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Loading... Minecraft Combat Handbookby Stephanie Milton, Nick Farwell, Paul Soares
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Sign up for LibraryThing to find out whether you'll like this book. No current Talk conversations about this book. 7/10 ( ) The Minecraft combat handbook covers everything combat related. It offers a lot of statistics for armor, weapons, and enemies, as well as offering details on the games two of the games three bosses: the Wither and the Ender Dragon. The book was published before the Elder Guardian was released. It also covers PVP situations, and how to effectively fight against other human characters in multiplayer, and it also gives a couple step-by-step guides for building traps for you base, including an exploding tree trap that I wasn't actually familiar with. As I've said about these books in the past, because they are books, they become outdated fast, especially since the game is constantly updating. Not only that, but I noticed it lacked some important details. For example, when describing how to build an enchantment table to enchant equipment, it failed to mention how to surround it with bookshelves to allow for more powerful enchantments. It also didn't mention how to add redstone and glowstone dust to potions to increase their potency. It also offers do's and don'ts for each mob, but the most major don't ever for a skeleton is to not fight it in water, which is not what the book says for the "don't" on that page. It's still nice to have a compendium of all the enemies in the game, and for that reason this one is probably the most fun to just flip through on a whim. As for the information, I'd recommend finding a wiki page for something more up-to-date. no reviews | add a review
Belongs to SeriesScholastic Minecraft Handbooks (Book 4) Is contained in
An official reference to Minecraft combat explains what players need to defend against hostile monsters and enemy players, covering subjects ranging from fort building and armor crafting to weapons and setting mob traps. No library descriptions found. |
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Google Books — Loading... GenresMelvil Decimal System (DDC)793.93The arts Recreational and performing arts Indoor games and amusements Other indoor amusements Adventure and fantasy gamesLC ClassificationRatingAverage:
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