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The Book of Night with Moon (1997)

by Diane Duane

Other authors: See the other authors section.

Series: Feline Wizards (1), Wizardry Universe (Feline Wizards 1)

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9992319,900 (4.11)45
Rhiow, the heroine, appears to be a pampered New York pet cat. In reality, she has a full-time job as a wizard. This novel starts with the discovery of evil forces attacking New York City and ends with rampaging dinosaurs who want to invade Earth.

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» See also 45 mentions

Showing 1-5 of 23 (next | show all)
One of my very favorites of Duane's work - and really, one of my favorites generally. ( )
  wetdryvac | Mar 2, 2021 |
But truly, a lot of this book was boringly long travel through the Downside. I felt a fairly distant empathy with the feline characters. I'm sure it's tough trying to conceptualize and then explicate Felix character and thought processes. Even the ending was out of reach of my ken.

One bright note was the revelation that The Powers That Be hold the hope that the Lone Power can be redeemed. That's an interesting theological concept, also shared by Madeleine L'Engle in the Time Quintet.

Typically, I enjoy the Lone One's interactions with Kit and Nita in the Young Wizards books, but he's almost an absent character here.
  2wonderY | Feb 11, 2021 |
This is an amusing book, but it also has more depth to it than you'd expect from a book about cat wizards. It discusses silly things like how cats can seem to appear out of thin air, but also more serious things like entropy and choice and why even fights that seem hopeless are worth fighting.

That is actually what I like the most about this whole greater world... the Young Wizards series as well as the Feline Wizards series. It is a set of fun stories that tell deeper truths; YA novels that continue to carry meaning for adults.

Be warned, though, this one does have some sadder moments, especially for cat owners. It's mostly silly and happy and uplifting, but... well. For any story to have real depth, it must also have some sacrifice. ( )
  ca.bookwyrm | May 18, 2020 |
Not as good as I'd hoped from the first young wizards booka ( )
  Tchipakkan | Dec 26, 2019 |
This was an interesting addition to the universe of my beloved childhood read So You Want to Be a Wizard. This time, the wizards in question are cats, which draws me to the book all the more, being the cat fanatic I am.

I thought that the cat culture was fairly well-designed in the book, and I could tell the author had done her research. It's true that, linguistically, cats only really meow when they're trying to communicate with humans and that they usually speak in body language and softer trills with each other. The game that the cats play with each other also felt very realistic in terms of how cats interact. I did sometimes find the integration of the cats' language into the text to be somewhat annoying, though. I was fine with the fact that certain words that would have no English equivalent, such as the cats' names and cat-only concepts, would be written in the cat language, but since the majority of what the cats were saying was translated into English for the reader, I didn't understand why the author felt the need to keep so many seemingly random words in the cat language instead. It only really made them harder to read.

I had a few other complaints with the design of the story, as well. For one, I found the story to be almost too steeped in lore. It explored the lore of cat wizards and how it's similar and different to that of human wizards, but every character in the lore had multiple names to refer to them and it was difficult keeping everybody straight, especially when there seemed to be no rhyme or reason to why certain names were used at certain times. Additionally, a lot of what the cats worked with magic-wise was very technical and could be difficult for me to picture well.

Finally, the ending of the story felt a little sloppy to me. The main character had in some way obtained a spell during her Ordeal which she kept in the back of her mind but didn't understand at all, and suddenly, during the climax of the story, she understood it and was able to use it against their enemy. The spell wasn't touched upon a great deal throughout the book before that, however; it was mentioned a little, but I was frequently unclear of why. I also kind of wanted the MC to be able to use the spell due to some personal growth she went through, when in the book she could use it because of things the enemy had done. There was also kind of a throwaway solution to one of the problems of the book; when things are first starting to wind up toward the climax, a character goes missing. The mission leading to the climax was originally organized to find out what happened to him. However, the whole entire climax happens without ever finding him, and when it's all over, he's just back on his own. I found that sort of disappointing.

Despite all these things, however, I did find it a good read and would recommend it to fans of not-too-serious fantasy and science fiction. ( )
  NovelInsights | Sep 21, 2019 |
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» Add other authors (1 possible)

Author nameRoleType of authorWork?Status
Diane Duaneprimary authorall editionscalculated
Goldstrom,RobertCover artistsecondary authorsome editionsconfirmed
Masters, AngeleNarratorsecondary authorsome editionsconfirmed
Puckey, DonCover designersecondary authorsome editionsconfirmed

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Wizardry Universe (Feline Wizards 1)
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They never turn the lights off in Grand Central; and they may lock the doors between 1 and 5:30 A.M., but the place never quite becomes still.
You know how it is with the youngest wizards: they don’t know what’s impossible, so they have less trouble doing it.
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(Click to show. Warning: May contain spoilers.)
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Rhiow, the heroine, appears to be a pampered New York pet cat. In reality, she has a full-time job as a wizard. This novel starts with the discovery of evil forces attacking New York City and ends with rampaging dinosaurs who want to invade Earth.

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Diane Duane is a LibraryThing Author, an author who lists their personal library on LibraryThing.

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Average: (4.11)
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2 6
3 35
3.5 8
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Hachette Book Group

2 editions of this book were published by Hachette Book Group.

Editions: 0446606332, 0446673021


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