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Loading... Ship of Magic (Liveship Traders) (original 1998; edition 1999)by Robin Hobb
Work InformationShip of Magic by Robin Hobb (1998)
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After the flaws in the Farseer trilogy, I wasn't sure about tackling another huge Hobb saga, but so far I am enjoying it a lot more. The set up of ships, including liveships animated by an intelligence, pirates and the politics of Bingtown, torn between the Old Traders with their secrets and contracts with the mutated Rain Wilders on the one hand and the crass New Traders, given illegal land grants by the corrupt and drugged up satrap of Jamaillia, provides far more interest and conflict, and does not require characters to constantly behave stupidly to make the plot work. Some characters do act stupidly, such as Malta, the spoiled brat, and the odious Kyle, but their behaviour arises from their character flaws - there is far more character development in this book than in the Farseer books. There are also the odd sections from the POV of some of the sea serpents who keep attacking ships, especially the slaver ships, which throw dead bodies over the side, and I expect they will turn out to be more important than at first appears. And I can't help wondering if Amber is like the Fool in the Farseer books. Anyway, I am interested to see how things develop in book 2. This is an interesting tale, with unique magic. It's not fantastic, to me, but worth continuing the Realm of the Elderlings saga and finding out what happens in all the various areas of the world that Hobb has created. Some of the characters are pleasant to read about, even if they're not the good guys (actually, some of the funniest parts happen with a bad guy). There are so many perspectives in this story, so many various characters, it's probably easy to find some you like and some you don't. Jumping from POV to POV interrupts the flow of the story, and while I appreciate getting such a full view of what's going on with so many characters, it's jarring and takes me out of the immersion to jump from one person and situation to a completely other one. The story feels unnecessarily slow and drawn out in many places, and there are actually a lot of times when I was surprised at the poor level of writing, given that this was from such an experienced author. This needed more editing than it got. Still, it's entertaining and worth the read if you're going through the ROTE series. no reviews | add a review
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HTML: Bingtown is a hub of exotic trade and home to a merchant nobility famed for its liveshipsâ??rare vessels carved from wizardwood, which ripens magically into sentient awareness. The fortunes of one of Bingtown's oldest families rest on the newly awakened liveship Vivacia. For Althea Vestrit, the ship is her rightful legacy unjustly denied herâ??a legacy she will risk anything to reclaim. For Althea's young nephew Wintrow, wrenched from his religious studies and forced to serve aboard ship, Vivacia is a life sentence. But the fate of the Vestrit familyâ??and the shipâ??may ultimately lie in the hands of an outsider. The ruthless pirate Kennit seeks a way to seize power over all the denizens of the Pirate Isles...and the first step of his plan requires him to capture his own liveship and bend it to hi No library descriptions found.
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Google Books — Loading... GenresMelvil Decimal System (DDC)813.54Literature English (North America) American fiction 20th Century 1945-1999LC ClassificationRatingAverage:
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Fortunately Robin Hobb (apparently AKA Megan Lindholm) who I genuinely think to be a fine writer, continued her Farseer Trilogy. She then drew some of the same engaging characters and quickened pace of "Farseer" into the Tawny Man series, (soon to release it's third book). The 1st book, The Tawny Man, centers on an adult version of the mysterious "Fool" an important secondary "Farseer" protagonist. With the second Tawny Man book, The Golden Fool, I became aware that this same character makes a revealing appearance, in the too slow, too thickly character-ed and plot vacant, Live Ship Traders books.
What's an avid reader to do? I tried again. This time I pushed on through this minutely font-ed book to the "quickeningâ of the Living ship, Vivacia, a pivotal character herself. If that couldn't engage me as a reader all was lost! ..And so it was. I set the book down for the evening at page 162 and felt disinclined to start the effort again in the morning. I concluded that one might expect the setup of an epic adventure to be somewhat dispiriting at the outset as the challenges ahead are exposed, but Ship of Magic failed to offer what all good adventure send-offs must: impetus for the reader to read on. I think this impetus might have been achieved with fewer characters each offering more interest and dimension in themselves, or perhaps, a possibility of future excitement, or some `Just-plain-fun-Dammit!'
I have to admit, I find Hobb to be such an imaginative story teller that I'm sure there is something good in this book. Somewhere. But it has taken far too much wading through Dreck and Drear with too little gratifying adventure to continue through the next 647 pages of, Ship of Magic, and the subsequent books in the Live Ship Traders series. While, I am regretful that I can't glean enough interest in these characters to troll through and find that good; I have abandoned ship.
To learn more about the mysterious "Tawny man" as I await the third book in that series, I've taken the expedient of reading AMAZON reviews of the Live Ship Traders for synopsis, hints & spoilers. (Thank you, all who've provided clues to the "Amber" character.)
Having read these reviews, I know other, happier readers will chide me; "if you'd just read on, you'd have found the appealing charters, mystery's clues and `Just-plain-fun-Dammit!' youâd sought." To those readers, and Robin Hobb, herself, I say - Thank You; No. Two attempts are enough.
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