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3D Games: Real-Time Rendering and Software…
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3D Games: Real-Time Rendering and Software Technology, Volume 1 (With… (original 2001; edition 2000)

by Alan Watt, Fabio Policarpo

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An academic games programming book that is expressly written for degree courses in 3D games programming. Students will be able to develop their own games within the game Skeletons on the accompanying CD, and will learn how to program complex games.
Member:PeterPhillips
Title:3D Games: Real-Time Rendering and Software Technology, Volume 1 (With CD-ROM)
Authors:Alan Watt
Other authors:Fabio Policarpo
Info:Addison Wesley (2000), Hardcover, 800 pages
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3D Games: Real-time Rendering and Software Technology : Volume 1 (1st Edition with CD) by Alan Watt (2001)

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Author nameRoleType of authorWork?Status
Alan Wattprimary authorall editionscalculated
Policarpo, Fabiomain authorall editionsconfirmed
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An academic games programming book that is expressly written for degree courses in 3D games programming. Students will be able to develop their own games within the game Skeletons on the accompanying CD, and will learn how to program complex games.

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