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Lean UX: Applying Lean Principles to Improve…
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Lean UX: Applying Lean Principles to Improve User Experience (edition 2013)

by Jeff Gothelf, Josh Seiden (Editor)

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2003137,356 (3.88)None
The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better. Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designers’ toolkit to the rest of your product team Share your insights with your team much earlier in the process Create Minimum Viable Products to determine which ideas are valid Incorporate the voice of the customer throughout the project cycle Make your team more productive: combine Lean UX with Agile’s Scrum framework Understand the organizational shifts necessary to integrate Lean UX Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.… (more)
Member:seanhorgan
Title:Lean UX: Applying Lean Principles to Improve User Experience
Authors:Jeff Gothelf
Other authors:Josh Seiden (Editor)
Info:O'Reilly Media (2013), Hardcover, 152 pages
Collections:Wishlist
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Lean UX: Applying Lean Principles to Improve User Experience by Jeff Gothelf

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How do you validate your product and business ideas? If it's by making them, then you'll probably not going to be able to get much feedback. This book focuses on that question, tackling it with a variety of suggestions. From MVPs to user interviews, this was a great reminder of how to inspire innovation and track it in companies that have learned how to reproduce an entrepreneurial spirit. ( )
  adamfortuna | May 28, 2021 |
Great introduction to Lean UX

Goes over the basics of the Lean UX process. Some great tidbits and shareable quotes here. I will return to certain segments of this book when faced with organizational challenges in the future. ( )
  timjaeger | Jan 7, 2019 |
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The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn. Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better. Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designers’ toolkit to the rest of your product team Share your insights with your team much earlier in the process Create Minimum Viable Products to determine which ideas are valid Incorporate the voice of the customer throughout the project cycle Make your team more productive: combine Lean UX with Agile’s Scrum framework Understand the organizational shifts necessary to integrate Lean UX Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.

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