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Midnight: Steel and Shadow

by Fantasy Flight Games

Series: Midnight Setting (MN10)

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Midnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. The dark lord, Izrador, has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, and taking away their arms and armor is tantamount to removing a limb. It is a fight they will not give up. As elves with their deadly icewood bows, Dorns with their ancestral weapons of power, dwarves with their fine axes and armor, or even Erenlander defenders who have only their hands and feet, the heroes of Midnight all use weapons against the Shadow. All cultures that created the weapons or skills, round out this exciting new book. In a world where an evil demigod strives to claim the world for himself, every weapon matters.… (more)
D&D (2) D&D 3.5 (2) d20 (3) d20 fantasy (1) Fantasy Flight (1) gaming (1) midnight (7) owned (1) RPG (7)
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Midnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. The dark lord, Izrador, has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, and taking away their arms and armor is tantamount to removing a limb. It is a fight they will not give up. As elves with their deadly icewood bows, Dorns with their ancestral weapons of power, dwarves with their fine axes and armor, or even Erenlander defenders who have only their hands and feet, the heroes of Midnight all use weapons against the Shadow. All cultures that created the weapons or skills, round out this exciting new book. In a world where an evil demigod strives to claim the world for himself, every weapon matters.

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