HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Loading...

Wraith: The Great War

by Bruce Baugh

Series: Wraith the Oblivion (Sourcebook), World of Darkness (Sourcebook)

MembersReviewsPopularityAverage ratingConversations
501516,712 (3.71)None
"The First World War Is Over. For the Dead, the Great War Has Only Begun. Outside the walls of Stygia, the Fourth Great Maelstrom rages. In the skies overhead, ghostly pilots engage in dogfights against shrieking Spectres. The gates of the Necropoli slam shut. And at the heart of the empire of the dead, a traitor works to topple what Oblivion never could. Civil war is about to strike Stygia, and Charon -- the one wraith who can prevent it -- is missing. Wraith: The Great War takes you to an era of innocence newly slaughtered and unimaginable terror unleashed. From the heart of the Labyrinth to the killing fields of the Somme, from the skies above Stygia to the bootleggers' warehouses of Chicago, Wraith: The Great War opens a new chapter in the history of the World of Darkness "RM", in the tradition of Vampire: The Dark Ages. Journey back in time and learn the secrets even the Deathlords are afraid to whisper -- if you dare".… (more)
None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

I think this out-of-print gem might be the best supplement of White Wolf’s Wraith: The Oblivion series. Back in 1997, starting with Vampire: The Dark Ages, White Wolf re-imagined each of their five core game lines in an alternate time setting in which important events to that game’s metaplot occurred: the Middle Ages for Vampire, Wild West for Werewolf, and Renaissance for Mage. I’m glad they got to Wraith as the series was cancelled soon afterwards (Changeling: The Dreaming never received this treatment, though it would have been nice to see an Accordance War supplement).

World War I is a clear choice for Wraith; it is a stark time when death and desolation is ever present. The Underworld is forced to assimilate hundreds of thousands of war casualties and Spanish Flu dead over a short time period. There is literally a storm of ghosts wracking the entire Underworld as one of the “Great Maelstroms” mentioned in the Wraith: The Oblivion core rulebook rages. It also was a time of belief amongst the Quick in theosophy and spiritualism, and this book covers that very well.

Wraith: The Great War provides wonderful in-game setting information including alternate rules for surviving the Maelstrom and rules on how it has affected Acroni, as well as information on political and cultural changes amongst the unquiet dead at that time period. It also covers changes to game stats, such as period weaponry and armor, how to handle the “Drive” skill at a time when automobiles and aeroplanes were fairly new, and so on. The alternate rules for mass combat (read “doomed infantry charges”) are particularly tantalizing. There is a lot of handy real-life historical information on the time period as well. The Nineteen-Teens and Nineteen-Twenties were a fascinating time period, full of intrigue and political unrest and it is very nice to see what the World of Darkness was like back then. In some ways, you can use this book for other WoD games (there are some tidbits on the Giovanni for instance).

Lastly, the artwork is lush, stark, and fittingly inspired by the Fauvists and Die Brüke expressionist artists of the time period. Illustrators Guy Davis and George Pratt in particular do a fine job.

Pin a red poppy on your lapel and roll those bones. ( )
  cleverusername2 | Nov 1, 2007 |
no reviews | add a review

Belongs to Series

World of Darkness (Sourcebook)
Wraith the Oblivion (Sourcebook)
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
First words
Quotations
Last words
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC

References to this work on external resources.

Wikipedia in English

None

"The First World War Is Over. For the Dead, the Great War Has Only Begun. Outside the walls of Stygia, the Fourth Great Maelstrom rages. In the skies overhead, ghostly pilots engage in dogfights against shrieking Spectres. The gates of the Necropoli slam shut. And at the heart of the empire of the dead, a traitor works to topple what Oblivion never could. Civil war is about to strike Stygia, and Charon -- the one wraith who can prevent it -- is missing. Wraith: The Great War takes you to an era of innocence newly slaughtered and unimaginable terror unleashed. From the heart of the Labyrinth to the killing fields of the Somme, from the skies above Stygia to the bootleggers' warehouses of Chicago, Wraith: The Great War opens a new chapter in the history of the World of Darkness "RM", in the tradition of Vampire: The Dark Ages. Journey back in time and learn the secrets even the Deathlords are afraid to whisper -- if you dare".

No library descriptions found.

Book description
Haiku summary

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (3.71)
0.5
1
1.5
2
2.5
3 2
3.5 1
4 3
4.5 1
5

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 206,513,344 books! | Top bar: Always visible