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Loading... Akane-banashi, Vol. 2by Yuki Suenaga
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Belongs to SeriesAkane-banashi (2)
Akane takes on the world of rakugo to avenge her father! Shinta Arakawa wants nothing more than to pass his shin'uchi exam--the test that would make him a top-rank headliner and master storyteller in the traditional Japanese art of rakugo. Akane Osaki, his daughter and biggest fan, spies on him while he practices and learns his routines for herself. When rakugo master Issho Arakawa expels everyone after the exam with no explanation, a fire is lit inside Akane. From that day forth, she has had one goal--to avenge her father and prove his art was worthy of the title of shin'uchi. Akane accompanies her senior apprentice Kyoji to a retirement home to perform as his zenza opening act before he takes the stage. Her assignment is to offer rakugo that pleases the audience in front of her. How will Akane be able to prove to Kyoji that she has grown from his training? Later, she learns about a rakugo competition for students. The presiding judge is none other than Issho Arakawa--the man who banished Akane's father from the Arakawa school. Desperate to take part in the competition, Akane must first seek permission from Master Shiguma. He allows her to participate under one unique, tongue-twisting condition..."Jugemu." No library descriptions found.
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Google Books — Loading... GenresMelvil Decimal System (DDC)741.5The arts Graphic arts and decorative arts Drawing & drawings Cartoons, Caricatures, ComicsRatingAverage:
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Curiously, despite Akane being a young woman in a field dominated by men, there has been no intimation of sexism or harassment. She gives her all and fails or succeeds on how well she learns lessons from the thoughtful and kind mentors who surround her. It's kind of an ideal world.
FOR REFERENCE:
Contents: Story 8. In Order to Entertain -- Story 9. After the Delight -- Story 10. Epitome -- Story 11. Myopic -- Story 12. The Dreamer -- Story 13. Goal and Condition -- Story 14. The Type to Hold a Grudge -- Story 15. Koguma's Rakugo -- Story 16. The Karaku Cup Begins ( )