HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Loading...

Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic (2003)

by Brad King

MembersReviewsPopularityAverage ratingMentions
1793154,014 (3.58)1
This work is a study of the subculture of electronic gaming. It uses the story of an individual, Richard Garriott, as a lens through which to tell the inside story of a marginal subculture that has grown to be part of the mainstream.
None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

» See also 1 mention

Showing 3 of 3
A good book, an important topic. But mislabeled.

It's a history if FPS and MMOs. Which it fine. But it take till page 202 for Myst to even be mentioned.

( )
  anthrosercher | Jul 11, 2021 |
I was there. I was sitting in my friend's basement playing Ultima on a Commodore 64 with a tape drive. I was "inserting cassette 4" to get to the next section/part of the story. I was the one playing Dragon Warrior on the first Nintendo when I realized the sun was coming up. I was the one who was totally happy to be playing as a little square in "Adventure" on my Atari 2600. And yes I was one of those leaning in my seat to peer around corners in Doom. After Doom I kind of backed off video games until City of Heroes and then WOW, both of which I played for about 6 months. Then I went back to WOW a couple times and then I played Skyrim. So my first 15 years of life had a lot more to do with video games than the next 35, but they were fun.

I got this book as part of an online secret Santa thing and I originally thought it was about D&D. I love this kind of stuff though and, as mentioned, video games had a lot to do with my life growing up (then D&D took over). I was actually never part of the LAN parties or any of the "community" outside of me and my friends playing the same games or playing them together. Even guilds in WOW didn't really appeal to me because I never seemed to connect with people who had the same ideas about video games that I did, they always seemed to take it too seriously.

Reading books like this about "movements" or events/inventions that changed the world is just really cool to me and I'm always wondering what the next one will be and hoping to be part of it. ( )
  ragwaine | Mar 23, 2021 |
NF
  vorefamily | Feb 22, 2024 |
Showing 3 of 3
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
For mom, dad, Cheri, and Kendra.
All my love.
--BK
To my parents and my brother.
--JB
First words
(Prologue): On a cool fall afternoon in 1972, a trio of Minnesotans pulled into Lake Geneva, Wisconsin, a picturesque lakeside town about an hour north of Chicago.
Richard Garriott flopped onto his bed in the small, two-bunk dorm room at Oklahoma University and surveyed his options.
Quotations
Last words
(Click to show. Warning: May contain spoilers.)
(Click to show. Warning: May contain spoilers.)
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC
This work is a study of the subculture of electronic gaming. It uses the story of an individual, Richard Garriott, as a lens through which to tell the inside story of a marginal subculture that has grown to be part of the mainstream.

No library descriptions found.

Book description
Haiku summary

LibraryThing Author

Brad King is a LibraryThing Author, an author who lists their personal library on LibraryThing.

profile page | author page

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (3.58)
0.5
1
1.5
2 3
2.5 1
3 11
3.5 2
4 16
4.5
5 4

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 206,995,191 books! | Top bar: Always visible