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Loading... The Worthing Sagaby Orson Scott Card
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will love Sign up for LibraryThing to find out whether you'll like this book. This is a very good story about the settling of a planet and how they struggled to survive, and integrate into the galaxy. Its mostly told from the perspective of long after the original settlement, and after a period of some loss of technology. It's hard to believe that this is a 70's scifi! I even double-checked to make sure it really was written in the 70s. The story comes ahead of the scifi, the characters feel real, and the author makes you care what happens. There's an underlying sense of injustice running throughout that the author makes us want to correct. I wanted the story to go faster - not to get through it but because I wanted to know what happened before it actually did. I ended up not skipping to the finish to find out, but it was a struggle to restrain myself. Orson Scott Card's answer to the question: "Why does God allow pain?" One of his 5 best books. This is a wonderful book. The Worthing Saga goes beyond science fiction as we think of it—it’s a look at how humans interact with technology and with each other. I loved it The format of this book is a little different. The first half is a stand-alone novel, The Worthing Chronicle. There are two sections of short stories, set in two different time periods covered by the novel. Many of the stories have been incorporated, as legends or remembrances, into the body of the main story as well. It’s the measured look at a man’s life, thoughtful and serious, with sadness and hard choices. This is not a fun sci-fi book, with space cowboys and cool robots. (As a side note, the back cover description on my copy of this book is entirely wrong. Robots? Embryos? Those aren’t even in the book. What book did they take the description from?) But it’s an interesting book that will draw you in. It is also a great read, and I finished it quickly, drawn into the characters lives and eager to find out the end. I highly recommend this book, not just to science fiction fans, but to anyone who likes to be challenged by what they read. http://archthinking.blogspot.com/2009... no reviews | add a review
Amazon.com Product Description (ISBN 0812533313, Mass Market Paperback)It was a miracle of science that permitted human beings to live, if not forever, then for a long, long time. Some people, anyway. The rich, the powerful--they lived their lives at the rate of one year every ten. Somec created two societies: that of people who lived out their normal span and died, and those who slept away the decades, skipping over the intervening years and events. It allowed great plans to be put in motion. It allowed interstellar Empires to be built. It came near to destroying humanity. After a long, long time of decadence and stagnation, a few seed ships were sent out to save our species. They carried human embryos and supplies, and teaching robots, and one man. The Worthing Saga is the story of one of these men, Jason WOrthing, and the world he found for the seed he carried. Orson Scott Card is "a master of the art of storytelling" (Booklist), and The Worthing Saga is a story that only he could have written. (retrieved from Amazon Fri, 24 Apr 2009 07:58:16 -0400) The first test round has been closed. Visit the Open Shelves Classification group for details. |
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The bulk of the book is taken up with the story of Jason Worthing, how he came to understand his power as a "swipe" or mind-reader, deal with the anti-swipe sentiment of human civilization, and his efforts to establish a colony world under difficult circumstances. This portion of the book is told using a framing story as Worthing and one of his descendants approach a technologically backward village following the "Day of Pain". Apparently, prior to the Day of Pain, no one in the village (or anywhere else) ever suffered injury or sorrow. Shortly after the day this changed, Jason and Justice show up in the village and recruit the youth Lared to write Jason's story. The story is imparted to Lared by means of dreams Justice gives him.
Using this connecting story, the book assembles the various short stories Card had written about Worthing and his descendants into a single narrative. Card introduces Worthing into the world of Capitol, with its citizen's reliance on Somec, a drug that allows one to age more slowly, but only while sleeping. Originally designed for starship traveler moving about at relativistic speeds, Somec is used by wealthy members of Capitol's society to extend their life spans, although they spend their additional years sleeping. Why this would be so attractive to so many people is never explained, it is simply assumed that everyone would understand why drifting through life in this way would be a universal obsession. However, this is an idea that runs through several of Card's, so I can only surmise that it has some symbolism that escapes me. In any event, Worthing is a "swipe" who can read minds, and encounters prejudice against swipes. He is aided by a powerful politician named Abner Doon, who believes that the Somec-driven culture of Capitol has caused humanity to stagnate, and seeks Worthing's aid to destroy it. The stagnation of human culture is also an idea that runs through much of Card's work, and these stories are among the earliest of his works that this shows up.
Eventually, Worthing is forced off-world with a group of political dissidents. The method of space travel in the book requires the use of Somec, but also requires that the individual's memories be placed in a computer file and stored separately from the body. Unfortunately, those opposed to Jason and Abner try to destroy Jason's ship, and destroy most of the memory modules, leaving Jason with a shipload of adult bodies with the minds of infants. Worthing undertakes the difficult task of establishing a colony, bringing a few individuals out of Somec-sleep at a time, teaching them to take care of themselves, and then starting the process again. Eventually, after the colony has been established, Jason begins taking Somec and going on hiatus for years at a time, checking back with the colony once in a while. This is obviously a symbolic fresh start for humanity, with the new colony serving as a sort of Garden of Eden replacement, with Worthing eventually being deified by the descendants of the original colony inhabitants..
This being a Card book, there has to be a serpent to disturb Eden, and it takes two forms. The first is the one individual whose memories were not destroyed, and who happens to be a serious political agitator. Worthing agonizes over whether to revive him, but eventually does, with more or less predictably bad results. The other is Worthing himself, when he sets off to build himself a secret place to have his own family, Worthing Farm. Having established his bloodline, Worthing placed himself in Somec induced sleep at the bottom of the ocean, reasoning that until his descendants can revive him he should stay out of the way. The tales of Worthing Farm show how the "swipe" gene is reinforced until it gives rise to a variety of magical powers - the ability to communicate with animals, heal injuries, control other's minds, and so on. Eventually, Worthing's more unscrupulous descendants go out into the world bent on domination, and things go completely awry.
Eventually, Worthing is revived and finds that his descendants have stolen free will away from the rest of humanity by watching over them. The Somec culture that was in danger of stagnating humanity is now replaced by a pain free culture that is similarly stagnant. Of course, Worthing, with the aid of Justice, one of his descendants, sets about changing this. Which brings the narrative back to the beginning of the book. The whole set of stories about Worthing and his descendants seem like a strained allegory for God: Worthing, in the God role, raises his charges from infancy, makes sure they are able to take care of themselves, performs a few acts his charges interpret as miracles, and then goes away until he is brought back in a sort of second coming. The stories, insofar as Justice is concerned, highlight the danger of a benevolent overseer, which robs the humans they watch over of their free will.
The main part of the story ends at this point with Worthing and Justice leaving Lared with his manuscript. The book also contains several stories about Capitol unrelated to Jason Worthing, and a handful of Worthing Inn stories that feature Worthing's descendants that had been alluded to in the main narrative but not fully told. The Capitol stories all revolve around Somec and its effects, but do not explain the attraction of Somec, or why it would become so pervasive that everyone would be desperate to use it. In fact, when reading the stories, I became convinced that anyone who did not take Somec could dominate whatever field of endeavor they chose to enter as they would be able to act more quickly than their competitors, who could only act through intermediaries and proxies for much of their lives.
The Worthing Inn stories are basically pure fantasy. In fact, as Card points out, when he submitted them to Ben Bova at Analog, they were rejected for that reason. Card maintains that they are science fiction, pointing to the entire Worthing back story to support his case, but I don't think that saves them. The powers attributed to the Worthing clan are so supernatural in nature – healing, mind control, the ability to meld into rock, and control the flow of time (all abilities markedly similar to those Lanik Mueller learns in Treason) - that it is hard to swallow the idea that they would have evolved from the ability to read minds, even with substantial inbreeding. (Oddly, the inbreeding seems to have little negative effects on the Worthing clan). They are interesting stories nonetheless, but remain fantasy. Most of these stories, like many of the stories in the main sequence are about forgiveness and the power of virtue, but also about the dangers of jealousy and fear.
Overall, The Worthing Saga is a fairly workmanlike attempt to explore a number of religious and moral ideas using science fiction and fantasy as a vehicle. Card attempts to include too much in a single story, and the connection between the Somec-driven Capitol stories and the swipe oriented Worthing Inn stories is so thin as to make the narrative seem like two unrelated stories mashed together without much cause. While the characters in the framing story are by and large interesting and well-written, the characters in the Capitol stories seem very simplistic, being more or less drawn merely to illustrate a point, and the characters in the colonization and Worthing Inn stories are too idealized (as I suspect they were probably inspired by characters from the Book of Mormon, I haven't read that work though, so I can't be sure). I believe this is because the framing story was written later to connect the various short stories that are linked by this volume, and the better character development in the framing story reflects Card's maturation as a writer. The various stories are a good example of Card's early work, but the book overall is clearly not up to his current standard, being only slightly above average in quality. (