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    David H. Eberly

    Author of 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics

    5 Works 325 Members 1 Review

    Works by David H. Eberly

    PopularRecent
    3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics (2000) 116 copies
    Game Physics (2003) 87 copies, 1 review
    Geometric Tools for Computer Graphics (2002) — Author — 63 copies
    3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (2004) 48 copies
    GPGPU Programming for Games and Science (2014) 11 copies
    Work Explorer

    Tagged

    2012-0205 (3) 3D (9) algebra (4) algorithms (4) animation (3) C++ (4) computer (5) computer graphics (11) computer science (8) computers (5) Fgr (5) game (4) game design (5) game development (3) game programming (8) games (12) geometry (8) graphics (13) koha (4) math (20) matrices (4) non-fiction (11) office (3) physics (14) programming (41) reference (3) technical (3) to-read (11) video games (3) wishlist (3)

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    1 review
    transmissiongames23 reviews
    Game Physics (Interactive 3d Technology Series) by David H. Eberly
    Owner: TG
    Jun 3, 2008

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    Statistics

    Works
    5
    Members
    325
    Popularity
    #72,883
    Rating
    3.8
    Reviews
    1
    ISBNs
    27

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