Krondor: The Betrayal
by Raymond E. Feist
The Riftwar Legacy (1), The Riftwar Cycle: Publication (Series Blocks) (6), The Riftwar Cycle: Chronological (09 (Riftwar Legacy 01)), The Riftwar Cycle, Alternative Reading Order (13 (Riftwar Legacy 01)), The Riftwar Cycle: Publication (Series Name) (The Riftwar Legacy, 1)
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The RiftWar is done. But a fearsome army of trolls and renegade humans, emboldened by the drug of destruction, has risen in strength from the ashes of defeat. There is one, however, who defies the call to New York Times bestselling fantasist Raymond E. Feist returns to a beleaguered realm of wonders and magic-where war is an enduring legacy; where blood swells the rivers and nourishes the land. Attend to this hitherto untold chapter in the violent history of Midkemia -- a towering saga of show more great conflicts, brave acts and insidious intrigues. It is the story of a traitor who rejects the brutality of his warlike kind and casts his lot with the human targets of their fierce aggression. It tells of mysterious deaths and sinister machinations -- and signs of a time when the fate of many civilizations rested in the able, unfaltering hands of RiftWar veterans Squire Locklear and cunning their-turned-squire Jimmy the Hand. It chronicles the powerful awakening of Owyn -- apprentice magician of untried strengths -- and celebrates the selfless achievements of Pug, the great sorcerer of two worlds. Welcome now to astonishing new corners of a world you have not yet fully explored-and prepare to experience true excitement, blood chilling the triumph born from the doom aimed at the beating heart of a kingdom. show lessTags
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Member Reviews
I began this with a little trepidation. I mean, any book that starts referring to its video game companion but still firmly in the author's Riftwar bibliography could kinda go either way. Is this a game advert or is it more its own thing? Either way, the game was a hit in the nineties and may be rather hard to find nowadays. :)
What was I expecting? Well, after the last four-book epic taking place 50 years after the first Riftwar, full of its own troubles, I half-expected something pushing the timeline forward. Not backward. Not back to a young middle-aged Jimmy the Hand and barely gray Pug with Prince Arutha still in his prime.
But, hell, okay! Cool! Side-story time! Big side-story time with all my favorite characters back in their prime show more and a slew of new, weaker peeps finding their own way.
I am not disappointed. At all. I really loved the progression and the wealth of new-and-old worldbuilding. The drill-down. :) And it really can't go wrong when we dive into so many cool new elements.
Yes, the central story is actually written around the main plot of the game. It's a collaboration with the game-makers. But you know what? I have no problems with it. It is a great story. :) show less
What was I expecting? Well, after the last four-book epic taking place 50 years after the first Riftwar, full of its own troubles, I half-expected something pushing the timeline forward. Not backward. Not back to a young middle-aged Jimmy the Hand and barely gray Pug with Prince Arutha still in his prime.
But, hell, okay! Cool! Side-story time! Big side-story time with all my favorite characters back in their prime show more and a slew of new, weaker peeps finding their own way.
I am not disappointed. At all. I really loved the progression and the wealth of new-and-old worldbuilding. The drill-down. :) And it really can't go wrong when we dive into so many cool new elements.
Yes, the central story is actually written around the main plot of the game. It's a collaboration with the game-makers. But you know what? I have no problems with it. It is a great story. :) show less
It's always been somewhat of a criticism of Feist's novels that they read like novelizations of computer games and in this book we get to see what that really looks like. The basis of this book is the computer game from the mid nineties (no, I'd never heard of it either!).
The basis of this story sees us back in the aftermath of the events of 'Darkness at Sethanon', Squire Locklear had been exiled to the Northern Marches when he intercepts a band of moredhel who were attempting to kill one of their own even to extent of ignoring the human patrol unless they got in the way. With the renegade moredhel rescued, Locky is given some news that he knows is impossible: Mumandus, the really evil guy from Sethanon, is back. Having been there, show more Locky knows he was never real in the first place...
What follows is the description of a journey back to Krondor that is full of trials and tribulations as Locky and the moredhel are joined by an apprentice magician who'd become disillusioned with the magicians at Stardock. Meanwhile, Pug, who's magical abilities would be able to counter what was brewing has been sidelined by his former associates of the Assembly on Kelewan when his daughter Gamina is kidnapped.
The book is fairly formulaic but it's not too bad as these things go and the interplay between the moredhel and Locky in particular quite fun. Again, it was a fast read. show less
The basis of this story sees us back in the aftermath of the events of 'Darkness at Sethanon', Squire Locklear had been exiled to the Northern Marches when he intercepts a band of moredhel who were attempting to kill one of their own even to extent of ignoring the human patrol unless they got in the way. With the renegade moredhel rescued, Locky is given some news that he knows is impossible: Mumandus, the really evil guy from Sethanon, is back. Having been there, show more Locky knows he was never real in the first place...
What follows is the description of a journey back to Krondor that is full of trials and tribulations as Locky and the moredhel are joined by an apprentice magician who'd become disillusioned with the magicians at Stardock. Meanwhile, Pug, who's magical abilities would be able to counter what was brewing has been sidelined by his former associates of the Assembly on Kelewan when his daughter Gamina is kidnapped.
The book is fairly formulaic but it's not too bad as these things go and the interplay between the moredhel and Locky in particular quite fun. Again, it was a fast read. show less
This was fun, but certainly not on the level of other books in the series.
From what I understand, Feist was approached to collaborate on a video game and write the storyline. He declined to write the story for the game, but did license the rights to the company to make the video game, and he did help in someway as a consultant. Once the video game was released and was successful, he was asked to write a novelization of the video game. Hysterical.
So that’s what this book is. And it reads just like a video game. Complete this task. Go to the next place. Complete this task. Have a fight in the woods. Complete this next task.
So… five stars!
From what I understand, Feist was approached to collaborate on a video game and write the storyline. He declined to write the story for the game, but did license the rights to the company to make the video game, and he did help in someway as a consultant. Once the video game was released and was successful, he was asked to write a novelization of the video game. Hysterical.
So that’s what this book is. And it reads just like a video game. Complete this task. Go to the next place. Complete this task. Have a fight in the woods. Complete this next task.
So… five stars!
On the website it said this should be read after Shards of a Broken Crown, I disagree as events take place after Mistress of the Empire and before Prince of the Blood. A dark elf, wanting to save his people turns to the humans to warn them of a coming invasion. He runs into Owyn and they both learn their races are not what they believed. Interesting read, a little predictable but engaging.
We keren terug in de tijd naar de tijd van net na de Riftwaroorlog. We zien een aantal oude bekenden terug, maken kennis met nieuwe helden.
Dit boek gaat vooral om het vinden van verborgen krachten en het hooghouden van eer.
De start ging wat moeizaam, zeker doordat we al weten wat er gaat gebeuren in de toekomst. We weten dat een aantal personages dood gaan in de toekomst, terwijl ze hier nog springlevend rondlopen. Na zo'n 100 pagina's ging het verhaal echter beter lopen, en het einde was toch nog vrij onverwacht. Vrij veel magie in het boek, en zo hoort het ook in een fantasy-boek.
Het verhaal is vrijwel geheel afgerond, maar daar dit boek deel is van een trilogie, (De moordenaars, Traan der goden) vraag ik me af hoe die andere delen show more daar in gaan passen.
Het boek is gebaseerd op een computerspel uit de jaren '90, en dat is soms wel te merken.
4 1/2 ster.
Ik heb dit boek eerder voor een deel gelezen, maar ben halverwege gestopt omdat het chronologisch niet klopte. Hoewel het volgens een tijdlijn gezien gelezen moet worden NA de boeken over het Keizerrijk, is de door de schrijver aanbevolen plaats NA de Slangenoorlog-trilogie. show less
Dit boek gaat vooral om het vinden van verborgen krachten en het hooghouden van eer.
De start ging wat moeizaam, zeker doordat we al weten wat er gaat gebeuren in de toekomst. We weten dat een aantal personages dood gaan in de toekomst, terwijl ze hier nog springlevend rondlopen. Na zo'n 100 pagina's ging het verhaal echter beter lopen, en het einde was toch nog vrij onverwacht. Vrij veel magie in het boek, en zo hoort het ook in een fantasy-boek.
Het verhaal is vrijwel geheel afgerond, maar daar dit boek deel is van een trilogie, (De moordenaars, Traan der goden) vraag ik me af hoe die andere delen show more daar in gaan passen.
Het boek is gebaseerd op een computerspel uit de jaren '90, en dat is soms wel te merken.
4 1/2 ster.
Ik heb dit boek eerder voor een deel gelezen, maar ben halverwege gestopt omdat het chronologisch niet klopte. Hoewel het volgens een tijdlijn gezien gelezen moet worden NA de boeken over het Keizerrijk, is de door de schrijver aanbevolen plaats NA de Slangenoorlog-trilogie. show less
Krondor: The Betrayal is the first book in the Riftwar Legacy subseries in the middle of the very large Riftwar Cycle series. It’s set about 10 years after the end of the original subseries, chronologically before the last two subseries I read while going in publication order. As I mentioned in a previous review, it’s less confusing to read these subseries in chronological order rather than publication order since this story is referenced in earlier books due to the fact that it’s based on a video game that was published earlier.
Yes, this book is actually a novelization of a video game, Betrayal at Krondor, released in 1993. I played it a few years after its original release when it was released as freeware to promote the sequel. show more I enjoyed it so much that I sought out Feist’s books. That led to my addiction of the fantasy genre itself. The book follows the same basic story as the game and hits the same major plot points, but it fleshes things out and changes some details, adding more realism and back stories.
It doesn’t really read like it’s based on a video game to me, maybe because I started (re-re-re-)playing the game at the same time I started the book so the differences were more obvious. At least, it skips most of the battles and treasure finding and dungeon crawling and such and even skips or glosses over a lot of the travel. It’s basically the story parts of the game fleshed out, with more character interactions added.
It was fun to go back in time and hang out with some of my favorite characters. Arutha doesn’t get as much page time as I would have liked but he does get some, and Jimmy gets quite a lot as does Locklear. (Spoiler for an earlier subseries that's set later chronologically.)There’s a point in the book when Jimmy jokingly predicts how Locklear will die which was kind of a funny-not-funny moment. The unique characters created for the game are just as prominent in the book and they’re interesting and likeable characters. I found the plot a little thin, and maybe a little more convoluted than necessary, but it’s based on the video game story which was not originally written by Feist as per the author’s notes at the end. I was able to buy into everything well enough to enjoy the story which for me was more about the characters than the plot. show less
Yes, this book is actually a novelization of a video game, Betrayal at Krondor, released in 1993. I played it a few years after its original release when it was released as freeware to promote the sequel. show more I enjoyed it so much that I sought out Feist’s books. That led to my addiction of the fantasy genre itself. The book follows the same basic story as the game and hits the same major plot points, but it fleshes things out and changes some details, adding more realism and back stories.
It doesn’t really read like it’s based on a video game to me, maybe because I started (re-re-re-)playing the game at the same time I started the book so the differences were more obvious. At least, it skips most of the battles and treasure finding and dungeon crawling and such and even skips or glosses over a lot of the travel. It’s basically the story parts of the game fleshed out, with more character interactions added.
It was fun to go back in time and hang out with some of my favorite characters. Arutha doesn’t get as much page time as I would have liked but he does get some, and Jimmy gets quite a lot as does Locklear. (Spoiler for an earlier subseries that's set later chronologically.)
I really like this book, but the entire time I'm reading it, I'm seeing it as the game 'Betrayal at Krondor'.
Upside and downside together, I suppose!
I like Feist's writing style, and by the Riftwar Legacy he'd finally found his voice and stopped sounding like a Tolkien knock-off.
Good story.
Upside and downside together, I suppose!
I like Feist's writing style, and by the Riftwar Legacy he'd finally found his voice and stopped sounding like a Tolkien knock-off.
Good story.
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Fantasy writer Raymond E. Feist was born in Southern California. He received a B.A. in Communication Arts with honors from the University of California at San Diego in 1977. His first novel, Magician, published in 1982 is the first book of The Riftwar Saga. His other series include The Serpentwar Saga, The Empire Trilogy, The Riftwar Legacy, show more Krondor's Sons, Legends of the Riftwar, Conclave of Shadows, Darkwar Saga, Chaoswar Saga, Demonwar Saga, and The Firemane Saga. Feist's work appears regularly on the bestseller lists of The New York Times and The Times of London. He has also worked with Sierra Studios and PyroTechnix to produce a role-playing game. (Bowker Author Biography) show less
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The Riftwar Legacy
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The Riftwar Cycle: Publication (Series Blocks)
30 works (6)

The Riftwar Cycle: Chronological
32 works (09 (Riftwar Legacy 01))

The Riftwar Cycle, Alternative Reading Order
33 works (13 (Riftwar Legacy 01))

The Riftwar Cycle: Publication (Series Name)
31 works (The Riftwar Legacy, 1)
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blanvalet (24914)
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Common Knowledge
- Canonical title
- Krondor: The Betrayal
- Original title
- Krondor the Betrayal
- Original publication date
- 1998-11
- People/Characters
- Arutha conDoin; Martin Longbow; Pug; Jimmy the Hand; Locklear; Gorath of the Ardanien (show all 11); Owyn Beleforte; Patrus; Delekhan; Makala; Aglaranna
- Important places
- Midkemia; Elvandar; Krondor; Sethanon; Armengar; Timirianya
- Dedication
- For John Cutter and Neal Hallford,
with thanks for their creativity and enthusiasm. - First words
- The wind howled.
- Last words
- (Click to show. Warning: May contain spoilers.)And it was a good, long, restful sleep.
- Original language*
- Englisch
- Disambiguation notice
- ISBN 0002246996 is for The Betrayal; not The Assassins.
*Some information comes from Common Knowledge in other languages. Click "Edit" for more information.
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