White Sand Volume 2
by Brandon Sanderson (Story)
, Julius Gopez (Illustrator), Rik Hoskin (Author), Julius Otha (Illustrator)
White Sand (Volume 2), Cosmere (Graphic Novels — Graphic novel)
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Description
Following the loss of most of his colleagues in a violent ambush, Kenton has become Lord Mastrell of the few remaining Sand Masters, magicians who can manipulate sand to do their bidding. With the ruling council poised against him, the hot-headed Kenton must become a diplomat to have any hope of preventing the eradication of his people forever. However, there's another complication: assassins are coming for him from all directions, and Kenton's only true ally is Khriss, a visitor from the show more other side of the planet who has an agenda of her own to pursue. White Sand Volume 2 continues the New York Times bestselling series of graphic novel adaptations, bringing a crucial chapter of Brandon Sanderson's Cosmere to life in GraphicAudio. show lessTags
Recommendations
Member Reviews
This is the 2nd volume in Sanderson’s White Sand graphic novel series. While this volume continues to have the same issues of the first one (dense text and lots of jumping around) I still enjoyed it.
The main story continues to revolve around Kenton trying to save the fate of the Sand Masters. Khriss, the Duchess, steps up to help him with his diplomacy.
I like the interesting world and the intriguing characters. The illustration for chapters 1-5 really matches the tone of the story and is well done. I found the illustration in chapter 6 to be really confusing; it's childish looking and the characters' skin tones changed all the time. The Duchess in particular went from having the same skin tone as Kenton early in the chapter and then show more having her original much darker skin tone later in the chapter. Consistency please!
Anyway, hopefully the illustration style for Volume 3 sticks with the original illustration style, otherwise I am probably going to stop reading this series.
Overall this continues to be a well done epic fantasy graphic novel series. I enjoy world and characters and hope the story gets a bit more exciting in the next volume. I also hope the illustration stay more consistent in volume 3. show less
The main story continues to revolve around Kenton trying to save the fate of the Sand Masters. Khriss, the Duchess, steps up to help him with his diplomacy.
I like the interesting world and the intriguing characters. The illustration for chapters 1-5 really matches the tone of the story and is well done. I found the illustration in chapter 6 to be really confusing; it's childish looking and the characters' skin tones changed all the time. The Duchess in particular went from having the same skin tone as Kenton early in the chapter and then show more having her original much darker skin tone later in the chapter. Consistency please!
Anyway, hopefully the illustration style for Volume 3 sticks with the original illustration style, otherwise I am probably going to stop reading this series.
Overall this continues to be a well done epic fantasy graphic novel series. I enjoy world and characters and hope the story gets a bit more exciting in the next volume. I also hope the illustration stay more consistent in volume 3. show less
I'm only going to compare this story to the bulk of Brandon Sanderson's other work because most of us already know he's both prolific and fun and he rarely ever writes a bad story.
The same is true for White Sand. I stayed up late into the night last night reading far past my normal bedtime, enjoying the hell out of Vol 2 and most of Vol 3.
In retrospect, the story may be slightly predictable, but it is fundamentally the same as Game of Thrones in the broad brushstrokes.
The fate of a *small* kingdom of Sand magicians is beset by a council that wants to shut them down permanently after a tragic occurrence. He must change how they are perceived and he must earn or otherwise force the votes of the council in two weeks in order to save his show more people.
In other words, it's a political fantasy with assassination attempts, great worldbuilding, good characters, and plenty of twists and turns.
It's definitely not a bad work of art by any stretch. I just wanted to keep on READING at all costs! :)
Bottom line? Worth it.
But what happened with the last issue in this volume? I was LOVING the sketch-art! Why couldn't it continue??? show less
The same is true for White Sand. I stayed up late into the night last night reading far past my normal bedtime, enjoying the hell out of Vol 2 and most of Vol 3.
In retrospect, the story may be slightly predictable, but it is fundamentally the same as Game of Thrones in the broad brushstrokes.
The fate of a *small* kingdom of Sand magicians is beset by a council that wants to shut them down permanently after a tragic occurrence. He must change how they are perceived and he must earn or otherwise force the votes of the council in two weeks in order to save his show more people.
In other words, it's a political fantasy with assassination attempts, great worldbuilding, good characters, and plenty of twists and turns.
It's definitely not a bad work of art by any stretch. I just wanted to keep on READING at all costs! :)
Bottom line? Worth it.
But what happened with the last issue in this volume? I was LOVING the sketch-art! Why couldn't it continue??? show less
With assassins chasing him, a pressing need to secure votes to preserve the Sand Mages, and darksider visitors unhappy he didn't reveal his true identity to begin with, Kenton has plenty to keep him occupied. Khrisalla, one of the Darkside envoys, decides to help Kenton secure his votes. He gains some measure of protection against the assassins in Ais, a former assassin. She doesn't necessarily like Kenton, but does justice to her job. Kenton’s job is only made more difficult when debts are brought up. More than that, though, the reluctance of the people to preserve the Sand Mages lies in the fact that the majority feel they are privileged, and above a capacity serving others. Kenton sets an example himself, going out to a collapsing show more building and using his magick to stabilise it enough that people can be rescued.
Ok. My bad. I jumped into this story not having read the previous book. I was a bit confused at first, but quickly got a grasp on what the situation was. The ending to this book was, of course, a cliffhanger. I'll have to wait to see what happens!
I love Brandon Sanderson's works, and White Sand was no exception. I love that his disparate stories are still set within the same universe, even moreso when they briefly touch. Sanderson has a gift for unusual magick systems. The metal magick of the Mistborn series, chalk magick with The 'Rithmatist, here with sand magick. I love seeing different magical systems, how they progress and grow. For this book, I like that Kenton is pushing them out of their haughty arrogance. Respect and trust must be earned.
While I enjoyed this book, and will check out the others, I feel that this wasn't quite up to Sanderson’s level. His books can be rich, and deep, and infinitely complex in ways hard to limit to pictures and dialogue bubbles. A picture is not always worth a thousand words, yeah? If you are new to Sanderson's works, these graphic novels are not the place to jump into the complexity of the Cosmere. I'd recommend starting with the Mistborn books.
***Many thanks to Netgalley and Diamond Book Distributors for providing an egalley in exchange for a fair and honest review. show less
Ok. My bad. I jumped into this story not having read the previous book. I was a bit confused at first, but quickly got a grasp on what the situation was. The ending to this book was, of course, a cliffhanger. I'll have to wait to see what happens!
I love Brandon Sanderson's works, and White Sand was no exception. I love that his disparate stories are still set within the same universe, even moreso when they briefly touch. Sanderson has a gift for unusual magick systems. The metal magick of the Mistborn series, chalk magick with The 'Rithmatist, here with sand magick. I love seeing different magical systems, how they progress and grow. For this book, I like that Kenton is pushing them out of their haughty arrogance. Respect and trust must be earned.
While I enjoyed this book, and will check out the others, I feel that this wasn't quite up to Sanderson’s level. His books can be rich, and deep, and infinitely complex in ways hard to limit to pictures and dialogue bubbles. A picture is not always worth a thousand words, yeah? If you are new to Sanderson's works, these graphic novels are not the place to jump into the complexity of the Cosmere. I'd recommend starting with the Mistborn books.
***Many thanks to Netgalley and Diamond Book Distributors for providing an egalley in exchange for a fair and honest review. show less
When my brother and I transferred a bunch of games from our father’s old monochrome computer (black and orange) to our Windows ‘98 PC, it was a bit of a shock to discover that some of those games, which I had grown up playing, were actually in colour. Simple and garish colours. That’s what the colours in White Sand: volume 2 sometimes reminded me of. I don’t dislike the pictures, per se, but they don’t particularly appeal to me.
(I wonder if they would look better in monochrome.)
The action scenes are effective but I am not convinced the the graphic novel format is the best way to depict all the politicking which goes on. (I wonder if a prose/graphic-novel hybrid would have worked better.) Or maybe a graphic novel is just the show more wrong format for me to enjoy to enjoy this particular story in?
… but I’m interested enough that I will read the next volume, I guess. show less
(I wonder if they would look better in monochrome.)
The action scenes are effective but I am not convinced the the graphic novel format is the best way to depict all the politicking which goes on. (I wonder if a prose/graphic-novel hybrid would have worked better.) Or maybe a graphic novel is just the show more wrong format for me to enjoy to enjoy this particular story in?
… but I’m interested enough that I will read the next volume, I guess. show less
Spring 2020 (March);
~ My Sisyphean Sanderson Challenge
I finally waded my way into Sanderson graphic novels, part 2! This is going to be another write-up across to volumes (yes, only two so far, as I'm still needing to read number #3 sadly, alas!). I love, love, love this absolutely different system of magic, and the family/friend dynamics being played out everywhere. I love how Sanderson manages to pull in such disparate people(/s) and then slowly work them together, in highly believable way, with many slips and pitfalls along the way.
I am quite excited to get on to volume 3.
~ My Sisyphean Sanderson Challenge
I finally waded my way into Sanderson graphic novels, part 2! This is going to be another write-up across to volumes (yes, only two so far, as I'm still needing to read number #3 sadly, alas!). I love, love, love this absolutely different system of magic, and the family/friend dynamics being played out everywhere. I love how Sanderson manages to pull in such disparate people(/s) and then slowly work them together, in highly believable way, with many slips and pitfalls along the way.
I am quite excited to get on to volume 3.
One of the things that I feared most about getting into these stories is the big 'art style change'. I see it. It's definately different. But having read all manner of graphic novels over the last year--some change *far* more dramatically than this. They're similar enough that I barely even noticed for the most part.
And it still is quite beautful:
That's really the strongest part of these works, the art is quite well done (no matter the style).
On the weaker side, the characterizations and wording is just ... weird at times.
It just doesn't feel 'Sandersony'. I'm not actually sure how much of it is Sanderson and how much the adaptation (and how much is me knowing that it's different and that making me see things that aren't there), but show more it just feels wrong.
Among the bits I remember really enjoying from the prose version and that does come through well here is Khriss' desire to understand things scientifically. Sanderson makes 'scientific' magic systems, so having an in-universe character that is fascinated by how they work just makes me smile.
It can be a bit of a tone shift, but I still did like seeing it here.
Speaking of Khriss--dang that red dress is striking. Even more so than the blue and white of the previous books.
A fun way to spend an afternoon. Onward to the final book! show less
And it still is quite beautful:
That's really the strongest part of these works, the art is quite well done (no matter the style).
On the weaker side, the characterizations and wording is just ... weird at times.
It just doesn't feel 'Sandersony'. I'm not actually sure how much of it is Sanderson and how much the adaptation (and how much is me knowing that it's different and that making me see things that aren't there), but show more it just feels wrong.
Among the bits I remember really enjoying from the prose version and that does come through well here is Khriss' desire to understand things scientifically. Sanderson makes 'scientific' magic systems, so having an in-universe character that is fascinated by how they work just makes me smile.
It can be a bit of a tone shift, but I still did like seeing it here.
Speaking of Khriss--dang that red dress is striking. Even more so than the blue and white of the previous books.
A fun way to spend an afternoon. Onward to the final book! show less
Kenton struggles to save the Diem while trying to understand its secrets that might have led to its betrayal in the desert while the Duchess Khriss tries to continue her mission. Brandon Sander’s White Sands Volume 2 finds the various protagonists introduced in the previous volume struggling to accomplish their goals.
The middle installment of this trilogy sees politics and mysteries take center stage as Kenton and Khriss work separately and together to achieve their goals. This is a classic Sanderson story though in graphic novel form, which is brought to the page by the art of Julius Gopez (Chapters 1-5) and Julius Otha (Chapter 6) in addition to colorists Morgan Hickman (Chapters 1-2) and Salvatore Aialas Studios (Chapters 3-6). show more Overall, the story is good and engaging, however given the format the book the art and color are important. Given the multiple artists I would say that the coloring of Salvatore Aialas Studios worked with both comic artists even though Gopez was more unique while Otha seemed more “generic” in character design but was satisfied in the results.
White Sands Volume 2 is a good continuation of the story in Brandon Sanderon’s Cosmere but shortness of the book made me feel that all three volumes had been combined in an omnibus edition. show less
The middle installment of this trilogy sees politics and mysteries take center stage as Kenton and Khriss work separately and together to achieve their goals. This is a classic Sanderson story though in graphic novel form, which is brought to the page by the art of Julius Gopez (Chapters 1-5) and Julius Otha (Chapter 6) in addition to colorists Morgan Hickman (Chapters 1-2) and Salvatore Aialas Studios (Chapters 3-6). show more Overall, the story is good and engaging, however given the format the book the art and color are important. Given the multiple artists I would say that the coloring of Salvatore Aialas Studios worked with both comic artists even though Gopez was more unique while Otha seemed more “generic” in character design but was satisfied in the results.
White Sands Volume 2 is a good continuation of the story in Brandon Sanderon’s Cosmere but shortness of the book made me feel that all three volumes had been combined in an omnibus edition. show less
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Author Information

Brandon Sanderson was born on December 19, 1975 in Lincoln, Nebraska. He received a bachelor's degree in English and a master's degree in creative writing from Brigham Young University. His first book, Elantris, was published in 2005. His other works include the Mistborn series, the Stormlight Archive series, Alcatraz Versus the Evil Librarians show more series, and the Reckoners series. In 2007, he was chosen by Harriet Rigney to complete A Memory of Light, book twelve in Robert Jordan's Wheel of Time series. He has continued the series with Towers of Midnight and A Memory of Light. In 2018 his title, White Sand Volume 2, made the Best Seller List. (Bowker Author Biography) show less
Series
Common Knowledge
- Canonical title
- White Sand, Volume 2; White Sand Volume 2
- Original title
- White Sand, Volume 2
- Alternate titles
- Brandon Sanderson's White Sand, Volume 2
- Original publication date
- 2018
Classifications
- Genre
- Graphic Novels & Comics
- DDC/MDS
- 741.5973 — Arts & recreation Drawing & decorative arts Drawing and drawings Comic books, graphic novels, fotonovelas, cartoons, caricatures, comic strips History, geographic treatment, biography North American United States (General)
- LCC
- PN6728 .W584 .S26 — Language and Literature Literature (General) Literature (General) Collections of general literature Comic books, strips, etc.
- BISAC
Statistics
- Members
- 362
- Popularity
- 86,505
- Reviews
- 11
- Rating
- (3.53)
- Languages
- English, German
- Media
- Paper, Audiobook, Ebook
- ISBNs
- 12
- ASINs
- 3

































































