Vector Games Math Processors

by James Leiterman

Wordware Game Math Library

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Description

Explains how to write parallel-based integer and floating-point based maths algorithms for use in video games as well as scientific applications. Designed as both a reference and research manual for experienced game and graphics programmers, this title covers various aspects of vector and semi-vector programming using the X86, PowerPC, and MIPS.

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3 Works 27 Members

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Canonical title
Vector Games Math Processors

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Genres
Nonfiction, Technology
DDC/MDS
004.35Computer science, information & general worksComputer science, knowledge & systemsComputer scienceProcessing modesParallel computing
LCC
QA76.5 .L446ScienceMathematicsMathematicsInstruments and machinesCalculating machinesElectronic computers. Computer science
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English
Media
Paper, Ebook
ISBNs
2