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The year is 2045. Civil wars and foreign attacks have split the U.S. into three hostile political areas. Can you make it home from your secret mission in time to help? A once-proud country governed by freedom is torn apart. One section, Dorado, dominates the others with harsh police-state tactics. You are from Turtalia, a new democracy, and you are returning there with important information about Doradan s plans to invade. Two others, Matt and Mimla, join you in escaping to Turtalia. The show more Doradan underground has helped the three of you get as far as Albuquerque, but now you are on your own. Fighting for a cause that you believe in is noble. But this is the biggest assignment of your young life and you are scared. Can you make it home safely with the plans for the Doradan invasion? The information is literally priceless to Turtalia and its people. Or will the Doradan Secret Police stop you first? show less

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3 reviews
The Choose Your Own Adventure series offered an option every few pages to choose how the story would continue. According to your preference, you would follow its instructions by turning to the appropriate page of the book as indicated by your choice. This was a popular and revolutionary idea when the series was first launched in the early 1980s, driving it to incredible sales levels for many years until it was overshadowed by variants on the idea that took the concept to more elaborate lengths (e.g. Fighting Fantasy) and especially by other interactive media.

The plot: it's the first dystopian entry in the series, where you're a spy imprisoned on the wrong side of the authoritarian tracks. With three companions you're trying to find your show more way to safety.

Observations: one of your three companions is pretty consistently bad news, and you stop cutting that one any slack after a few reads. A direct sequel to this appears later in the series, Beyond Escape (#61), suggesting this was a popular entry. It's definitely better than its sequel.

Personal memories: a clear mission and interesting setting that I liked coming back to.
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½
I absolutely loved the Choose-Your-Own-Adventure series as a child. I felt as if I was in control of fate and it was so interesting to go back and pick another route and see where it would have taken me.
An abundance of choices and lots of action.

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193+ Works 11,824 Members
R. A. Montgomery was born in Connecticut in 1936. He graduated from Williams College and attended graduate school at Yale University and New York University. In 1975, he co-founded Vermont Crossroads Press to publish books for young readers. In 1977, the Choose Your Own Adventure series started when he published Ed Packard's interactive children's show more book Sugarcane Island. He wrote the second book in the series, Journey Under the Sea, using the pen name Robert Mountain. After selling his interest in the publishing house, he took the series to Bantam, where he, Packard, and others wrote the books. In 2000, Bantam stopped publishing new books in the series. In 2003, Montgomery and his wife founded Chooseco, which re-launched the series. He wrote over fifty books for the series including Gus vs. the Robot King, which was published in September 2014. He died on November 9, 2014 at the age of 78. (Bowker Author Biography) show less

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Common Knowledge

Canonical title
Escape
Original publication date
1983
Disambiguation notice
When Chooseco republished this it was numbered 8

Classifications

Genres
Fiction and Literature, Children's Books
DDC/MDS
813.54Literature & rhetoricAmerican literature in EnglishAmerican fiction in English1900-19991945-1999
LCC
PZ7 .M7684Language and LiteratureFiction and juvenile belles lettresFiction and juvenile belles lettresJuvenile belles lettres
BISAC

Statistics

Members
392
Popularity
80,059
Reviews
3
Rating
½ (3.25)
Languages
English, Spanish
Media
Paper
ISBNs
12