Texturing: Concepts and Techniques (Graphics Series)

by Dennis Summers

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Description

Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM , Maya ® , and LightWave 3D ® programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future. It helps readers show more understand the limitations that 3D animation places on creating quality imagery, and details the artistic techniques behind creating convincing textures, not just realistic or photorealistic ones.The tutorials and techniques included throughout the book don't just show users how to recreate a texture, but take them deep into the tools of the programs to help them really understand how and why they work. After working through the tutorials, users will be able to take their skills to the next level and create their own stunning textures! show less

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Author Information

3 Works 11 Members
Dennis Summers (Royal Oak, MI) holds a BFA in painting and a BA in chemistry from Michigan State University, and an MFA in non-traditional media from The Ohio State University. He is an Associate Professor at Schoolcraft College, and is also a freelance animator

Classifications

Genres
Nonfiction, Technology
DDC/MDS
006.6Computer science, information & general worksComputer science, knowledge & systemsSpecial computer methods (AI, barcoding, VR, web design, social media)Computer Graphics
LCC
TR897.7 .S853TechnologyPhotographyPhotographyCinematography. Motion pictures
BISAC

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Members
9
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2,297,610
Languages
English
Media
Paper
ISBNs
1