M.Y.T.H. Inc. Link

by Robert Asprin

Myth Adventures (7)

On This Page

Description

Multiple Myth-Perceptions! M.Y.T.H. Inc. is experiencing growing pains. Everyone is trying to contribute, and getting used to being partners instead of employees, but any time you fool around with business or magik, things can get dangerous. The Great Skeeve, the boss of the organization, has had many adventures with his scaly green demon mentor, Aahz, but each of the partners has his or her own take on the operation, and each has a personal tale of Myth-Adventure to relate: Guido's Tale show more Chumley's Tale Massha's Tale Aahz's Tale Gleep's Tale Fangs for the J "Well, I'm Massha," I said, "and my partner over there is Vic." Hysterium nearly fell over his desk in his eagerness to shake Vic's hand. My partner was dressed stylishly, if sedately by my standards, in a leisure suit with a turtleneck and ankle-high boots. His whole outfit was in soft earth tones, and it was clear the Deveel had him pegged as the normal member of the twosome. Call it a mischievous streak, but I just couldn't let it stand at that. "Actually, Vic isn't one of our regular staff. He's a free-lancer we bring in occasionally as a specialist." "A specialist? Are you an interior decorator?" My partner gave him a tight smile. "What Vic here is tryin' to say," I told the Deveel, as casually as I could, "is that he's a vampire.". show less

Tags

Recommendations

Member Reviews

12 reviews
This good book for a certain type of mood... its a quick read, nothing too deep, goes in unexpected directions while following a similar path of previous books in the series.

I like that this book features short vignettes from the viewpoints of the other characters. The stories are amusing, although the twisted stereotype(the gangsters, or the articulate ogre, or the very intelligent bombshell secretary) is not exactly subtle.

Its a fun read, nothing spectacular, but good for a quick, Sunday afternoon read.
Whereas I appreciate the direction telling stories from different characters' eyes (especially Guido and Gleep) I didn't find this one as engaging as some of Asprin's other stories.

Also, I'm not completely sure that if I started this one back in the day that I finished it, which does mean all future books are going to be new experiences for yours truly.

Fun fact, I picked the moniker "Guido" back when I was a librarian at South Quad Library, and that stuck before I later became known as "Mule" for different reasons. A little bit of trivia for y'all, but it was based off of Robert Asprin's character.
Skeeve, a former magician's apprentice, has become the president of M.Y.T.H. Inc., a chaotic, dimension-hopping agency. Skeeve and his bizarre team: the demon Aahz, a pet dragon, and various magical beings navigate dangerous, comical assignments across different dimensions.
The crew at M.Y.T.H. Inc. may be finding their feet financial success-wise, but in this multi-narrated account of a few of their adventures it's apparent they have a long way to go communication-wise. From investigation to interior decoration, the gang's on the case, but not everyone feels they're contributing, and that's a big problem...
I have always enjoyed fantasy novels and I have a fond place in my heart for campy pun filled fantasy and Robert Asprin definitely writes books that fit the bill. His books remain good although they do not quite stand up to the test of time.
A childhood favorite re-visited.

Is the story as good as I remember? – Yes

What ages would I recommend it too? – Twelve and up. While ten to twelve might enjoy it, there are many ideas they will not understand. Though, they will certainly get many of the jokes.

Length? – Most of a day’s read.

Characters? – Memorable, several characters.

Setting? – Fantasy, alternate dimensions.

Written approximately? – 1986.

Does the story leave questions in the readers mind? – Ready to read more.

Any issues the author (or a more recent publisher) should cover? No.

Short storyline: Skeeve seems to have lost his emotions and attachment to his job. Sure, he okays everything, and goes over everything with an eagle eye, he just isn’t in on each show more project he sends his team into. One tale involves one of his mob bodyguards working in a Deveel factory creating cheap magic toys. While there, they manage to find where the Deveel isn’t really losing money (actually his brother-in-law is cooking the books and gets a promotion), while the body guard manages to start a labor union so the employees could leave work with a few dollars in their pockets each week. Meanwhile, two other assistants (including a vampire from “Mything Persons”) are creating a Casino Hotel for a customer. Towards the end is an interesting tale from Gleep, a dragon’s eye view of the team, and how some people tend to have trouble spotting what is right in front of their noses.

Notes for the reader: In this story, this author takes the emotions of his characters seriously. The characters don’t just race through the story full of action without emotion. The author realized the importance of the reader connecting to the characters by giving us the emotions, and even the reasons behind those sometimes odd emotions for the situation. While the first few times, it is a shock to the system to actually read of a character having an emotion, soon, it just becomes an enhancement to the story. In fact, when the lack of emotions by the main character becomes apparent in a later story, even that is noted by all the characters, until it is resolved.
show less
An interesting collection of short stories told by the additional characters in the MythAdventures series. Some humorous spots but nothing really that brings you in. Another quick enjoyable read.
½

Members

Recently Added By

Lists

Series That Jumped The Shark
25 works; 16 members
Books Read in 2024
4,727 works; 128 members

Author Information

Picture of author.
222+ Works 49,840 Members
Robert Lynn Asprin was born June 28, 1946 in St. Johns, Michigan to Daniel and Lorraine Asprin. Asprin attended the University of Michigan from 1964-65. In 1965, Robert served in the U.S. Army until mid-1966. Asprin then began a career as an accountant, moving up to cost accountant in a small subsidiary of the Xerox Corporation in Ann Arbor in show more 1976. In 1975, Asprin began working upon a science-fiction novel called Cold Cash War. Asprin sold this idea to St. Martin's Press and soon found himself a published writer. When other publishers approached him for a second novel, Asprin revealed that he had written up a draft of a comedy-fantasy work originally entitled The Demon and I, but they felt that he shouldn't stray far from the science-fiction of his first work. So Asprin began work on The Bug Wars. While working on The Bug Wars, Asprin was approached by Donning Publishing, and asked if he had a submission for their new publishing house, Starblaze. Asprin showed them The Demon and I, which Donning quickly accepted. At the last minute the title was changed to the familiar Another Fine Myth, which became quite popular. With that, Asprin quit his job and started his career as a fulltime freelance writer. Asprin wrote and edited over 50 books. He died of a myocardial infarction at home in his bed on May 22, 2008. (Bowker Author Biography) show less

Some Editions

Fangorn (Cover artist)
Foglio, Phil (Cover artist)
Velez, Walter (Cover artist)

Series

Work Relationships

Common Knowledge

Canonical title
M.Y.T.H. Inc. Link
Original publication date
1986-11
First words
I actually liked our new office facilities better than the old.
Last words
(Click to show. Warning: May contain spoilers.)"… Are there any volunteers?"

Classifications

Genres
Fiction and Literature, Fantasy
DDC/MDS
813.54Literature & rhetoricAmerican literature in EnglishAmerican fiction in English1900-19991945-1999
LCC
PS3551 .S6 .M18Language and LiteratureAmerican literatureAmerican literatureIndividual authors1961-
BISAC

Statistics

Members
1,728
Popularity
12,827
Reviews
11
Rating
½ (3.58)
Languages
English, German
Media
Paper, Audiobook, Ebook
ISBNs
10
ASINs
5