Future Interaction Design

by A. Pirhonen

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In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon ?s show more cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use. show less

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1 review
A promising title but the contents of the book are not quite what you might expect. It is a final report from a research project apparently oriented towards exploring new ways of understanding practice and interactive systems use. As such, it is quite diverse. Several chapters propose extensions and new frameworks to discplines such as psychology and information systems, where the relevance to interaction design might be less than clear. There are also contributions looking more directly at interaction design, including chapters on design for elderly, principles for design of ubiquitous computing, and a chapter on design of digital jewellery. The fundamental message seems to be that interaction design is multidiscplinary and the show more disciplines involved need to orient accordingly. show less

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Classifications

Genres
Nonfiction, Technology
DDC/MDS
004.019Computer science, information & general worksComputer science, knowledge & systemsComputer sciencestandard subdivisionsPhilosophy and theoryPsychological principles; Human-computer interaction, human factors, usability
LCC
QA76.9 .H85 .F885ScienceMathematicsMathematicsInstruments and machinesCalculating machinesElectronic computers. Computer science
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Members
11
Popularity
2,004,404
Reviews
1
Rating
(4.00)
Languages
English
Media
Paper, Ebook
ISBNs
4