After defeating one enemy and unveiling a traitor, Kendra and Seth plunge into the international world of magic. As Kendra travels to another refuge to locate an artifact of incredible strength, Seth faces another attack at Fablehaven. The creatures there are turning, not falling into evil like the fairies previously but actually turning into shadow-- evolving into powerful and more threatening forms never seen before. Even those creatures known to be resistant to falling are changing and infecting those around them.… (more)
On a muggy August day, Seth hurried along a faint path, eyes scanning the lush foliage to his left.
With a smile tugging at the corners of her mouth, Kendra folded up the letter, slipped it into her pocket, and walked out the front door, marveling at how fine a line divided dreading the future from looking forward to it.
Dark times have come to Fablehaven. A baffling plague is relentlessly transforming beings of light into creatures of shadow. Meanwhile, Kendra must play a key role in an attempt by the Knights of the Dawn to rescue an artifact from a preserve called Lost Mesa.