
Ben Robbins
Author of Microscope
Works by Ben Robbins
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Microscope describes itself as "a fractal role-playing game of epic histories." This is a big claim, perhaps insanely ambitious, but Microscope might just be able to pull it off. I haven't had a chance to play Microscope, so this based just on reading the text, but that said:
I've theorized roleplaying games as about Structured Negotiation. In that regard, Microscope gives you a very powerful and elegant way to narratively generate histories. The nested structure of Period-Event-Scene show more intuitively let players control the scale of the game. Scenes, the core roleplaying bits, are cleverly framed by use of a Question which must be decided. The rules themselves give a lot of power to each player in turn, demanding contributions from everybody in the hotseat, and discouraging collaboration and play by consensus. Your epic history is supposed to be a spiky mess.
Where I am less sure about Microscope is it's ability to resolve impasses, when players disagree or have no good idea. The game is a little shaky on how long (in real time) everything is supposed to take. Like most story games, tMicroscope needs a high trust, imaginative groups.
Regardless, I'm very excited to get a chance to play Microscope and see how it works. show less
I've theorized roleplaying games as about Structured Negotiation. In that regard, Microscope gives you a very powerful and elegant way to narratively generate histories. The nested structure of Period-Event-Scene show more intuitively let players control the scale of the game. Scenes, the core roleplaying bits, are cleverly framed by use of a Question which must be decided. The rules themselves give a lot of power to each player in turn, demanding contributions from everybody in the hotseat, and discouraging collaboration and play by consensus. Your epic history is supposed to be a spiky mess.
Where I am less sure about Microscope is it's ability to resolve impasses, when players disagree or have no good idea. The game is a little shaky on how long (in real time) everything is supposed to take. Like most story games, tMicroscope needs a high trust, imaginative groups.
Regardless, I'm very excited to get a chance to play Microscope and see how it works. show less
I grabbed this because I'm a fan of the author's earlier game Microscope. I haven't played this yet, but it looks like an interesting indie game, easy enough to spontaneously play (i.e., without any advance prep) by any reasonable-sized group.
I'm looking forward to a chance to give it a run, and see if it's as interesting as it looks.
I'm looking forward to a chance to give it a run, and see if it's as interesting as it looks.
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Statistics
- Works
- 7
- Members
- 181
- Popularity
- #119,335
- Rating
- 4.3
- Reviews
- 2
- ISBNs
- 6

