Jason Segel
Author of Nightmares!
About the Author
Jason Jordan Segel was born on January 18, 1980 in California. He is an actor, author, musician, songwriter, and screenwriter. He is best known for his role as Marshall Eriksen in the CBS sitcom How I Met Your Mother, as well as for his work with producer Judd Apatow on the television series Freaks show more and Geeks and Undeclared, and starred in several films, including Forgetting Sarah Marshall, Sex Tape, Knocked Up, The Muppets, Despicable Me, and The Five-Year Engagement. Segel's first major role was as stoner "freak" Nick Andopolis on the critically acclaimed but short-lived 1999 NBC comedy-drama series Freaks and Geeks. Segel had recurring roles on CSI: Crime Scene Investigation as Neil Jansen and on Undeclared as Eric. He played Marshall Eriksen/Beercules on the CBS sitcom How I Met Your Mother. His feature film appearances include Slackers, SLC Punk!, The Good Humor Man, and Dead Man on Campus. In 2007, he appeared in Knocked Up, directed by Freaks and Geeks creator Judd Apatow. Segel starred in the lead role of 2008's Forgetting Sarah Marshall. In 2014 he made The New York Times Best Seller List with his title Nightmares!. (Bowker Author Biography) show less
Image credit: via Babelio
Series
Works by Jason Segel
Everything You Need to Know About NIGHTMARES! and How to Defeat Them: The Nightmares! Handbook (2017) — Narrator, some editions — 31 copies
This Is 40 [Blu-ray] 1 copy
Associated Works
4-Movie Laugh Pack: The Five-Year Engagement/The Break-Up/Couples Retreat/It's Complicated — Actor — 7 copies
Our Friend [2019 Film] — Actor — 5 copies
The Muppets 7 Movie Collection — Actor — 3 copies
Tagged
Common Knowledge
- Birthdate
- 1980-01-18
- Gender
- male
- Occupations
- actor
musician
songwriter
screenwriter
young adult writer - Organizations
- Universal Life Church (ordained minister)
- Nationality
- USA
- Birthplace
- Los Angeles, California, USA
- Associated Place (for map)
- California, USA
Members
Reviews
I think I need to come to terms with the fact that gaming books are not going to be a great genre for me.
And that kills me because I LOVE IT when it's done right. But when it's not... I feel like I spend a lot of time going "you imbecile, NOBODY calls them 'non-player characters'!!!" or flailing that nobody has a gorram health potion and OMG do writers not research MMORPGs before writing about them please just stop.
Otherworld was super frustrating for me. First of all, I wanted to like it show more because I like Jason Segel as an actor. Obviously this is the WORST reason to decide a book will be good - I am an excellent maker of cookies but not a trustworthy sports correspondent, so not all skills are equal even in talented people. Secondly, I am still looking for something that pulls me in like Ready Player One and the comparisons are endless.
One small good thing - the transitions in writing were flawless. I have no idea what will written by Miller, and what was written by Segel. They flow perfectly together.
That's all I've got on the "I liked it" scale. So lets talk about what didn't work.
The characters. I hated Simon. I was not for one moment invested in his success or happiness. People dying for him? People helping him? I DO NOT CARE. He was a self-absorbed asshole completely obsessed with his gangster grandfather who treated other people like they were trash (especially his parents) and talked about his nose a lot. And Kat? Kat was barely introduced and wasn't that likable either, so I wasn't invested in that odd love story. I got to like Busara a bit, and Marlow as well. I would have been so much more invested if Busara and Marlow were the MCs. They had motive and were better rounded characters. Simon and Kat made very little sense (especially Simon) but Busara and Marlow? Yes. I love them, they belong, I even ship them a little.
Then, as someone who has played MMORPGs for most her life, Otherworld itself is just wrong. The lingo is wrong, the gameplay is wrong, the in-game character behavior is wrong. For example - how in the WORLD could a handful of total n00bs cross a PVP sandbox without getting mugged by level 60s? There were no potions, no leveling... there was literally NO in-game motivation for these characters. No skills to train. People don't run around killing things for lols - they do it for loot and leveling. The complete lack of structure, even in a sandbox world, made the setting totally unbelievable for me.
The story, at the bottom of it all, was about a bunch of evil people uprooting a corporation to leverage a new technology for the sake of progress and money. Nothing new, not really. The foundation for an interesting (if not entirely original) story is all there, but I couldn't appreciate it because of the cartoon-like villains, shallow characters, and poorly researched world. I think that people with a little less time spent in a traditional MMORPG could enjoy this book. If you like high action, or conspiracies, you'll probably enjoy it.
Otherworld just didn't do it for me. show less
And that kills me because I LOVE IT when it's done right. But when it's not... I feel like I spend a lot of time going "you imbecile, NOBODY calls them 'non-player characters'!!!" or flailing that nobody has a gorram health potion and OMG do writers not research MMORPGs before writing about them please just stop.
Otherworld was super frustrating for me. First of all, I wanted to like it show more because I like Jason Segel as an actor. Obviously this is the WORST reason to decide a book will be good - I am an excellent maker of cookies but not a trustworthy sports correspondent, so not all skills are equal even in talented people. Secondly, I am still looking for something that pulls me in like Ready Player One and the comparisons are endless.
One small good thing - the transitions in writing were flawless. I have no idea what will written by Miller, and what was written by Segel. They flow perfectly together.
That's all I've got on the "I liked it" scale. So lets talk about what didn't work.
The characters. I hated Simon. I was not for one moment invested in his success or happiness. People dying for him? People helping him? I DO NOT CARE. He was a self-absorbed asshole completely obsessed with his gangster grandfather who treated other people like they were trash (especially his parents) and talked about his nose a lot. And Kat? Kat was barely introduced and wasn't that likable either, so I wasn't invested in that odd love story. I got to like Busara a bit, and Marlow as well. I would have been so much more invested if Busara and Marlow were the MCs. They had motive and were better rounded characters. Simon and Kat made very little sense (especially Simon) but Busara and Marlow? Yes. I love them, they belong, I even ship them a little.
Then, as someone who has played MMORPGs for most her life, Otherworld itself is just wrong. The lingo is wrong, the gameplay is wrong, the in-game character behavior is wrong. For example - how in the WORLD could a handful of total n00bs cross a PVP sandbox without getting mugged by level 60s? There were no potions, no leveling... there was literally NO in-game motivation for these characters. No skills to train. People don't run around killing things for lols - they do it for loot and leveling. The complete lack of structure, even in a sandbox world, made the setting totally unbelievable for me.
The story, at the bottom of it all, was about a bunch of evil people uprooting a corporation to leverage a new technology for the sake of progress and money. Nothing new, not really. The foundation for an interesting (if not entirely original) story is all there, but I couldn't appreciate it because of the cartoon-like villains, shallow characters, and poorly researched world. I think that people with a little less time spent in a traditional MMORPG could enjoy this book. If you like high action, or conspiracies, you'll probably enjoy it.
Otherworld just didn't do it for me. show less
Intense. And with serious shadings of Dante. Also: am I supposed to want to bring violent death to every single villain in the story? Not just defeat them, but actually take them apart piece by piece until they understand viscerally why they should value every single human life?
We'll see if I'm up for the sequel when it hits the shelves....
We'll see if I'm up for the sequel when it hits the shelves....
I'm astonished at how much I loved this book. I got sucked in from the get go and raced through it to see how the story could possibly get solved (spoiler alert it's in the first of a series). I also couldn't believe that Hollywood actor, Jason Segel, wrote this. How cool! Apparently he's also written other books as well! This book is like Ready Player One and Westworld if it had been written for teenagers. There is a new virtual reality called Otherworld and it's just been released on the show more market to 2,000 lucky beta testers. Simon and his best friend (and romantic interest) Kat, get to be some of the lucky first few to experience it. Real life is so boring is boring compared to realness and power of Otherworld. But when Simon discovers that this may be more than a game and it has the potential to kill certain players during the testing phase, he is determined to go back in there and save Kat (who at this point, is being forced to stay in the Otherworld against her will). Engrossing, funny, imaginative, and surprisingly believable; this book will garner teen fans and quite a few adults too. I can't wait for the next one! show less
Otherworld is a game, the kind I've always wanted to play. The participants leave their physical bodies behind and step, literally, into the game. Virtual reality is an amazing premise and one I hope to see more often in science fiction novels.
I thoroughly enjoyed reading this book. It moves with a good pace, is thrilling, entertaining and there's not a single dull moment. I finished it in a single day.
However, it's definitely a book for young adults and the writing style is aimed at the show more younger age bracket. The story is simple and straightforward and the teenage love story made the novel less interesting for me. People who have read Tad Williams' Otherland or similar books, might think this is not as original as it could be.
The characters are definitely well developed teenagers that sound authentic and the world building is intriguing, if a bit lacking.
I would recommend this to people who enjoyed the Maze Runner series and loved Ready Player One not because of the 80s nostalgia but because of the focus on virtual reality. show less
I thoroughly enjoyed reading this book. It moves with a good pace, is thrilling, entertaining and there's not a single dull moment. I finished it in a single day.
However, it's definitely a book for young adults and the writing style is aimed at the show more younger age bracket. The story is simple and straightforward and the teenage love story made the novel less interesting for me. People who have read Tad Williams' Otherland or similar books, might think this is not as original as it could be.
The characters are definitely well developed teenagers that sound authentic and the world building is intriguing, if a bit lacking.
I would recommend this to people who enjoyed the Maze Runner series and loved Ready Player One not because of the 80s nostalgia but because of the focus on virtual reality. show less
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Statistics
- Works
- 14
- Also by
- 27
- Members
- 2,518
- Popularity
- #10,193
- Rating
- 3.7
- Reviews
- 68
- ISBNs
- 136
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