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Takeshi Obata

Author of Death Note, Volume 1: Boredom

95+ Works 32,534 Members 436 Reviews 3 Favorited

About the Author

Series

Works by Takeshi Obata

Death Note, Volume 1: Boredom (2004) — Illustrator — 3,392 copies, 91 reviews
Death Note, Volume 2: Confluence (2004) — Illustrator — 2,334 copies, 35 reviews
Death Note, Volume 3: Hard Run (2004) — Illustrator; Illustrator — 2,048 copies, 31 reviews
Death Note, Volume 4: Love (2004) — Illustrator — 1,885 copies, 24 reviews
Death Note, Volume 5: Whiteout (2005) — Illustrator — 1,757 copies, 25 reviews
Death Note, Volume 6: Give-and-Take (2005) — Illustrator; Illustrator — 1,586 copies, 18 reviews
Death Note, Volume 7: Zero (2005) — Illustrator — 1,564 copies, 15 reviews
Death Note, Volume 8: Target (2005) — Illustrator — 1,473 copies, 18 reviews
Death Note, Volume 9: Contact (2005) — Illustrator — 1,354 copies, 11 reviews
Death Note, Volume 10: Deletion (2006) — Illustrator — 1,300 copies, 9 reviews
Death Note, Volume 12: Finis (2006) — Illustrator — 1,266 copies, 19 reviews
Death Note, Volume 11: Kindred Spirit (2006) — Illustrator — 1,254 copies, 13 reviews
Death Note (2008) — Illustrator — 845 copies, 23 reviews
Hikaru no Go Kanzenban, Volume 01 (1999) — Illustrator — 658 copies, 15 reviews
Hikaru no Go Kanzenban, Volume 02 (1999) — Illustrator — 445 copies, 1 review
All You Need Is Kill (manga) (2014) — Illustrator — 378 copies, 8 reviews
Hikaru no Go Kanzenban, Volume 03 (1999) — Illustrator — 369 copies, 1 review
Death Note: L, Change the World (2007) 339 copies, 5 reviews
Bakuman. 2: Chocolate and Akamaru (2009) — Illustrator — 338 copies, 5 reviews
Hikaru no Go Kanzenban, Volume 04 (1999) — Illustrator — 335 copies, 2 reviews
Bakuman. 3: Debut and Impatience (2009) — Illustrator — 301 copies, 2 reviews
Hikaru no Go Kanzenban, Volume 05 (2000) — Illustrator — 291 copies
Hikaru no Go Kanzenban, Volume 06 (2000) — Illustrator — 274 copies
Bakuman. 4: Phone Call and The Night Before (2009) — Illustrator — 268 copies, 3 reviews
Hikaru no Go Kanzenban, Volume 07 (2000) — Illustrator — 250 copies
Hikaru no Go Kanzenban, Volume 08 (2000) — Illustrator — 245 copies
Platinum End, Vol. 1 (2016) 238 copies, 5 reviews
Bakuman. 5: Yearbook and Photobook (2009) — Illustrator — 230 copies, 3 reviews
Hikaru no Go Kanzenban, Volume 09 (2000) — Illustrator — 229 copies
Hikaru no Go Kanzenban, Volume 10 (2000) — Illustrator — 220 copies
Bakuman. 6: Reckless and Guts (2010) — Illustrator — 209 copies, 2 reviews
Hikaru no Go Kanzenban, Volume 11 (2001) — Illustrator — 206 copies
Bakuman. 7: Gag and Serious (2010) — Illustrator — 196 copies, 1 review
Bakuman. 9: Talent and Pride (2010) — Illustrator — 191 copies, 1 review
Hikaru no Go Kanzenban, Volume 13 (2001) — Illustrator — 190 copies, 1 review
Hikaru no Go Kanzenban, Volume 14 (2001) — Illustrator — 175 copies, 2 reviews
Hikaru no Go Kanzenban, Volume 16 (2002) — Illustrator — 172 copies, 3 reviews
Bakuman. 10: Imagination and Presentation (2010) — Illustrator — 170 copies, 1 review
Hikaru no Go Kanzenban, Volume 15 (2001) — Illustrator — 169 copies, 3 reviews
Hikaru no Go Kanzenban, Volume 17 (2002) — Illustrator — 168 copies, 3 reviews
Bakuman. 13: Avid Readers and Love at First Sight (2011) — Illustrator — 166 copies, 1 review
Hikaru no Go Kanzenban, Volume 18 (2002) — Illustrator — 165 copies, 4 reviews
Bakuman. 12: Artist and Manga Artist (2011) — Illustrator — 163 copies, 1 review
Bakuman. 14: Psychological Warfare and Catchphrases (2011) — Illustrator — 159 copies, 1 review
Bakuman. 15: Encouragement and Feelings (2011) 157 copies, 1 review
Bakuman. 18: Margins and Hell (2012) — Illustrator — 151 copies
Bakuman. 17: One-shot Deal and Complete Story (2012) — Illustrator — 149 copies
Bakuman. 19: Decision and Delight (2012) — Illustrator — 149 copies, 1 review
Bakuman. 20: Yume to Genjitsu (2012) — Illustrator — 149 copies, 2 reviews
Hikaru no Go Kanzenban, Volume 19 (2002) — Illustrator — 148 copies, 3 reviews
Bakuman. 16: Newcomers and Veterans (2012) — Illustrator — 147 copies, 1 review
Hikaru no Go Kanzenban, Volume 20 (2003) — Illustrator — 147 copies, 3 reviews
Hikaru no Go 21: Hokutohai Kaijou e (2003) — Illustrator — 145 copies, 2 reviews
Hikaru no Go 22: Datou Koyonha (2003) — Illustrator — 137 copies, 1 review
Hikaru no Go 23: Anata ni Yobikaketeiru (2003) — Illustrator — 134 copies, 3 reviews
Platinum End, Vol. 2 (2) (2016) 130 copies, 2 reviews
All You Need is Kill Vol. 1 (2014) — Illustrator — 107 copies, 4 reviews
Platinum End, Vol. 3 (3) (2016) — Illustrator — 105 copies, 2 reviews
Platinum End, Vol. 4 (4) (2017) 102 copies
Platinum End, Vol. 5 (5) (2017) — Illustrator — 92 copies, 1 review
All You Need is Kill, Vol. 2 (2014) — Illustrator — 82 copies, 2 reviews
L FILE No.15 (2008) 5 copies
All You Need Is Kill Volume 2 (2015) 4 copies, 1 review
All You Need Is Kill Volume 1 (2015) 4 copies, 1 review
Cybernonno G. vol. 1 (2012) 1 copy
DEATH BOX (2006) 1 copy

Associated Works

Death Note Black Edition, Vol. 1 (2003) — Illustrator — 1,470 copies, 19 reviews
Bakuman. 8: Panty Shot and Savior (2010) — Illustrator — 190 copies, 1 review
Death Note [2006 TV series] (2006) — Orignal manga — 33 copies
FAUST, v.2 {Japanese Edition} (2004) — Contributor — 2 copies

Tagged

Bakuman (168) comics (726) crime (163) death (246) Death Note (707) detective (214) drama (256) fantasy (678) fiction (939) go (588) graphic novel (800) graphic novels (317) Hikaru no Go (243) horror (253) Japan (355) Japanese (450) manga (7,979) murder (184) mystery (523) read (588) series (174) shinigami (346) Shonen Jump (183) shounen (1,560) supernatural (668) suspense (194) Takeshi Obata (201) thriller (385) to-read (571) Viz (474)

Common Knowledge

Canonical name
Obata, Takeshi
Legal name
小畑 健
Obata Takeshi
Birthdate
1969-02-11
Gender
male
Nationality
Japan
Birthplace
Niigata-shi, Niigata-ken, Honshu, Japan
Associated Place (for map)
Honshu, Japan

Members

Reviews

466 reviews
My opinion of this manga has been tainted by the anime. How does one regain the initial suspense and wonder they have when they encounter a work for the first time? Besides that, it can be hard to maintain a fresh look on the first work in a series when you've seen the ending of the last. Still, I'll try because I think Death note is worth reading.

Death Note constantly questions ones moral compass, which is quite profound for a comic strip geared towards 17 year-olds about a magical notebook show more of murder. Besides asking the obvious "what would you do?" question that this book poses, the question that kept surfacing in my mind was "Why am a rooting for the bad guy?" and there is no helping it. By the end of this book I found myself vested. I may have set myself apart from the Light Yugami, the protagonist, and proclaimed up and down that I would never make the choices he did, but like it or not, I reveled in his successes.

You could argue that real genius was afoot when Tsugumi Ohba and Takeshi Obata thought this one up. If Light had been an adult, the reader would have called foul play. By making him young though, his flaws in moral judgment seem forgivable, and it stirs up the raw emotion everyone once had as an adolescent. It is also interesting that the death note itself, although fantastical in nature, parallels the weapons in our day, being able to strike people down from far away without getting one's hands dirty. That right there is where the age of Light really matters most, its hard to sympathize or even relate to nations and governments deciding they must purge the world of evil, but one can wrap their head around such feelings in a high school student.

I was able to forgive the few shortcomings interspersed throughout the manga rather quickly. Personally, I wanted more buildup in the beginning. It would have been interesting to me to see what kind of person Light was before he found the Death Note. Also, Light's declarations of righteousness throughout the comic can be over the top, but in some ways this hyperbole echoes back to the fact that Light is representing people and powers that must feel that they are so correct in their actions that they border on godliness.

The fantastical nature of this work also speaks to how delusional the idea of cleansing the world of evil is... or getting rid of all the terrorists, or I dare say the united states epic war on drugs. This idea, that through sheer willpower and determination we can succeed in removing that which we find repugnant. I think that is where Death Note shines, in showing us how desirable such things can be, while reminding us how unrealistic such goals are.

Attribution: http://gestclarinetist.wordpress.com/2010/06/05/death-note-volume-1-tsugumi-ohba...
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In volume 2, Kira and L seem to be getting closer to finding each other as the hunt for the mass murderer continues. The tension grows as each one waits for the other to make a fatal mistake...

I'm really enjoying this manga. I'm always impressed with an author who can make me both dislike a character but also feel compelled to root for him at the same time.
½
A death god drops his notebook in the human world, and when a super-intelligent high school student finds it and realizes he can kill people at will with it, he (the kid) decides to use this new-found power to rid the world of criminals. The police aren't exactly happy about the strange mass deaths of inmates and start a hunt for the mysterious mass murderer, spearheaded by an equally mysterious and smart detective-type guy. Oh, and the death god hangs out with the kid to see how all this show more plays out.

So far so very cool in this first manga volume. I love the story, especially the idea that the main character isn't exactly morally sound or even very likable. But he is intriguing and I just *have* to see what happens next.
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½
Contact is the ninth volume in the ever popular manga series Death Note, written by Tsugumi Ohba and illustrated by Takeshi Obata. The book was initially published in Japan in 2005 before being released in an English translation by Viz Media in 2007. Death Note is complete at twelve volumes. Generally, the books have been well received although as with any series Death Note has its detractors as well. I really enjoyed the earlier volumes, had some misgivings about a few of the middle books, show more but have by now had my confidence mostly restored in the series. Overall, at least so far, I would recommend Death Note. It’s definitely more of a series for people interested in mind games rather than action, although there's certainly some of that to be found in the books as well.

After the first attempt to take down Mello and his crew fails, Light is more determined than ever to regain the notebook Mello holds. Mello and his counterpart Near are much greater adversaries than Light first realized and now he has another Shinigami to deal with on top of them. Devising a plan in which the Japanese taskforce investigating Kira will raid Mello’s hideout, Light feels completely in control of the situation. But he didn’t count on Mello’s willingness to use unusual, unsavory, and drastic means to reach his goals. Outside of this violent battle of will, society has begun to accept and admire Kira and his work to make the world a better place. Even the members of the taskforce are no longer convinced that Kira is entirely evil even if he is a murderer. It looks as though the tide may be turning in Kira’s favor, but there is no way that Mello or Near are willing to allow that to happen.

It is Light that continues to fascinate me the most in Death Note. He is trying to balance three different personas--Kira, Light, and the new L--and does so mostly successfully, although the strain is starting to show. He’s beginning to slip up and make small mistakes and some of his previous machinations are proving to be problematic. While Light is still very confident in his own capabilities, he is no longer able to anticipate the results of his and others’ actions as well as he once could. Mello’s unpredictability in particular has thrown him off. Light remains very calculating and it is difficult to determine which of his reactions are simply for show and which are authentic, and even if he knows himself. There is a superbly executed scene between Light and his father that exemplifies this. He has shown repeatedly that he is willing to sacrifice those closest to him in order to protect himself. His true feelings and how these decisions are affecting him as a person are slowly being revealed.

Because Contact is one of the later collections in the series it relies heavily on the volumes that precede it, so understandably it doesn’t make a very good entry point for a new reader to the series. The first half of the volume is very quickly paced as Light and the remainder of the Japanese taskforce confront Mello and his gang head on. Even when there’s not a lot of action going on, Obata’s artwork captures the tension in the story. The emotional intensity and character’s stress is readily apparent just by looking at their faces. The second half of Contact, while still interesting, unfortunately bogs down a bit. Although, I do get the feeling that something big is going to happen, and soon. I want to be there when it does, so I’ll certainly be picking up Death Note, Volume 10: Deletion.

Experiments in Manga
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½

Lists

Awards

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Associated Authors

Ryosuke Takeuchi Storyboards
Yukari Umezawa Supervisor (Go)
Yoshitoshi ABe Original illustrator
Hiroshi Sakurazaka Original story
Naoko Amemiya Translator
Suvi Mäkelä Translator
Cora Hartwig Übersetzer
Julie Lutz Translator
Hope Donovan Translator
Mäkelä Suvi Translator
Yslaire Cover artist

Statistics

Works
95
Also by
4
Members
32,534
Popularity
#595
Rating
4.1
Reviews
436
ISBNs
816
Languages
18
Favorited
3

Charts & Graphs