Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

by Anna Anthropy

On This Page

Description

Discusses the history of the zinester videogame scene and advises the reader on how best to make their own videogames.

Tags

Recommendations

Member Reviews

4 reviews
Great! It's an energetic call to get out there and make games, and a pretty good argument that the indie game scene of 10s could learn a thing or two from the zine scene of the 90s. Also a pretty quick read. And one that'll make you want to immediately go make a game or two. Which, I suppose, is the point.
Short ode to the potentials of single-authored videogames made using readily available software, often for free or donation-funded distribution. I have to admit that it’s not a genre that I’ve ever been fannish about or see myself getting fannish about, but I recognize the emotions and commitments, and if videogames are a major method of communication then absolutely we need not just the blockbusters but everything else.
Most people cite this book as an inspiration to "go out and make games". However this quick read is a lot more than that. It's both inspiring and a guide on where to start, how to start and what things you can use to make a game.

The only drawbacks I can really find is that it sometimes gets disjointed in flow of information. Sometimes it seems the topic will change completely mid subject.

Overall it's a nice book to read if your interested in game development and design.
If you are thinking about making a game but are intimidated by all the tooling options, or scared that it won't be "good enough," this book is for you. It's a great message that making games is for everyone, along with solid advice on how to get started.

After years of talking about it, I finally made a game thanks to this book. Thanks!

Members

Recently Added By

Author Information

15+ Works 235 Members
Anna Anthropy is a game designer, author, and educator. She currently teaches game design as DePaul University's Game Designer in Residence. She is the author of many games about cats, and she lives in Chicago with a little black cat named Encyclopedia Frown.

Classifications

Genres
Nonfiction, General Nonfiction
DDC/MDS
794.8Arts & recreationRecreation, sports, and performing artsChess, Computer Games / Card GamesElectronic games
LCC
GV1469.3 .A53Geography, Anthropology and RecreationRecreation. LeisureRecreation. LeisureGames and amusementsIndoor games and amusementsBoard games. Move games
BISAC

Statistics

Members
103
Popularity
313,786
Reviews
4
Rating
(4.06)
Languages
English
Media
Paper, Ebook
ISBNs
2
ASINs
2