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Loading... Guardians of the Galaxy [2014 film]by James Gunn (Director / Screenwriter), Dan Abnett (Writer), Steve Englehart (Writer), Steve Gerber (Writer), Bill Mantlo (Writer) — 2 more, Nicole Perlman (Screenwriter), Jim Starlin (Writer)
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Sign up for LibraryThing to find out whether you'll like this book. No current Talk conversations about this book. I am not convinced this is the best viewing for Christmas Day, but the (adult) kids insisted. Aside from the normal but crude language, and rather excessive violence (it is always more intense on screen than on a printed page), the story of burgeoning friendship, integrity, and love was legitimately inspiring, in a thoroughly secular way (or, as Mormons would put it, terrestrial - possibly telestial in this case) . As one of the kids said, it is a cross of Galaxy Quest with Firefly. I liked Drax the best, but it is easy to see why Groot is the folk hero. Three stars is because I hate having all the action take place in dark spaces by characters in dark costumes: I cannot see what is happening. I might have grokked it better if I had been more of a 1980s music fan. Five space criminals join together and save the galaxy. Funny, and a lot of fun. It doesn't do nearly so well with action as it does with humor, but the action scenes don't ever drag on for too long without something entertaining to relieve you from them. Concept: B Story: C Characters: B Dialog: A Pacing: B Cinematography: C Special effects/design: A Acting: B Music: B Enjoyment: A GPA: 3.1/4
Blessed with a loose, anarchic B-picture soul that encourages you to enjoy yourself even when you're not quite sure what's going on, the scruffy Guardians is irreverent in a way that can bring the first Star Wars to mind, in part because it has some of the most unconventional heroes this side of the Mos Eisley Cantina. Belongs to SeriesMarvel Cinematic Universe In-Universe Chronology (10 - 2014) Is contained inHas the adaptationHas as a reference guide/companion
Star-Lord, Gamora, Drax the Destroyer, Rocket Raccoon, and Groot. They're the Guardians of the Galaxy, turning a tidy profit as heroes for hire-or they will be if Peter Quill can get his act together. After he botches the most critical part of their latest mission-getting paid-his newly assembled crew is close to ditching him for good. Now he needs a big payday, fast. When an old acquaintance shows up offering a whole lot of units for a field trip to Peter's past, it's a no-brainer. Thirteen years ago, Peter fought the Chitauri alongside the Resistance on Mercury to prevent an invasion of Earth. Now it's time to go back. The old Resistance base has a squatter, and it's up to the Guardians to "gently escort" them off the premises… and unmask a wartime traitor while they're at it. But war is heavy, man, and the Galactic War screwed up each of the Guardians in their own special ways. The brand-new team is barely hanging together, and the mission brings up all kinds of bad memories. It's make or break time for the Guardians, and they do so love breaking things… Just hopefully not each other. No library descriptions found. |
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The characters match their game counterparts, but the book is paced out in a way that prevented me from getting a firm grasp on what was happening and why I was supposed to be emotionally invested in it. The time keeps hopping back and forth but with the same characters, so it is difficult to keep track of what situation the heroes were in at any given time.
I listened to the audiobook version: I did not like the narrator though. His Gamora voice and his Kor-El voice hardly sounded any different and his switching between character voices wasn't very smooth. ( )