Caverns of Socrates

by Dennis L. McKiernan

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"They called themselves the Black Foxes, a group of adventure gamers who had proved the big winners in the virtual reality tournaments. In the "real world," they were Alice, Caine, Eric, Meredith, and Hiroko - respectively, scientist, doctor, writer, antiquarian book expert, and art gallery owner. But when they became the Black Foxes they were transformed into: a pathfinder, a master healer, a warrior extraordinaire and leader of the Foxes, a bard whose music worked surprising magic, and a show more syldari Shadowmaster, able to bend the darkness itself to her needs." "They had been chosen to participate in a unique experiment to help test AIVR, a supercomputer with artificial intelligence. Avery, as it was called, would create a virtual reality universe so convincing that the Black Foxes would forget the outside world as they undertook their journey." "And so, under the watchful eyes of researchers, the contest between humans and machine began. Yet no one anticipated losing control of Avery. With the minds and souls of the Black Foxes trapped inside the machine's own private universe, their only hope of returning to the real world lay in carrying out a dangerous and deadly quest to defeat the DemonQueen and beat Avery at his own game...."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved show less

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3 reviews
I know some people consider McKiernan the poor man's Tolkien and that's not off base - he's stated many times he did his Iron Tower trilogy as a tribute. Still, I enjoyed them and though I recognized the heavy inspiration Tolkien provided, I think they can stand on their own. I corresponded with McKiernan years back and had my first editions signed by him - he's a really nice guy.

That's why I was bummed by this novel. It's dated, so some of the info on AI (artificial intelligence) has been beaten to death, but I bet if I read it at the time of its release, it would have been somewhat groundbreaking or at least not mainstream understanding. McKiernan must really enjoy the topic - he delves deep and so many years later, so much of it show more still holds true. That said, the intro was way too long. I just didn't want a heavy thinking read and wasn't expecting one, but the "modern" or "real world" aspects of the book were a heavy mental lift. The other problem was the characters. They seemed less believable in the earth realm than in the other world where they were warrior healers, shadow thieves and other magical beings. I just didn't care for them like I did with his characters from his other books. I think I have one or two other books from his Mithgar world to read, I'm still looking forward to them, but I wouldn't want to revisit this crew. show less
½
This is a tired story and it's told in a tired manner. Nothing in 'Caverns of Socrates' is original or well-developed and in the end you're left with the impression that you've just read some Frankenstein's Monster of a novel, cobbled together from the corpses of other - better - novels.

It features a cast of characters that made me want to punch them in the face repeatedly. With a shovel. The writing is derivative, unimaginative and it reads like your little brother's demented Harry Potter fan fiction. The kind where Harry has sex with leprechauns before being magically whisked away to Cybertron where Optimus Prime falls in love with him and bears him cyborg children. In short: I'd avoid it.
A group of modern day VR game players signs up to test the ultimate game! A recent series of natural disasters has thrown the world into recession, and one of the more powerful companies left is developing powerful new VR tools. Of course, the players get stuck in the game and become convinced it is real, and must survive and win to get out.
This is heavily based on the online game Gemstone, using basically the GS system that existed at the time. A really good book if you are an online or tabletop game player.

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ThingScore 75
Readers expecting the occasionally florid, ornate prose of McKiernan's "Mithgar" stories will be surprised by this book. The Avery-world in which McKiernan deposits the Foxes is a lightly drawn, straightforward place – a refreshing departure from much VR-fantasy fiction, in which the game settings are often kitchen-sink realms full of anachronisms and tortuous puns. And while it's ostensibly show more a game-setting, it's remarkably free of the echo of dice-rolling or other RPG mechanics. show less
John C. Bunnell, Dragon Magazine
May 1, 1996
added by Nevov

Author Information

Picture of author.
65+ Works 8,817 Members
Dennis L. McKiernan was born in Moberly, Missouri on April 4, 1932. After a tour with the U.S. Air Force, he received a B.S. in electrical engineering from the University of Missouri in 1958 and an M.S. in electrical engineering from Duke University in 1964. He worked at AT&T Bell Laboratories in research and development for 31 years before show more becoming a full-time author. He began writing novels in 1977 while recuperating from an accident. His novels include The Iron Tower Trilogy, The Silver Call Duology, The Eye of the Hunter, The Caverns of Socrates, Once Upon a Winter's Night, and Silver Wolf, Black Falcon. (Bowker Author Biography) show less

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Giancola, Donato (Cover artist)

Common Knowledge

Original publication date
1995 (copyright) (copyright); 1996-11 (1st mass market printing) (1st mass market printing)
People/Characters
Alice Maxon; Eric Flannery
Important places
Tucson, Arizona, USA
Epigraph
Our job is to escape the cave, look around, then come back and tell the others what we have seen . . . Of course, they won't believe us. --Daniel Kian McKiernan
Dedication
To my only daughter, Debbi and to all the Black Foxes scattered across the nation and throughout the world . . . you know who you are
First words
Lightning jagged across the ebony sky, thunder crashing after.
Last words
(Click to show. Warning: May contain spoilers.)In they abyss where he had been cast, a Dark God plots his revenge.
Blurbers
Roberson, Jennifer; Stackpole, Michael A.; Wurts, Janny

Classifications

Genres
Fiction and Literature, Fantasy
DDC/MDS
813Literature & rhetoricAmerican literature in EnglishAmerican fiction in English
LCC
PS3563 .C376 .C38Language and LiteratureAmerican literatureAmerican literatureIndividual authors1961-
BISAC

Statistics

Members
288
Popularity
110,795
Reviews
3
Rating
½ (3.58)
Languages
English
Media
Paper
ISBNs
4
UPCs
1
ASINs
2