Joyland
by Emily Schultz
41 Members (3.17)
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Description
Welcome to 1984 and the town of South Wakefield. Chris Lane is 14 and he's sure that he can see the future, or at least guess what's inside of Christie Brinkley's mind. But he can't foresee the closing of Joyland, the town's only video arcade. With the arcade's passing comes a summer of teenage lust, violence, and a search for new entertainment. Never far away is Chris's younger sister, Tammy, who plays spy to the events that will change the lives of her family and town forever. Joyland is a show more novel about the impossibility of knowing the future. Schultz bring the Cold War home in a novel set to the digital pulse of video games and the echoes of hair metal. Joyland is illustrated throughout by graphic novelist Nate Powell, whose work has been praised by Sin City creator Frank Miller as "observant, intimate cartooning [that] surgically cuts to the bone.". show less
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ThingScore 75
In the first few chapters and with many deft strokes, Schultz creates the world of the video arcade and shows readers how important the venue is for defining and shaping its participants. Through their skill with games like Galaga and Donkey Kong, they prove themselves, they control their world, and they interact with each other. By choosing a time frame when home computers were taking over show more from video games and the entertainment centers that offered them, Schultz is able to introduce a yawning vacuum into which she drops her youthful characters. show less
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Author Information
Common Knowledge
- Original publication date
- 2006
Classifications
Statistics
- Members
- 41
- Popularity
- 716,811
- Rating
- (3.17)
- Languages
- English
- Media
- Paper, Audiobook, Ebook
- ISBNs
- 6
- ASINs
- 2


























































