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By following the instructions at the bottom of each page, the reader can have several different adventures in the Old West.

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3 reviews
Deadwood City is a very decent entry in the CYOA series, and makes some interesting choices with the second-person narrative. Books in the series tend to switch back and forth between portraying the reader in illustrations as an adult and as a child, and this one chooses to incorporate the latter in a (somewhat) realistic historical setting. Edward Packard has avoided time caves and space travel this time, with the reader simply riding a lone horse into the book's titular town.

It's also interesting that the illustrations chose to feature a young girl in the role instead of a boy, seeking out jobs as a cattle rancher, stagecoach guard, or outlaw. This isn't that unusual for the western genre, but it is always encouraging to find show more children's authors willing to step outside of traditional gender roles.

Finally, Packard does a commendable job at maintaining a good/bad ending balance with plenty of "dead" ends, but without having any of those reader demises involve being shot. While there is gunplay, and the occasional vague implication of a shooting death, the vast majority of endings involve the reader moving on with their lives and settling down. Acknowledging the existence and use of guns without playing into the exploitation of gun violence is a fine tightrope walk.
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Too many possible endings -- 37 in all-- weaken the story. Before you get going it seems like the adventure is over. Still, it was a fun read about this historically famous South Dakota town. Famous for the Gold Rush of 1876 when prospectors stumbled across a creek full of gold.
The Choose Your Own Adventure series offered an option every few pages to choose how the story would continue. According to your preference, you would follow its instructions by turning to the appropriate page of the book as indicated by your choice. This was a popular and revolutionary idea when the series was first launched in the early 1980s, driving it to incredible sales levels for many years until it was overshadowed by variants on the idea that took the concept to more elaborate lengths (e.g. Fighting Fantasy) and especially by other interactive media.

The plot: You're new in town; maybe you'll be the sheriff, or you can find other work. It's one of those generic entries where anything might happen within the context.

Observations: show more Once glance at the cover and you knew, the ultimate story is whichever one allows you to face off with the dude who has the bad teeth. It turns out there's more than one of those. I think this is the first story in the series where the illustrations depict you as female. I'm not sure how they decided for which volumes to make that happen, it seems to be at random (but definitely for fewer than 50% of them).

Personal memories: I've never been caught up by the Wild West as a theme, but I suspect I read every page of this one.
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Series

Common Knowledge

Original publication date
1980
People/Characters
You; Kurt Malloy
Important places
Deadwood City; Silver Springs
Dedication
To Caroline, Andrea, and Wells
First words
Imagine yourself...

on horseback,

riding along the desert trail,

humming a tune.
Last words
(Click to show. Warning: May contain spoilers.)The End

Classifications

Genres
Children's Books, Fiction and Literature
DDC/MDS
813.54Literature & rhetoricAmerican literature in EnglishAmerican fiction in English1900-19991945-1999
LCC
PZ7 .P1245Language and LiteratureFiction and juvenile belles lettresFiction and juvenile belles lettresJuvenile belles lettres

Statistics

Members
286
Popularity
112,226
Reviews
3
Rating
½ (3.60)
Languages
English, German
Media
Paper
ISBNs
9
ASINs
3