Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)

by Andre LaMothe

53 Members 1 Review ½ (4.50)

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Description

Focusing on 3D game programming, this book provides advance coverage for the intermediate and advanced game programmer. We now have the technology to create games that look real, but, all this technology isn't easy or trivial to understand. This book will give readers the knowledge to create a full 3D, texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. They could also understand the underlying principles of 3D graphics and be able to better show more understand and utilize 3D hardware today and in the future. show less

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18+ Works 668 Members
Andre LaMothe is CEO of Xtreme Games, a leading game developer, and the author of many bestselling game books, including The Black Art of 3D Game Programming.

Classifications

Genres
Technology, Nonfiction, General Nonfiction
DDC/MDS
005Computer science, information & general worksComputer science, knowledge & systemsArtificial Intelligence/Virtual Reality
LCC
QA76.76 .C672 .L3613ScienceMathematicsMathematicsInstruments and machinesCalculating machinesElectronic computers. Computer scienceComputer software
BISAC

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Members
53
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572,419
Reviews
1
Rating
½ (4.50)
Languages
English
Media
Paper, Ebook
ISBNs
2
UPCs
1