Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
by Andre LaMothe
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Description
Focusing on 3D game programming, this book provides advance coverage for the intermediate and advanced game programmer. We now have the technology to create games that look real, but, all this technology isn't easy or trivial to understand. This book will give readers the knowledge to create a full 3D, texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. They could also understand the underlying principles of 3D graphics and be able to better show more understand and utilize 3D hardware today and in the future. show lessTags
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The best. Explains everything thoroughly.
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Author Information
18+ Works 668 Members
Andre LaMothe is CEO of Xtreme Games, a leading game developer, and the author of many bestselling game books, including The Black Art of 3D Game Programming.
Classifications
- Genres
- Technology, Nonfiction, General Nonfiction
- DDC/MDS
- 005 — Computer science, information & general works Computer science, knowledge & systems Artificial Intelligence/Virtual Reality
- LCC
- QA76.76 .C672 .L3613 — Science Mathematics Mathematics Instruments and machines Calculating machines Electronic computers. Computer science Computer software
- BISAC
Statistics
- Members
- 53
- Popularity
- 572,419
- Reviews
- 1
- Rating
- (4.50)
- Languages
- English
- Media
- Paper, Ebook
- ISBNs
- 2
- UPCs
- 1





















































