HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Loading...

Quag Keep (1978)

by Andre Norton

Other authors: See the other authors section.

Series: Quag Keep (1), Greyhawk

MembersReviewsPopularityAverage ratingMentions
495649,865 (2.85)11
Seven strangers, each wearing a similar bracelet, meet and become pawns in the continuing struggle between the forces of good and evil.
None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

» See also 11 mentions

Showing 1-5 of 6 (next | show all)
Finally read this D&D-related classic (one of the Appendix N books). Can't say I was extremely impressed, but it wasn't as bad as it could have been. It was more like a D&D game just written as a story with some links to "real world" stuff. If the dice "bracers" wouldn't have been included I would probably recommend this to D&D lovers, but they were just too corny for me and they weren't even correct, I think a 3-sided die was mentioned and no D20.

The end comes up fast in this and there's not really much resolution. Also, the faery dragon steals the show and solves way too many problems for the party. ( )
  ragwaine | Nov 6, 2023 |
In 1976, Gygax invited the science fiction/fantasy writer Andre Norton to play Dungeons & Dragons in his Greyhawk world. Norton subsequently wrote Quag Keep, which involved a group of gamers who travel from the real world to Greyhawk. It was the first novel to be set, at least partially, in the Greyhawk setting, and according to Alternative Worlds, the first to be based on D&D

wikipedia ( )
  kevn57 | Dec 8, 2021 |
This is both a fantastic and awful book. It's clearly not Norton's best, and it ends fairly abruptly in a quasi mystification of choice amidst determinism (this is actually rather fascinating), but the central conceit is "what if I wrote a D&D game into a novel?", and this book is the first to do so. That had a big impact on the genre, so in a historical sense, anything about the Dragonlance or Forgotten Realms really gets its start here. It's an origin point.

As a narrative, don't expect much for character building. This is also the birth of "I can hear the dice rolling" since they quite literally *are* on their wrists. Not all of it really seems to need to make sense. But it's short and surely worth the time for young readers, and essential if you're interested in the history of the genre. ( )
  james.d.gifford | Apr 4, 2020 |
Andre Norton was an excellent author, who wrote some wonderful and compelling stories. This isn't one of them; with a confusing narrative, dull characters, and a pedestrian story. It's not Norton's fault; this was one of the earliest gaming novels, based on a typical adventure in Dungeons and Dragons. I suspect that Ms. Norton was required to use certain conventions and references in the story. Even now, novels based on gaming universes tend to be mediocre at best, and TSR and Andre Norton were breaking new ground with Quag Keep. A curiosity, for the completist and for those interested in the evolution of gaming fiction. ( )
  BruceCoulson | Mar 17, 2014 |
The first and best (to me) novel inspired by the Dungeons and Dragons roleplaying game. 'Quag Keep' takes D&D concepts of clerics and wizards and monsters, turns them into a story, and adds the peculiar concept of the characters actions being controlled by dice! Its odd, but it works. A great adventure. ( )
  Karlstar | Jan 8, 2012 |
Showing 1-5 of 6 (next | show all)
no reviews | add a review

» Add other authors

Author nameRoleType of authorWork?Status
Andre Nortonprimary authorall editionscalculated
Gaughan, JackCover artistsecondary authorsome editionsconfirmed

Belongs to Series

Belongs to Publisher Series

You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
First words
Eckstern produced the package with an exaggerated flourish and lifted the lid of the box to pluck out shredded packing with as much care as if he were about to display the crown jewels of some long-forgotten kingdom.
Quotations
Last words
(Click to show. Warning: May contain spoilers.)
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC

References to this work on external resources.

Wikipedia in English (1)

Seven strangers, each wearing a similar bracelet, meet and become pawns in the continuing struggle between the forces of good and evil.

No library descriptions found.

Book description
Haiku summary

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (2.85)
0.5
1 2
1.5 1
2 19
2.5 5
3 26
3.5 8
4 10
4.5
5 1

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 205,848,866 books! | Top bar: Always visible