Mike Johnson (2)
Author of Star Trek: Countdown
For other authors named Mike Johnson, see the disambiguation page.
About the Author
Image credit: via Goodreads
Series
Works by Mike Johnson
Superman, Vol. 3 # 23 3 copies
Action Comics, Vol. 2 # 24 3 copies
Superman/Batman #60 3 copies
Blade Runner 2039 #7 2 copies
Blade Runner 2039 #6 2 copies
Blade Runner 2029 10 2 copies
Earth 2: World's End (2014-) #13 (Earth 2- World's End (2014-) Graphic Novel) (2014) 2 copies, 1 review
Earth 2: World's End (2014-2015) #17 (Earth 2- World's End (2014-) Graphic Novel) (2015) 2 copies, 1 review
Star Trek: Manifest Destiny #2 2 copies
Star Trek: Manifest Destiny #4 2 copies
Earth 2: World's End (2014-2015) #14 (Earth 2- World's End (2014-) Graphic Novel) (2015) 2 copies, 1 review
Star Trek: Manifest Destiny #3 2 copies
Sleepy Hollow: Origins #1 2 copies
Star Trek: Discovery #3 2 copies
Star Trek: Ongoing, Vol. 6 1 copy
Star Trek: Ongoing, Vol. 8 1 copy
Star Trek: Ongoing, Vol. 9 1 copy
Star Trek: Ongoing, Vol. 11 1 copy
Star Trek: Ongoing, Vol. 12 1 copy
Star Trek: Ongoing, Vol. 13 1 copy
Star Trek: Mirrored 1 copy
Star Trek: Ongoing, Vol. 15 1 copy
Star Trek: Ongoing, Vol. 20 1 copy
Star Trek: Ongoing, Vol. 14 1 copy
Fringe: Run Away #3 of 6 1 copy
Fringe: Space Cowboy #4 of 6 1 copy
Fringe: The Visitor #6 of 6 1 copy
Superman, Vol. 3 # 24 1 copy
Star Trek: Ongoing, Vol. 16 1 copy
Star Trek: Ongoing, Vol. 24 1 copy
Star Trek: Ongoing, Vol. 19 1 copy
Star Trek: Ongoing, Vol. 18 1 copy
Star Trek: Ongoing, Vol. 17 1 copy
Blade Runner 2039 10 1 copy
Transformers Prime #2 1 copy
Blade Runner 2039 12 1 copy
Blade Runner 2039 11 1 copy
Blade Runner 2039 9 1 copy
Fringe #0 (of 6) 1 copy
Blade Runner 2039 8 1 copy
Star Trek Graphic Novel Collection Volume 14: Vulcan's Vengeance — Author — 1 copy
THE CLONE PEOPLE 1 copy
Earth 2: World's End (2014-2015) #16 (Earth 2- World's End (2014-) Graphic Novel) (2015) 1 copy, 1 review
Star Trek Graphic Novel Collection Vol. 07: The Official Motion Picture Adaptation/The Voodoo Planet 1 copy
Star Trek. Tom pierwszy 1 copy
Supergirl (2011-2015) #17 1 copy
Supergirl (2011-2015) #39 1 copy
Supergirl (2011-2015) #38 1 copy
Supergirl (2011-2015) #37 1 copy
Fringe: The Prisoner #1 of 6 1 copy
Associated Works
Tagged
Common Knowledge
- Birthdate
- 20th century
- Gender
- male
- Nationality
- USA
- Places of residence
- Pacific southwest, USA
- Associated Place (for map)
- Pacific southwest, USA
Members
Reviews
Despite all my expectations to the contrary, I enjoyed the recent Star Trek film immensely, so when a friend and coworker recommended this prequel graphic-novel, and offered to lend me his copy, I jumped at the chance! How glad I am that I did, even if reading Star Trek: Countdown cost me my dinner. Yes, I was so engrossed in my reading yesterday evening, that I left my grocery bag behind me, when switching subways! Still, it could always be worse, no? I mean, a demented Romulan could be show more intent on destroying my home planet...
Consisting of four comic-book length entries, each of which sets out a chapter of the history between Spock and Captain Nero, this Star Trek prequel is set a few decades after the events of Star Trek: Nemesis. Which sounds impossible of course, given that the new film occurs in the 23rd century, and the events of Nemesis occur in the 24th. Then again, it is Star Trek, so time travel and alternate realities are practically de rigueur!
If you watched the film and wondered: Why do the Romulans have tattoos that make them look more like Remans? Why does Nero blame Spock personally for the destruction of all he loves? How does a "simple" mining vessel gain such advanced weaponry? Then you should probably locate a copy of this book. More to the point, if you want to gain a better insight into the character of Nero, then this is for you. Nothing could make his epic quest for vengeance anything but insanely irrational, but Star Trek: Countdown does give it true pathos. As such, it can only deepen the fan's appreciation of the film - and of Star Trek! show less
Consisting of four comic-book length entries, each of which sets out a chapter of the history between Spock and Captain Nero, this Star Trek prequel is set a few decades after the events of Star Trek: Nemesis. Which sounds impossible of course, given that the new film occurs in the 23rd century, and the events of Nemesis occur in the 24th. Then again, it is Star Trek, so time travel and alternate realities are practically de rigueur!
If you watched the film and wondered: Why do the Romulans have tattoos that make them look more like Remans? Why does Nero blame Spock personally for the destruction of all he loves? How does a "simple" mining vessel gain such advanced weaponry? Then you should probably locate a copy of this book. More to the point, if you want to gain a better insight into the character of Nero, then this is for you. Nothing could make his epic quest for vengeance anything but insanely irrational, but Star Trek: Countdown does give it true pathos. As such, it can only deepen the fan's appreciation of the film - and of Star Trek! show less
I've never read a piece of Star Trek fiction before. Well, unless you count that weird crossover comic with Doctor Who from 2012/2013. In fact, my only real exposure to Star Trek, in general, comes from a handful of episodes of The Next Generation, the first two JJ Abrams movies, and general cultural osmosis. But when the trailers for Star Trek: Picard started dropping, I found my interest piqued. It looked like the kind of show I'd be interested in, so I made a point of watching it. At this show more point, several episodes have aired and I'm really enjoying the show, so I went and looked to see if anything had been released to tie into the show. And lo, and behold, there was this three-issue prequel comic from IDW, written by Kirsten Beyer and Mike Johnson and illustrated by Angel Hernandez, that promised to reveal some of the events that happened prior to the start of the show. It sounded like the kind of thing I'd be interested in, so I picked up the issues and gave them a read and, I gotta say, it's really solid. Though a bit short, Star Trek: Picard - Countdown tells a really good story that shines a bit of light on Picard's history before the beginning of Star Trek: Picard.
If you, like me, found yourself wanting to know more about Picard's time working with Starfleet to try and evacuate the Romulan people prior to their sun going supernova, then this is the comic for you. If you were wanted to know more about the backstory of characters like Zhaban, Laris, and Raffi, then this is the story for you. If you wanted to know more about what Next Generation characters like La Forge were up to between the end of that series and the beginning of Picard, then this is the story for you. It's actually impressive how much is crammed into these three issues. Star Trek: Picard - Countdown isn't a long story and it never goes as in-depth as you'd like it to, but it does a good job at introducing, and contextualizing, some of the new characters in Star Trek: Picard to readers while also letting us see what some fan-favorites, like Picard and La Forge, were up to during the Romulan evacuation.
In Picard: Countdown, we follow Picard and Raffi as they travel to one of the Romulan colony planets to try and make a deal with the governor to evacuate those on the planet. Once they get there, they quickly learn that the governor has no intention of making a deal with Starfleet but intends to derail the entire operation. To say any more would be to venture too far into spoiler territory, but needless to say it's a pretty exciting ride. One of the coolest things about the story is getting to see how some of the Romulans reacted to Starfleet's efforts to save them from dying in the aftermath of their sun going supernova. It's interesting that the Romulans treated Starfleet about as suspiciously as some of Starfleet have treated the Romulans - but I suppose that makes sense given their history of conflict. Of equal coolness is getting to see Zhaban and Laris, who act as Picard's house staff during the series and are later revealed to be members of the Tal Shiar, in proper action. We also get a hint of why they ultimately decided to live with Picard on his vineyard and that's really cool. Overall, it's totally not a necessary read in order to understand the show, but those who find themselves craving new information will definitely find some here.
While the story is extremely solid, I do have one complaint: it's so short! I understand that comics are usually pretty fast-paced, but this one moves at the speed of a freight train and never lets up. While that works for keeping the energy and excitement up, it does rob some of the quieter moments of the chance to breathe a little. It's clear that Beyer and Johnson know ho wot write a Star Trek story and have perfectly captured the voices of these characters, so it would have been nice for them to have been given a chance to do a little bit more with them. It's a solid story, but I can't help but think a fourth issue might have given it the room to be even better, allowing it to space things out just a bit better and giving everything the room to breathe.
What's probably most impressive about this comic is Angel Hernandez's artwork. Hernandez is able to perfectly capture the feeling of Star Trek while bringing their own style to the mix. All of the characters are immediately identifiable as their on-screen counterparts, but where Hernandez lets loose is with the background designs. Hernandez makes the various starships look that perfect mixture of clinical and homely; they still look like an important government machine but they also feel lived in. The same is true for the colony planet Picard and Raffi visit. This planet is sort of weird-looking, but it also makes sense. Hernandez even gets to design some new creatures, too, in the form of the planet's indigenous lifeform. And those designs are excellent - they look suitably alien without feeling cliche. On the whole, Hernandez's artwork breathes a lot of life into this comic and ends up stealing the show.
At the end of the day, Star Trek: Picard - Countdown isn't essential reading, but it sure is fun. It's a very solid story, very competently told by two writers intimately involved with the creation of numerous Star Trek stories. While the comic feels a bit too short, it's still extremely entertaining and provides some insights on many of the characters and ideas that the Picard show explores. Hernandez's artwork gives the whole affair a beautiful sheen, breathing life into Beyer and Jonhson's words and tying everything together with a very cohesive look. While I don't know how Picard: Countdown stacks up alongside other Star Trek comics and stories, I can't say I wasn't thoroughly entertained by it. I'm really enjoying Star Trek: Picard and this comic honestly furthered my enjoyment of the show. I hope IDW continues to make comics set around Picard - they're a lot of fun! show less
If you, like me, found yourself wanting to know more about Picard's time working with Starfleet to try and evacuate the Romulan people prior to their sun going supernova, then this is the comic for you. If you were wanted to know more about the backstory of characters like Zhaban, Laris, and Raffi, then this is the story for you. If you wanted to know more about what Next Generation characters like La Forge were up to between the end of that series and the beginning of Picard, then this is the story for you. It's actually impressive how much is crammed into these three issues. Star Trek: Picard - Countdown isn't a long story and it never goes as in-depth as you'd like it to, but it does a good job at introducing, and contextualizing, some of the new characters in Star Trek: Picard to readers while also letting us see what some fan-favorites, like Picard and La Forge, were up to during the Romulan evacuation.
In Picard: Countdown, we follow Picard and Raffi as they travel to one of the Romulan colony planets to try and make a deal with the governor to evacuate those on the planet. Once they get there, they quickly learn that the governor has no intention of making a deal with Starfleet but intends to derail the entire operation. To say any more would be to venture too far into spoiler territory, but needless to say it's a pretty exciting ride. One of the coolest things about the story is getting to see how some of the Romulans reacted to Starfleet's efforts to save them from dying in the aftermath of their sun going supernova. It's interesting that the Romulans treated Starfleet about as suspiciously as some of Starfleet have treated the Romulans - but I suppose that makes sense given their history of conflict. Of equal coolness is getting to see Zhaban and Laris, who act as Picard's house staff during the series and are later revealed to be members of the Tal Shiar, in proper action. We also get a hint of why they ultimately decided to live with Picard on his vineyard and that's really cool. Overall, it's totally not a necessary read in order to understand the show, but those who find themselves craving new information will definitely find some here.
While the story is extremely solid, I do have one complaint: it's so short! I understand that comics are usually pretty fast-paced, but this one moves at the speed of a freight train and never lets up. While that works for keeping the energy and excitement up, it does rob some of the quieter moments of the chance to breathe a little. It's clear that Beyer and Johnson know ho wot write a Star Trek story and have perfectly captured the voices of these characters, so it would have been nice for them to have been given a chance to do a little bit more with them. It's a solid story, but I can't help but think a fourth issue might have given it the room to be even better, allowing it to space things out just a bit better and giving everything the room to breathe.
What's probably most impressive about this comic is Angel Hernandez's artwork. Hernandez is able to perfectly capture the feeling of Star Trek while bringing their own style to the mix. All of the characters are immediately identifiable as their on-screen counterparts, but where Hernandez lets loose is with the background designs. Hernandez makes the various starships look that perfect mixture of clinical and homely; they still look like an important government machine but they also feel lived in. The same is true for the colony planet Picard and Raffi visit. This planet is sort of weird-looking, but it also makes sense. Hernandez even gets to design some new creatures, too, in the form of the planet's indigenous lifeform. And those designs are excellent - they look suitably alien without feeling cliche. On the whole, Hernandez's artwork breathes a lot of life into this comic and ends up stealing the show.
At the end of the day, Star Trek: Picard - Countdown isn't essential reading, but it sure is fun. It's a very solid story, very competently told by two writers intimately involved with the creation of numerous Star Trek stories. While the comic feels a bit too short, it's still extremely entertaining and provides some insights on many of the characters and ideas that the Picard show explores. Hernandez's artwork gives the whole affair a beautiful sheen, breathing life into Beyer and Jonhson's words and tying everything together with a very cohesive look. While I don't know how Picard: Countdown stacks up alongside other Star Trek comics and stories, I can't say I wasn't thoroughly entertained by it. I'm really enjoying Star Trek: Picard and this comic honestly furthered my enjoyment of the show. I hope IDW continues to make comics set around Picard - they're a lot of fun! show less
There's some interesting stuff in here: the idea of the Star Trek universe already containing elements of the DC one is the sort of cross-pollination that rarely makes it into crossovers and is almost always retconned out at the end if it does. I like the decision IDW/DC have made to create this shared universe and explore it in logical and interesting ways: the Lanterns are capable of travelling to parts of the universe well beyond Starfleet's reach, so how does that affect things?
It's a show more shame then that so much of the action falls into the fan-pleasing template of dishing out Power Rings to characters from other franchises. I get that it makes for a strong cliffhanger but there's little that is interesting beyond that moment.By the time the Enterprise makes it to Oa on the power of love things have descended into meaningless sentiment, and of course everything is solved by people punching each other.
There's also the aching narrative hole that is the Lanterns' own lost universe. Alright, shallow representations of grief and anger flood the floor of mainstream comics, but I can't get away from the fact this series has created a huge moment in its characters' lives and then acted as it didn't have any effect on them. I might be tired of grief-stricken superheroes but if they're going to be created I'd rather they were tackled (and preferably tackled well).
Stranger Worlds hasn't been helped by being published in parallel with Planet of the Apes/Green Lantern, which started off with the same template before breaking out and becoming much more interesting. The end of this volume at leasts suggests further exploration of the DC/Star Trek combined universe, and there's enough about that angle that I like that I'm willing to be optimistic about the series' future: even if its present has been disappointing, and its past ignored. show less
It's a show more shame then that so much of the action falls into the fan-pleasing template of dishing out Power Rings to characters from other franchises. I get that it makes for a strong cliffhanger but there's little that is interesting beyond that moment.
There's also the aching narrative hole that is the Lanterns' own lost universe. Alright, shallow representations of grief and anger flood the floor of mainstream comics, but I can't get away from the fact this series has created a huge moment in its characters' lives and then acted as it didn't have any effect on them. I might be tired of grief-stricken superheroes but if they're going to be created I'd rather they were tackled (and preferably tackled well).
Stranger Worlds hasn't been helped by being published in parallel with Planet of the Apes/Green Lantern, which started off with the same template before breaking out and becoming much more interesting. The end of this volume at leasts suggests further exploration of the DC/Star Trek combined universe, and there's enough about that angle that I like that I'm willing to be optimistic about the series' future: even if its present has been disappointing, and its past ignored. show less
Joshua agrees to go back in time, or rather to another dimension in time called the Meld to kill a man called the Spear in the hope that this will save his wife that is sick. The people that are sending him to the Meld is promising that they will save her. Unfortunately, he lands in the Meld without the memory of is wife or his mission, but slowly the memory is coming back to him.
This story turned out to be more interesting that I expected when I started to read it. As usual, I was a bit show more confused in the beginning about the mission, the meld, why Joshua had to kill a man called Spear. But that just meant that I was in the same boat as Joshua. We had to figure out things together. This is the kind of story that from the start doesn't make much sense, but as the story progress you start to put the pieces together even though not all the pieces are explained since the story ended with a cliffhanger. But I did enjoy the story very much, it was engaging to read, and I really really wanted to know how everything was connected. And the Meld got dinosaurs...love that!
I liked the art and the coloration of the art, it suited the story. There is just something about the lack of bright colors, except when it comes to the red on the faces of the people in the Meld and the yellow background that brings out the art in the story.
I received this copy from the Dark Horse Books through Edelweiss in return for an honest review! Thank you! show less
This story turned out to be more interesting that I expected when I started to read it. As usual, I was a bit show more confused in the beginning about the mission, the meld, why Joshua had to kill a man called Spear. But that just meant that I was in the same boat as Joshua. We had to figure out things together. This is the kind of story that from the start doesn't make much sense, but as the story progress you start to put the pieces together even though not all the pieces are explained since the story ended with a cliffhanger. But I did enjoy the story very much, it was engaging to read, and I really really wanted to know how everything was connected. And the Meld got dinosaurs...love that!
I liked the art and the coloration of the art, it suited the story. There is just something about the lack of bright colors, except when it comes to the red on the faces of the people in the Meld and the yellow background that brings out the art in the story.
I received this copy from the Dark Horse Books through Edelweiss in return for an honest review! Thank you! show less
Lists
Awards
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Associated Authors
Statistics
- Works
- 243
- Also by
- 4
- Members
- 3,082
- Popularity
- #8,283
- Rating
- 3.6
- Reviews
- 110
- ISBNs
- 274
- Languages
- 8
- Favorited
- 1




















