Robin Williams (1) (1953–)
Author of The Non-Designer's Design Book
For other authors named Robin Williams, see the disambiguation page.
About the Author
Robin Williams is the author or co-author of more than 20 best-selling and award-winning books
Image credit: Robin Williams, author of design and typography books.
Works by Robin Williams
Design und Typografie: ... für Dich! - Die überraschend einfachen Gesetze guten Designs (2008) 13 copies
Robin Williams Handmade Design Workshop: Create Handmade Elements for Digital Design (2009) 12 copies
Social Learning in Technological Innovation: Experimenting with Information and Communication Technologies (2005) 2 copies
Tervezz bátran! 1 copy
ノンデザイナーズ・デザインブック [第4版] 1 copy
Associated Works
The Big Moo: Stop Trying to Be Perfect and Start Being Remarkable (2005) — Contributor — 431 copies, 7 reviews
Tagged
Common Knowledge
- Legal name
- Williams, Robin Patricia
- Birthdate
- 1953
- Gender
- female
- Education
- Brunel University, London (Shakespeare studies)
Brunel University, London (MA|Shakespeare studies)
University of California, Berkeley at Oxford University, England (Shakespeare program)
St. John's College, Santa Fe (Shakespeare studies)
Santa Rosa Community College, California (AA|Graphic Design)
Washington High School - Occupations
- teacher (graphic designer)
author
writer
professional speaker - Awards and honors
- Distinguished Scholarship Award, Concordia University (2009)
Distinguished Scholar recognition, California Polytechnic State University (2008)
Davey Awards for The Shakespeare Papers (2009, 2008)
Clarion Award for Sweet Swan of Avon (2006)
Lifetime Achievement Award, Peachpit Press (2006) - Nationality
- USA
- Birthplace
- Berkeley, California, USA
- Places of residence
- Santa Fe, New Mexico, USA
San Jose, California, USA
Fremont, California, USA
Santa Rosa, California, USA - Associated Place (for map)
- California, USA
Members
Reviews
One of the best presentation guides out there, and especially good for beginners who would be intimidated by Slide:ology and Presentation Zen. Williams uses the same design principles from the Non-Designer’s Design Book, and gives examples that are midway between standard bad PowerPoint and highly-designed professional talks. Lots of very practical advice and hand-holding too.
Don't be a wimp.
At least, that's what Williams tells us just about every other page. You'd think it would get annoying, but it doesn't.
That's premise of the Non-Designer's Design Book, which was written to help us every-day average Joes not make ridiculous layouts that will be so horribly ugly that they will blind passing children and puppies, or something.
I found this book to be a great help, explaining many things I didn't even learn when I was editing (and winning state-wide awards for show more editing, writing and laying out) a newspaper. Just don't tell anybody, okay?
This book, complimenting Williams' "The (computer system you're using) is Not a Typewriter" books, takes your through what makes layout work, and what makes it aesthetic. You know an ugly ad when you see it, and after reading this book, you'll not only know WHY it's hideous, but also what they could have done to make it better.
Do you need the Non-Designer's Design Book? Well, if you're a professional designer, you won't. Also, if no other person will ever see your design work, you also won't. But if you're anything less than a professional (or even a professional with some level of curiosity), and you're making things that the public will see, it would benefit you greatly to invest in this book (and for heaven's sake, stop using Comic Sans!). show less
At least, that's what Williams tells us just about every other page. You'd think it would get annoying, but it doesn't.
That's premise of the Non-Designer's Design Book, which was written to help us every-day average Joes not make ridiculous layouts that will be so horribly ugly that they will blind passing children and puppies, or something.
I found this book to be a great help, explaining many things I didn't even learn when I was editing (and winning state-wide awards for show more editing, writing and laying out) a newspaper. Just don't tell anybody, okay?
This book, complimenting Williams' "The (computer system you're using) is Not a Typewriter" books, takes your through what makes layout work, and what makes it aesthetic. You know an ugly ad when you see it, and after reading this book, you'll not only know WHY it's hideous, but also what they could have done to make it better.
Do you need the Non-Designer's Design Book? Well, if you're a professional designer, you won't. Also, if no other person will ever see your design work, you also won't. But if you're anything less than a professional (or even a professional with some level of curiosity), and you're making things that the public will see, it would benefit you greatly to invest in this book (and for heaven's sake, stop using Comic Sans!). show less
This was a very quick read that basically confirmed that common sense applies to visual design: organize your information, line stuff up, repeat some elements and make others different. It's nice to have a framework for this "common sense" stuff, though, and it has helped me think more clearly about why something works or doesn't work.
I really like that it looks super dated. All her finished designs look kind of goofy but I think it actually reinforces the focus on underlying principles - show more you can tell that if the font faces and art styles were swapped around things would look just fine in a modern setting. show less
I really like that it looks super dated. All her finished designs look kind of goofy but I think it actually reinforces the focus on underlying principles - show more you can tell that if the font faces and art styles were swapped around things would look just fine in a modern setting. show less
A delightful book full of concrete, actionable advice that is perfect for amateurs that want to improve their design skills. This book won't make you a professional designer, but it gives you a vocabulary for thinking about fundamental design principles, including colors, fonts, alignment, repetition, contrast, and proximity. The book includes many examples that show how you can use each of these principles to improve a design step by step. By the time you're done, you've trained your eye a show more bit, and won't be able to see designs the same way. In fact, within 10 minutes of reading, I was going back to some of my designs and making small improvements.
The only downside is that the book is stronger in some areas than others. For example, the discussion of alignment and grouping is very well done, and has tons of examples to make the ideas stick. However, while the discussion of color theory is very clear, there aren't nearly as many examples, and it's not nearly as obvious how to use the information.
Overall, it's a very quick read that can really help the typical person.
Some good quotes from the book:
Lack of alignment is probably the biggest cause of unappealing documents. Our eyes like to see order; it creates a calm, secure feeling in its clarity. Plus it helps to communicate the information.
Nothing should be placed on the page arbitrarily. Every element should have some visual connection with another element on the page.
Avoid using more than one text alignment on the page (that is, don’t center some text and right-align other text). And please try very hard to break away from a centered alignment unless you are consciously trying to create a more formal, sedate presentation. Choose a centered alignment consciously, not by default.
The most practical thing to remember is that cool colors recede into the background, and warm colors come forward.
One of the most important features of an identity package or branding follows the Principle of Repetition: there must be some identifying image or style that carries throughout every piece.
Typography endows human language with visual form.
A design is in conflict when you set two or more typefaces on the same page that are similar—not really different but not really the same. I have seen countless students trying to match a typeface with one on the page, looking for a face that “looks similar.” Wrong. When you put two faces together that look too much alike without really being so, most of the time it looks like a mistake.
If you have trouble seeing what is wrong with a combination of typefaces, don’t look for what is different between the faces—look for what is similar. It is the similarities that are causing the problem.
The major rule to follow when contrasting type is this: Don’t be a wimp!
Start with the focal point. Decide what it is you want readers to see first. show less
The only downside is that the book is stronger in some areas than others. For example, the discussion of alignment and grouping is very well done, and has tons of examples to make the ideas stick. However, while the discussion of color theory is very clear, there aren't nearly as many examples, and it's not nearly as obvious how to use the information.
Overall, it's a very quick read that can really help the typical person.
Some good quotes from the book:
Lack of alignment is probably the biggest cause of unappealing documents. Our eyes like to see order; it creates a calm, secure feeling in its clarity. Plus it helps to communicate the information.
Nothing should be placed on the page arbitrarily. Every element should have some visual connection with another element on the page.
Avoid using more than one text alignment on the page (that is, don’t center some text and right-align other text). And please try very hard to break away from a centered alignment unless you are consciously trying to create a more formal, sedate presentation. Choose a centered alignment consciously, not by default.
The most practical thing to remember is that cool colors recede into the background, and warm colors come forward.
One of the most important features of an identity package or branding follows the Principle of Repetition: there must be some identifying image or style that carries throughout every piece.
Typography endows human language with visual form.
A design is in conflict when you set two or more typefaces on the same page that are similar—not really different but not really the same. I have seen countless students trying to match a typeface with one on the page, looking for a face that “looks similar.” Wrong. When you put two faces together that look too much alike without really being so, most of the time it looks like a mistake.
If you have trouble seeing what is wrong with a combination of typefaces, don’t look for what is different between the faces—look for what is similar. It is the similarities that are causing the problem.
The major rule to follow when contrasting type is this: Don’t be a wimp!
Start with the focal point. Decide what it is you want readers to see first. show less
Lists
Awards
You May Also Like
Associated Authors
Statistics
- Works
- 50
- Also by
- 1
- Members
- 4,423
- Popularity
- #5,663
- Rating
- 3.8
- Reviews
- 57
- ISBNs
- 214
- Languages
- 11
- Favorited
- 6















