Keith Giffen (1952–2023)
Author of 52, Vol. 1
About the Author
Image credit: http://www.comicvine.com/keith-giffen/26-6536/
Series
Works by Keith Giffen
Legion of Super-Heroes: The Great Darkness Saga: The Deluxe Edition (2010) — Illustrator — 128 copies, 2 reviews
Blue Beetle Vol. 1: The More Things Change (Rebirth) (Blue Beetle: DC Universe Rebirth) (2017) 40 copies, 5 reviews
Legion of Super-Heroes [1984] #10 6 copies
Legion of Super-Heroes [1984] #35 5 copies
Annihilation #5 (of 6) 4 copies
Legion of Super-Heroes [1984] #41 4 copies
Legion of Super-Heroes [1984] #6 4 copies
Legion of Super-Heroes [1984] #16 4 copies
Justice League 3000 (2013- ) #3 3 copies
Legion of Super-Heroes [1984] #5 3 copies
Legion of Super-Heroes [1984] #39 3 copies
Legion of Super-Heroes [1984] #55 3 copies
Drax the Destroyer #3 3 copies
Legion of Super-Heroes [1984] #36 3 copies
Legion of Super-Heroes [1984] #31 3 copies
Drax the Destroyer #2 3 copies
Legion of Super-Heroes [1984] #58 3 copies
Grandes Autores de la Liga de la Justicia: Keith Giffen, J.M. DeMatteis y Kevin Maguire. JLI (2017) 3 copies
Legion of Super-Heroes [1984] #33 3 copies
Drax the Destroyer #4 3 copies
Justice League America #58 3 copies
Justice League 3000 (2013- ) #8 3 copies
Legion of Super-Heroes [1984] #12 3 copies
Justice League America #33 3 copies
Ragman (1991) #2 3 copies
Legion of Super-Heroes [1984] #25 3 copies
Legion of Super-Heroes [1984] #29 3 copies
Legion of Super-Heroes [1984] #28 3 copies
Legion of Super-Heroes [1984] #30 3 copies
Legion of Super-Heroes [1984] #18 3 copies
Legion of Super-Heroes [1984] #19 3 copies
Larfleeze #6 2 copies
Legion of Super-Heroes [1984] #2 2 copies
Larfleeze #4 2 copies
Legend of Supreme Complete 2 copies
Legion of Super-Heroes [1984] #34 2 copies
O Evangelho Segundo Lobo 2 copies
Larfleeze #2 2 copies
Legion of Super-Heroes [1984] #11 2 copies
Legion of Super-Heroes [1984] #32 2 copies
Justice League America #35 2 copies
Justice League America #52 2 copies
Reign of the Zodiac (2003) Issue #2 2 copies
Booster Gold (2007-2011) #20 2 copies
Dark Horse heroes: Revelations 2 copies
Justice League America #59 2 copies
Justice League America #56 2 copies
Justice League America #54 The Boot! 2 copies
Justice League America #53 2 copies
Legion of Super-Heroes [1984] #59 2 copies
Legion of Super-Heroes [1984] #7 2 copies
Legion of Super-Heroes [1984] #8 2 copies
Legion of Super-Heroes [1984] #9 2 copies
Legion of Super-Heroes [1984] #56 2 copies
Legion of Super-Heroes [1984] #57 2 copies
Legion of Super-Heroes [1984] #52 2 copies
Ambush Bug 2 copies
Legion of Super-Heroes [1984] #53 2 copies
Legion of Super-Heroes [1984] #54 2 copies
Justice League 3000 (2013- ) #12 2 copies
Justice League 3000 (2013- ) #6 2 copies
Justice League 3000 (2013- ) #5 2 copies
Justice League 3000 (2013- ) #13 2 copies
Justice League 3000 (2013- ) #14 2 copies
Justice League 3000 (2013- ) #4 2 copies
Justice League 3000 (2013- ) #10 2 copies
Justice League 3000 (2013- ) #7 2 copies
Justice League 3000 (2013- ) #9 2 copies
Justice League 3000 (2013- ) #2 2 copies
Legion of Super-Heroes [1984] #3 2 copies
Prólogo 1 copy
L.E.G.I.O.N. '90 11 1 copy
L.E.G.I.O.N. '89 #8 1 copy
L.E.G.I.O.N. '89 7 1 copy
L.E.G.I.O.N. '89 6 1 copy
Syn No. 1 1 copy
Grunts: War Stories 1 copy
Anihilarea 1 copy
The Heckler # 1 1 copy
Trencher #02: Reincarnation 1 copy
Manhunter 1 copy
Amethyst 1 copy
Trencher #04: Elvis Lives 1 copy
Ambush Bug #3, Aug. 1985 1 copy
Larfleeze 1 copy
Threshold (2013) #8 1 copy
Agents of law # 6 1 copy
Agents of law # 5 1 copy
Agents of law # 4 1 copy
Ambush Bug: Year None #2 1 copy
Dominion #1 1 copy
Dust 1 copy
Defenders: Indefensible #5 1 copy
Defenders: Indefensible #4 1 copy
Defenders: Indefensible #3 1 copy
Defenders: Indefensible #2 1 copy
Defenders: Indefensible #1 1 copy
Threshold (2013) #7 1 copy
Threshold (2013) #6 1 copy
Threshold (2013) #5 1 copy
Threshold (2013) #4 1 copy
Threshold (2013) #3 1 copy
Threshold (2013) #2 1 copy
Gerechtigkeitsliga 4 1 copy
Gerechtigkeitsliga 2 1 copy
La balade de Lobo 1 copy
Larfleeze #11 1 copy
Larfleeze #10 1 copy
Larfleeze #8 1 copy
Doom Patrol (2009-2011) #5 1 copy
Lavkraft 1 copy
L.E.G.I.O.N. '89 #s 1-10 1 copy
Reign of the Zodiac #s 1-3 1 copy
Manga Punx Special 1 copy
Punx #s 1-3 1 copy
Lobo: El último Czarniano 1 copy
Mars Attacks Image #1 1 copy
Images of Shadowhawk #1-3 1 copy
New 52 Futures End #27 1 copy
The Heckler #s 1-6 of 6 1 copy
Dominion #s 1-2 1 copy
New 52 Futures End #29 1 copy
Ghosts #2 1 copy
Midnighter #20 1 copy
Division 13 1 copy
Video Jack #6 1 copy
Associated Works
9-11: The World's Finest Comic Book Writers & Artists Tell Stories to Remember (2002) — Author — 256 copies, 1 review
Strip AIDS U.S.A.: A Collection of Cartoon Art to Benefit People With AIDS (1988) — Contributor — 65 copies
Legion of Super-Heroes: 1050 Years of the Future (2008) — Penciller/Co-Plotter — 37 copies, 1 review
Superman in Action Comics: Volume 2, Featuring the Complete Covers of the Second 25 Years (Tiny Folios) (1994) — Illustrator — 21 copies
L.E.G.I.O.N. (1989) #10 — Other, some editions — 2 copies
DC Sampler (1983—1984) #2 — Illustrator — 2 copies
L.E.G.I.O.N. (1989) #04 — Other, some editions — 1 copy
Tagged
Common Knowledge
- Legal name
- Giffen, Keith Ian
- Other names
- Giffen, Kate (pseudonym)
- Birthdate
- 1952-11-30
- Date of death
- 2023-10-10
- Gender
- male
- Occupations
- writer
penciller
comic book artist - Organizations
- Marvel Comics (1970s)
DC Comics (1980s-1990s) - Awards and honors
- Inkpot Award (1991)
- Cause of death
- stroke
- Nationality
- USA
- Birthplace
- Queens, New York, New York, USA
- Place of death
- Tampa, Florida, USA (ref. Wikipedia)
Virginia Beach, Virginia, USA (at home|ref. Guardian) - Associated Place (for map)
- USA
Members
Reviews
I typically approach any Lovecraft-related graphic novels with a healthy dose of trepidation. Often, the art simply does not live up to Lovecraft's terror, and ends up looking bland, childish, and cartoonish.
And, equally often, the writer either sticks slavishly to Lovecraft's original words, or veers so wildly that it doesn't even resemble a Lovecraft story anymore.
So, there's a fine line to be tread, hewing close enough to keep the spirit of Lovecraft, while also making it interesting show more enough for a more modern audience.
I will say, of the hundreds of Lovecraft graphic novels I've read, this one, hands down, is the best. The art moves with the horror, yet strikes a perfect tone each time. And the writing? I'm surprised, as I'm not a big fan of Keith Giffen's writing overall, but here, he does a great job. Yes, he takes some liberties, seemingly making Howard Lovecraft a lot less awkward than is typically portrayed, but overall, just a great story.
I loved this. show less
And, equally often, the writer either sticks slavishly to Lovecraft's original words, or veers so wildly that it doesn't even resemble a Lovecraft story anymore.
So, there's a fine line to be tread, hewing close enough to keep the spirit of Lovecraft, while also making it interesting show more enough for a more modern audience.
I will say, of the hundreds of Lovecraft graphic novels I've read, this one, hands down, is the best. The art moves with the horror, yet strikes a perfect tone each time. And the writing? I'm surprised, as I'm not a big fan of Keith Giffen's writing overall, but here, he does a great job. Yes, he takes some liberties, seemingly making Howard Lovecraft a lot less awkward than is typically portrayed, but overall, just a great story.
I loved this. show less
Access a version of the below that includes illustrations on my blog in three parts here, here, and here.
I wouldn't have gotten into Justice League Europe if Bob Greenberger hadn't lost his job.
Back in the mid-2000s, I was in college and just getting into comic books; my main entry point was Star Trek and Star Wars, seeking stories I'd read about, but were not contained in the novels I'd been reading since childhood. At that time, Bob got fired from DC Comics and needed to raise money, fast, show more so he auctioned off his comics collection. I bid on a lot of stuff, mostly Star Trek (this is where my runs on Starfleet Academy and Early Voyages come from), but other stuff I'd heard of, too, like Green Lantern/Green Arrow (the 1980s prestige format reprints). In particular, there were two series I picked up just because the basic premises tickled my fancy: Alpha Flight and Justice League Europe. Canada's premiere superhero team! The Justice League... but in Europe! Something about the very American concept of superheroes being transposed into other countries very much amused and intrigued me.
I can't claim to be a big Alpha Flight fan, but I fell in love with Justice League Europe. Character-driven and funny, it's everything I want from an ongoing narrative, and it's thanks to JLE that Elongated Man is my favorite DC superhero.
I hadn't known when buying it that JLE was a spin-off of Justice League International, or that it was intertwined with Justice League America, but I soon figured that out when I got to crossover events like The Teasdale Imperative and Breakdowns, which were largely incomprehensible because I was only getting half the story; even outside of that, this series clearly continued character threads begun in the earlier series. Additionally, JLE continued beyond what I had, just under another title: issues #51-68 were retitled Justice League International.
So I've long intended to read the whole of the JLI era, with both series intertwined and all the various side stories and spin-offs. Well, it finally made it to the top of my reading list, so it's time to dive in.
Justice League vol. 1 #1-4, Justice League Annual vol. 1 #1, Justice League vol. 1 #5-6, and Justice League International vol. 1 #7
Like many ongoing titles, Justice League takes a bit to find its footing. I'm not saying it's bad—I'm just saying it's not what it would later become. The first four issues especially are pretty serious in terms of plot, with terrorists attacking the UN, looming nuclear meltdowns in Soviet Russia, people escaping dead worlds, and a fairly desperate fight between Booster Gold and the Royal Flush Gang. The comedy, such as it is, mostly comes from two things.
First, Keith Giffen's breakdowns, J. M. DeMatteis's scripts, and Kevin Maguire's pencils lean into the character interplay and highlight the differences between these various characters. To me, this is always the pleasure of a team book: the premises of, say, Batman and Booster Gold, make for fairly different approaches to superheroics, and it's just fun to have them butt up against each other here. In particular, Batman kind of becomes the cranky straight man to the other characters, as one of the only experienced JL members, and certainly the most serious... though not averse to cracking a joke on occasion. The other character who really stands out here is Guy Gardner, who's full-on in his boorish asshole characterization here. Captain Marvel is in his "holey moley" mode, which is fun too.
Second, as much as they put people in danger, there is a slight hint of comedy to the machinations of the League's mysterious benefactor, Maxwell Lord. Obviously being toyed with by forces beyond your comprehension can be frightening, but it can also be the set-up for some good jokes. So, the the first four issues are decent enough. The visual storytelling is top-notch, as it always is when Giffen is doing breakdowns or layouts.
These are followed by Justice League Annual #1, which I thought was okay but a bit long-winded. Some of Ted "Blue Beetle" Kord's employees are infected by a mind-controlling virus, which spreads around the world; it's not really interesting enough to see a bunch of mind-controlled superheroes to justify the double-length story. And, unfortunately, the next story (the "Gray Man" one from JL #5-6) is also about mind-controlled superheroes. This is probably the weakest story in the whole book; I found the conflict about an ancient servant of the Lords of Order who rises up to bedevil Doctor Fate kind of long-winded and hard to care about. That said, JL #5 is the issue with the infamous "one punch" moment where Batman lays out Guy once and for all.
After this, the book was retitled from Justice League to Justice League International with issue #7; as you might imagine from the new title, this is also the story where the JL officially gets UN sanction. The Gray Man plot is wrapped up quickly, and the issue focuses on Lord manipulating the League and the press... but we also get some of the series's initial forays into more overt comedy, with Guy getting the bump on the head that turns him into an obnoxiously pleasant sap. On the other hand, there are nice moments of characterization, too, such as when J'onn "Martian Manhunter" J'onnz reflects on how the League itself is his home on Earth, the one place where he can be himself.
Justice League International vol. 1 #8-12
The rest of the first year of JLI sets up the series's new status quo, involves the characters in the Millennium crossover, and wraps up the subplot about Maxwell Lord manipulating the League while something else manipulates Maxwell Lord. Issue #8, "Moving Day," is comics perfection as far as I'm concerned. No superheroics, just character interplay as the JLI moves into their new UN-provided "embassies" around the world. Lots of great jokes, like Booster trying to hit on women and Mister Miracle not realizing that every superhero headquarters has a roof up to landing a shuttle on it.
"Seeing Red" and "Soul of the Machine" focus on battling the Manhunters; part of the premise of Millennium is that characters from every book would be revealed as evil alien Manhunters, but unfortunately the character picked here is Rocket Red, who literally joined the team one issue earlier, so it's not much of a shock reveal! In "Soul of the Machine," the League is suddenly in space (I did read Millennium, but over a decade ago, so my memory is foggy); I was surprised to actually enjoy the appearance of Gnort, the nepo baby Green Lantern. In the past, I have found the a little bit of the character to be far too much, but I guess it shouldn't be much of a surprise that Giffen, DeMatteis, and Maguire would handle him better than their many imitators.
To be honest, I found a lot of the reveals about Maxwell Lord pretty confusing, but I did kind of feel like the creative team was trying to wrap up this plot sooner rather than later so it wouldn't drag on too long.
There are also some backup stories here; in particular, we see the UN shutting down the Global Guardians, which had been their sanctioned superhero team before the JLI (as established in Infinity, Inc.)... but which never had America or Russia as participants. These stories are okay on their own but will end up having several different ramifications for the main series.
Justice League International vol. 1 #13, Suicide Squad vol. 1 #13, and Justice League International vol. 1 #14-15
The first story of JLI's second year is a crossover with Suicide Squad: the Suicide Squad decides to free one of their members from a Russian prison; in order to prevent an international incident, the JLI is sent in to stop them. I enjoyed it even if I am very unfamiliar with Suicide Squad. Apparently Captain Atom is dating one of its members; the gag about how they pretended to fight but were actually tickling each other was a good one. The best part, though, was when J'onn J'onzz runs into one of his old Justice League Detroit teammates, Vixen, now a Suicide Squad member. Vixen says he must have seen her and her version of the league as a joke, but he confesses how important they were to him. It's a great moment.
Weirdly, the story ends with Batman declaring his frustrations with the JLI, calling everyone a moron, and quitting. It doesn't feel quite in character... but also in later stories, he's still a member!
After this, we have the first two parts of an eight-part story about the alien Cluster coming to Earth to trade... or compel it to trade by blowing it up. While there has been lots of character-interaction comedy so far, Lord Manga Khan and his sidekick robot, L-RON, are the first overtly comic villain characters we've seen, with lots of goofy back-and-forth and even some metatextual jokes. ("Please, L-RON--you sound like a contrived plot summary." "Sorry, m'lord.") I enjoy their interplay a lot.
In addition, Gnort returns (so far so good but I'm worried there will be a point I max out on Gnort comedy), and the Green Flame and Icemaiden, formerly of the Global Guardians (who appeared in some backups earlier in the series), finagle their way into joining the shorthanded JLI.
Justice League International Annual vol. 1 #2 and Justice League International vol. 1 #16-18
Justice League Annual #2 takes place in a nonexistent gap because Fire and Ice are on the team and Colonel Harjavti still rules Bialya, but Mister Miracle, Martian Manhunter, and Big Barda are not in space. The omnibus places it before issue #14, but I think it reads better after #15 since otherwise the presence of the Green Flame and Icemaiden is completely random even if there's not an actual gap for it to fit in.
Anyway, this is a goofy story about the Joker teaming up with Colonel Harjavti while Booster and Beetle try to make extra money by doing repossessions, which leads to them running afoul of the criminal gang the Thousand; meanwhile, Big Barda and Mister Miracle are preparing to host a barbecue... and while Scott Free can rewire a mother box, a gas grill may prove beyond his ken. I enjoyed this a lot, particularly all the Booster/Beetle stuff and the Scott/Barda stuff. Mister Miracle has been part of JLI from the beginning, but I'm happy to see the increased inclusion of Big Barda, who is also a great character.
After this, we get the next three parts of the Cluster storyline, though it also incorporates a story about Colonel Harjavti and Bialya. It reads a little weirdly to have the JLI infiltrating Bialya again if you've read JLA: Incarnations, but there's nothing that says they haven't done this before. This one, again, has some fun stuff, with Batman pretending to be Bruce Wayne (!), Booster and Beetle being Wayne's hired help, and the Green Flame getting into a number of improbable escapades. It all ends, though, in the death of Colonel Harjavti, replaced by his consort "Queen Bee" as ruler of Bialya... as well as the reveal of Bialya's own super team, made up of the alien superheroes from JL #2-3 and rejects from the Global Guardians.
Meanwhile in space, Martian Manhunter and Big Barda do their best to liberate Scott; Lord Manga Khan hires Lobo to take them down. Lobo is a character who is often misused... but here he's in the hands of cocreator Keith Giffen and thus on great form, particularly in the sequence where he's accidentally sent to JLI embassy on Earth.
There's also a backup story here called "Raising the Roof"; Scott and Barda's home is accidentally blown up, so they move into the JLI embassy. Barda does housework to earn her keep but is terrible at it, so the other JLI members decide to rebuild their home to get her out... only they do a bad job of it. I have no idea where this story might fit chronologically, if at all, but I enjoyed it. Will Scott and Barda still live in the embassy in future stories? I guess I will see when we finally get there.
Justice League International vol. 1 #19-21
These finally bring an end to the ongoing Cluster storyline, with Manga Khan trying to sell Scott Free to Darkseid on Apokolips, while Barda summons the whole JLI to help her battle. Lots of great stuff in this one... particularly Darkseid being above it all! Barda is awesome. Also, Guy Gardner turns into an asshole again and throws down with Lobo.
Also during this stretch of issues, the original Hawkman and Hawkgirl briefly (re)join the League. Hawkman is depicted as an obnoxious old fogey who doesn't like how thew League has become more irreverent. At one point, he complains about how their cursing shows a lack of decorum, which causes Beetle to tease him by calling him a Republican. Funny to think that thirty-five years ago it was the Republicans who were the party of public decorum!
Justice League International vol. 1 #22-25, Justice League Europe #1-3, Justice League America #26-30, Justice League Europe #4-6, and Justice League International Annual vol. 1 #3
Here, we hit the era where Justice League International was doing so well that it was split into two titles. In JLI #24, Max and Oberon decide to add more members to the group, but also to move half of them to the JLI's Paris embassy. Existing JLI members Captain Atom and Rocket Red are put on the new Paris team, joined by new members such as Metamorpho the Element Man, the Elongated Man, Animal Man, Power Girl, and the Flash. Thus, with issue #26, Justice League International is retitled Justice League America, in time for the debut of Justice League Europe. Like JLA, JLE has plot and breakdown by Keith Giffen with scripts by J. M. DeMatteis; Bart Sears pencils with Pablo Marcos on inks.
As I said above, I read JLE back when I was in college, but at the time I had not read any other JLI titles. So I got a big glow of nostalgia returning to these characters after twenty years... but also now bits of it make a lot more sense to me, like who "Queen Bee" is and why Jack O'Lantern is so mad at the JLE!
I did tweak the reading order in this part; the omnibus places JLE #1-6 almost at the very end, after JLA #30, but I recommend reading JLE #1-3 after JLI #25, since JLE #1-3 and JLA #26-29 occur simultaneously.
The first two issues are are tie-ins to Invasion!, where an alliance of aliens invades the Earth. Most of the JLI is summoned to help Wonder Woman on an island in the South Pacific, while Booster Gold and Oberon mind the shop back at the New York embassy. The highlight of the first issue is definitely its opening pages, where the aliens send in an miniaturized strike force that immediately knocks out Booster, meaning Oberon must save the day. The second issue is set after the invasion, when the JLI comes up against the group of largely incompetent criminals who have branded themselves the Injustice League. My favorite is their leader, Major Disaster, who goes on about how failing political science caused him to miss his destiny... becoming a borough president in New York!
After this, we get issue #24, which is an oversized issue that contains three stories, and the key one that splits the team into three groups. The first two stories are fun, particularly the second, a Maxwell Lord one where he gets taken hostage, but by the end, the hostage-takers are working for him, and they've paid Booster and Beetle enough to install a nice big tv in the JLI headquarters, but the third is a hoot. In this one, a bunch of prospective heroes are invited to a soiree at the JLI embassy... at the exact same time the miniaturized strike force Oberon imprisoned in some roach motels returns to normal size. Too many heroes all in a big group try to take them down, just getting in each others' ways.
Last in this sequence is a Beetle and Booster–focused issue, where they once again undertake their repossession business (see Justice League International Annual #2). It has lots of good jokes... and then gets surprisingly serious. Well done stuff.
As alluded to above, I had a warm glow of nostalgia reading the JLE issues, especially #1, which mostly focuses on the character interactions on moving day. I love these characters, and I love the way they play off each other; obviously Kevin Maguire is a great artist, but Bart Sears and Pablo Marcos are also great in their own way, a bit cartoonier, but strongly expressive. The actual story here is fine, but what makes it all work are the character moments, particularly those revolving around Ralph and Sue Dibny. So many good jokes! You can feel the writers finding their way into what works for some of these characters (e.g., Metamorpho, Power Girl), but the Elongated Man and his wife click right from the off, and Rocket Red is starting to come into his own.
The work of genius here, though, is of course the issue where both the JLE and the Injustice League end up enrolled in the night school French class and cause a diplomatic incident.
In the stretch of JLA issues collected here, the Blue-Beetle-attacks-Max-Lord subplot is surprisingly dark for this series often painted as a "sitcom," but I particularly enjoyed the story about a teenage street punk getting hold of Big Barda's mega rod... and being seduced by the call of Apokolips. Again, it's pretty dark, showing a side of Barda that's easy to miss—every time she goes into battle, she's resisting the power of this horrific weapon. Also we get a couple appearances of the Helen Bertinelli Huntress, before her retooling as a Gotham scion, when she battled gangsters on the streets of New York. I liked that series, and so was glad to see her here. We also get Ice's attempt to find the nice side of Guy by going on a date with him... which ends in dismal failure. (My favorite part of this was the crook who got out of the supervillain game, but then thinks Guy is after him when it's actually a total coincidence.)
Lastly, we get JLI Annual #3, which has two stories. One is focused on the Martian Manhunter and his trauma, but I felt like this didn't quite come off even if I liked the idea. The other is good fun, though; the JLI tours their embassies around the world, while Martian Manhunter tries to catch up to them with a delegation from a tropical island. Hilarity ensues, of course, but I particularly enjoyed the jokes about how all the tropical islanders had gone to the U.S. for college. show less
I wouldn't have gotten into Justice League Europe if Bob Greenberger hadn't lost his job.
Back in the mid-2000s, I was in college and just getting into comic books; my main entry point was Star Trek and Star Wars, seeking stories I'd read about, but were not contained in the novels I'd been reading since childhood. At that time, Bob got fired from DC Comics and needed to raise money, fast, show more so he auctioned off his comics collection. I bid on a lot of stuff, mostly Star Trek (this is where my runs on Starfleet Academy and Early Voyages come from), but other stuff I'd heard of, too, like Green Lantern/Green Arrow (the 1980s prestige format reprints). In particular, there were two series I picked up just because the basic premises tickled my fancy: Alpha Flight and Justice League Europe. Canada's premiere superhero team! The Justice League... but in Europe! Something about the very American concept of superheroes being transposed into other countries very much amused and intrigued me.
I can't claim to be a big Alpha Flight fan, but I fell in love with Justice League Europe. Character-driven and funny, it's everything I want from an ongoing narrative, and it's thanks to JLE that Elongated Man is my favorite DC superhero.
I hadn't known when buying it that JLE was a spin-off of Justice League International, or that it was intertwined with Justice League America, but I soon figured that out when I got to crossover events like The Teasdale Imperative and Breakdowns, which were largely incomprehensible because I was only getting half the story; even outside of that, this series clearly continued character threads begun in the earlier series. Additionally, JLE continued beyond what I had, just under another title: issues #51-68 were retitled Justice League International.
So I've long intended to read the whole of the JLI era, with both series intertwined and all the various side stories and spin-offs. Well, it finally made it to the top of my reading list, so it's time to dive in.
Justice League vol. 1 #1-4, Justice League Annual vol. 1 #1, Justice League vol. 1 #5-6, and Justice League International vol. 1 #7
Like many ongoing titles, Justice League takes a bit to find its footing. I'm not saying it's bad—I'm just saying it's not what it would later become. The first four issues especially are pretty serious in terms of plot, with terrorists attacking the UN, looming nuclear meltdowns in Soviet Russia, people escaping dead worlds, and a fairly desperate fight between Booster Gold and the Royal Flush Gang. The comedy, such as it is, mostly comes from two things.
First, Keith Giffen's breakdowns, J. M. DeMatteis's scripts, and Kevin Maguire's pencils lean into the character interplay and highlight the differences between these various characters. To me, this is always the pleasure of a team book: the premises of, say, Batman and Booster Gold, make for fairly different approaches to superheroics, and it's just fun to have them butt up against each other here. In particular, Batman kind of becomes the cranky straight man to the other characters, as one of the only experienced JL members, and certainly the most serious... though not averse to cracking a joke on occasion. The other character who really stands out here is Guy Gardner, who's full-on in his boorish asshole characterization here. Captain Marvel is in his "holey moley" mode, which is fun too.
Second, as much as they put people in danger, there is a slight hint of comedy to the machinations of the League's mysterious benefactor, Maxwell Lord. Obviously being toyed with by forces beyond your comprehension can be frightening, but it can also be the set-up for some good jokes. So, the the first four issues are decent enough. The visual storytelling is top-notch, as it always is when Giffen is doing breakdowns or layouts.
These are followed by Justice League Annual #1, which I thought was okay but a bit long-winded. Some of Ted "Blue Beetle" Kord's employees are infected by a mind-controlling virus, which spreads around the world; it's not really interesting enough to see a bunch of mind-controlled superheroes to justify the double-length story. And, unfortunately, the next story (the "Gray Man" one from JL #5-6) is also about mind-controlled superheroes. This is probably the weakest story in the whole book; I found the conflict about an ancient servant of the Lords of Order who rises up to bedevil Doctor Fate kind of long-winded and hard to care about. That said, JL #5 is the issue with the infamous "one punch" moment where Batman lays out Guy once and for all.
After this, the book was retitled from Justice League to Justice League International with issue #7; as you might imagine from the new title, this is also the story where the JL officially gets UN sanction. The Gray Man plot is wrapped up quickly, and the issue focuses on Lord manipulating the League and the press... but we also get some of the series's initial forays into more overt comedy, with Guy getting the bump on the head that turns him into an obnoxiously pleasant sap. On the other hand, there are nice moments of characterization, too, such as when J'onn "Martian Manhunter" J'onnz reflects on how the League itself is his home on Earth, the one place where he can be himself.
Justice League International vol. 1 #8-12
The rest of the first year of JLI sets up the series's new status quo, involves the characters in the Millennium crossover, and wraps up the subplot about Maxwell Lord manipulating the League while something else manipulates Maxwell Lord. Issue #8, "Moving Day," is comics perfection as far as I'm concerned. No superheroics, just character interplay as the JLI moves into their new UN-provided "embassies" around the world. Lots of great jokes, like Booster trying to hit on women and Mister Miracle not realizing that every superhero headquarters has a roof up to landing a shuttle on it.
"Seeing Red" and "Soul of the Machine" focus on battling the Manhunters; part of the premise of Millennium is that characters from every book would be revealed as evil alien Manhunters, but unfortunately the character picked here is Rocket Red, who literally joined the team one issue earlier, so it's not much of a shock reveal! In "Soul of the Machine," the League is suddenly in space (I did read Millennium, but over a decade ago, so my memory is foggy); I was surprised to actually enjoy the appearance of Gnort, the nepo baby Green Lantern. In the past, I have found the a little bit of the character to be far too much, but I guess it shouldn't be much of a surprise that Giffen, DeMatteis, and Maguire would handle him better than their many imitators.
To be honest, I found a lot of the reveals about Maxwell Lord pretty confusing, but I did kind of feel like the creative team was trying to wrap up this plot sooner rather than later so it wouldn't drag on too long.
There are also some backup stories here; in particular, we see the UN shutting down the Global Guardians, which had been their sanctioned superhero team before the JLI (as established in Infinity, Inc.)... but which never had America or Russia as participants. These stories are okay on their own but will end up having several different ramifications for the main series.
Justice League International vol. 1 #13, Suicide Squad vol. 1 #13, and Justice League International vol. 1 #14-15
The first story of JLI's second year is a crossover with Suicide Squad: the Suicide Squad decides to free one of their members from a Russian prison; in order to prevent an international incident, the JLI is sent in to stop them. I enjoyed it even if I am very unfamiliar with Suicide Squad. Apparently Captain Atom is dating one of its members; the gag about how they pretended to fight but were actually tickling each other was a good one. The best part, though, was when J'onn J'onzz runs into one of his old Justice League Detroit teammates, Vixen, now a Suicide Squad member. Vixen says he must have seen her and her version of the league as a joke, but he confesses how important they were to him. It's a great moment.
Weirdly, the story ends with Batman declaring his frustrations with the JLI, calling everyone a moron, and quitting. It doesn't feel quite in character... but also in later stories, he's still a member!
After this, we have the first two parts of an eight-part story about the alien Cluster coming to Earth to trade... or compel it to trade by blowing it up. While there has been lots of character-interaction comedy so far, Lord Manga Khan and his sidekick robot, L-RON, are the first overtly comic villain characters we've seen, with lots of goofy back-and-forth and even some metatextual jokes. ("Please, L-RON--you sound like a contrived plot summary." "Sorry, m'lord.") I enjoy their interplay a lot.
In addition, Gnort returns (so far so good but I'm worried there will be a point I max out on Gnort comedy), and the Green Flame and Icemaiden, formerly of the Global Guardians (who appeared in some backups earlier in the series), finagle their way into joining the shorthanded JLI.
Justice League International Annual vol. 1 #2 and Justice League International vol. 1 #16-18
Justice League Annual #2 takes place in a nonexistent gap because Fire and Ice are on the team and Colonel Harjavti still rules Bialya, but Mister Miracle, Martian Manhunter, and Big Barda are not in space. The omnibus places it before issue #14, but I think it reads better after #15 since otherwise the presence of the Green Flame and Icemaiden is completely random even if there's not an actual gap for it to fit in.
Anyway, this is a goofy story about the Joker teaming up with Colonel Harjavti while Booster and Beetle try to make extra money by doing repossessions, which leads to them running afoul of the criminal gang the Thousand; meanwhile, Big Barda and Mister Miracle are preparing to host a barbecue... and while Scott Free can rewire a mother box, a gas grill may prove beyond his ken. I enjoyed this a lot, particularly all the Booster/Beetle stuff and the Scott/Barda stuff. Mister Miracle has been part of JLI from the beginning, but I'm happy to see the increased inclusion of Big Barda, who is also a great character.
After this, we get the next three parts of the Cluster storyline, though it also incorporates a story about Colonel Harjavti and Bialya. It reads a little weirdly to have the JLI infiltrating Bialya again if you've read JLA: Incarnations, but there's nothing that says they haven't done this before. This one, again, has some fun stuff, with Batman pretending to be Bruce Wayne (!), Booster and Beetle being Wayne's hired help, and the Green Flame getting into a number of improbable escapades. It all ends, though, in the death of Colonel Harjavti, replaced by his consort "Queen Bee" as ruler of Bialya... as well as the reveal of Bialya's own super team, made up of the alien superheroes from JL #2-3 and rejects from the Global Guardians.
Meanwhile in space, Martian Manhunter and Big Barda do their best to liberate Scott; Lord Manga Khan hires Lobo to take them down. Lobo is a character who is often misused... but here he's in the hands of cocreator Keith Giffen and thus on great form, particularly in the sequence where he's accidentally sent to JLI embassy on Earth.
There's also a backup story here called "Raising the Roof"; Scott and Barda's home is accidentally blown up, so they move into the JLI embassy. Barda does housework to earn her keep but is terrible at it, so the other JLI members decide to rebuild their home to get her out... only they do a bad job of it. I have no idea where this story might fit chronologically, if at all, but I enjoyed it. Will Scott and Barda still live in the embassy in future stories? I guess I will see when we finally get there.
Justice League International vol. 1 #19-21
These finally bring an end to the ongoing Cluster storyline, with Manga Khan trying to sell Scott Free to Darkseid on Apokolips, while Barda summons the whole JLI to help her battle. Lots of great stuff in this one... particularly Darkseid being above it all! Barda is awesome. Also, Guy Gardner turns into an asshole again and throws down with Lobo.
Also during this stretch of issues, the original Hawkman and Hawkgirl briefly (re)join the League. Hawkman is depicted as an obnoxious old fogey who doesn't like how thew League has become more irreverent. At one point, he complains about how their cursing shows a lack of decorum, which causes Beetle to tease him by calling him a Republican. Funny to think that thirty-five years ago it was the Republicans who were the party of public decorum!
Justice League International vol. 1 #22-25, Justice League Europe #1-3, Justice League America #26-30, Justice League Europe #4-6, and Justice League International Annual vol. 1 #3
Here, we hit the era where Justice League International was doing so well that it was split into two titles. In JLI #24, Max and Oberon decide to add more members to the group, but also to move half of them to the JLI's Paris embassy. Existing JLI members Captain Atom and Rocket Red are put on the new Paris team, joined by new members such as Metamorpho the Element Man, the Elongated Man, Animal Man, Power Girl, and the Flash. Thus, with issue #26, Justice League International is retitled Justice League America, in time for the debut of Justice League Europe. Like JLA, JLE has plot and breakdown by Keith Giffen with scripts by J. M. DeMatteis; Bart Sears pencils with Pablo Marcos on inks.
As I said above, I read JLE back when I was in college, but at the time I had not read any other JLI titles. So I got a big glow of nostalgia returning to these characters after twenty years... but also now bits of it make a lot more sense to me, like who "Queen Bee" is and why Jack O'Lantern is so mad at the JLE!
I did tweak the reading order in this part; the omnibus places JLE #1-6 almost at the very end, after JLA #30, but I recommend reading JLE #1-3 after JLI #25, since JLE #1-3 and JLA #26-29 occur simultaneously.
The first two issues are are tie-ins to Invasion!, where an alliance of aliens invades the Earth. Most of the JLI is summoned to help Wonder Woman on an island in the South Pacific, while Booster Gold and Oberon mind the shop back at the New York embassy. The highlight of the first issue is definitely its opening pages, where the aliens send in an miniaturized strike force that immediately knocks out Booster, meaning Oberon must save the day. The second issue is set after the invasion, when the JLI comes up against the group of largely incompetent criminals who have branded themselves the Injustice League. My favorite is their leader, Major Disaster, who goes on about how failing political science caused him to miss his destiny... becoming a borough president in New York!
After this, we get issue #24, which is an oversized issue that contains three stories, and the key one that splits the team into three groups. The first two stories are fun, particularly the second, a Maxwell Lord one where he gets taken hostage, but by the end, the hostage-takers are working for him, and they've paid Booster and Beetle enough to install a nice big tv in the JLI headquarters, but the third is a hoot. In this one, a bunch of prospective heroes are invited to a soiree at the JLI embassy... at the exact same time the miniaturized strike force Oberon imprisoned in some roach motels returns to normal size. Too many heroes all in a big group try to take them down, just getting in each others' ways.
Last in this sequence is a Beetle and Booster–focused issue, where they once again undertake their repossession business (see Justice League International Annual #2). It has lots of good jokes... and then gets surprisingly serious. Well done stuff.
As alluded to above, I had a warm glow of nostalgia reading the JLE issues, especially #1, which mostly focuses on the character interactions on moving day. I love these characters, and I love the way they play off each other; obviously Kevin Maguire is a great artist, but Bart Sears and Pablo Marcos are also great in their own way, a bit cartoonier, but strongly expressive. The actual story here is fine, but what makes it all work are the character moments, particularly those revolving around Ralph and Sue Dibny. So many good jokes! You can feel the writers finding their way into what works for some of these characters (e.g., Metamorpho, Power Girl), but the Elongated Man and his wife click right from the off, and Rocket Red is starting to come into his own.
The work of genius here, though, is of course the issue where both the JLE and the Injustice League end up enrolled in the night school French class and cause a diplomatic incident.
In the stretch of JLA issues collected here, the Blue-Beetle-attacks-Max-Lord subplot is surprisingly dark for this series often painted as a "sitcom," but I particularly enjoyed the story about a teenage street punk getting hold of Big Barda's mega rod... and being seduced by the call of Apokolips. Again, it's pretty dark, showing a side of Barda that's easy to miss—every time she goes into battle, she's resisting the power of this horrific weapon. Also we get a couple appearances of the Helen Bertinelli Huntress, before her retooling as a Gotham scion, when she battled gangsters on the streets of New York. I liked that series, and so was glad to see her here. We also get Ice's attempt to find the nice side of Guy by going on a date with him... which ends in dismal failure. (My favorite part of this was the crook who got out of the supervillain game, but then thinks Guy is after him when it's actually a total coincidence.)
Lastly, we get JLI Annual #3, which has two stories. One is focused on the Martian Manhunter and his trauma, but I felt like this didn't quite come off even if I liked the idea. The other is good fun, though; the JLI tours their embassies around the world, while Martian Manhunter tries to catch up to them with a delegation from a tropical island. Hilarity ensues, of course, but I particularly enjoyed the jokes about how all the tropical islanders had gone to the U.S. for college. show less
Put me in the 5% (of people who gave this 5 stars) because this was awesome! The first half wasn't as exciting as the second, it was more setup and I'm not sure at all why Blue Beetle was included or that "god" guy. But the Star Hawkins/Ilda stuff was amazing, their banter was hilarious and the Larfleeze stuff had me laughing the whole time too. The art totally rocked with random aliens walking around in the background all the time.
The serious stuff was cool too. The "Hunted" plot seemed show more like something you would see as a movie plot, the twist ending was amazing, and I LOVED K-Rot. More please. You can leave out the Lanterns if you want, except Larfleeze show less
The serious stuff was cool too. The "Hunted" plot seemed show more like something you would see as a movie plot, the twist ending was amazing, and I LOVED K-Rot. More please. You can leave out the Lanterns if you want, except Larfleeze show less
I'm always ping-ponging around the Legion timeline, based on what DC has deigned to collect and what I can get hold of. This volume collects the first thirty-nine issues of the so-called "Five Year Later" era (plus assorted annuals and other tie-ins). In terms of publication, it began three months after the previous issue, Legion of Super-Heroes vol. 3 #63, but in terms of story, there was a five-year gap during which the Legion of Super-Heroes had disbanded, Earth had withdrawn from the show more United Planets and become a Dominator puppet state, and many of the Legionnaires had suffered various dark fates. The series was the brainchild of Keith Giffen, who pencilled and plotted the majority of the early issues-- previously a collaborator of Paul Levitz for much of his run, but now the series's lead creative force. New-to-comics writers but longtime Legion fans Tom & Mary Bierbaum dialogued his issues, and wrote many of their own; most issues were inked by Al Gordon, who also contributed to the plotting and wrote several issues as well.
You could write a book on this book (it is over 1,300 pages), but I will try to limit myself by sticking to one paragraph for each of the major storylines. The first, covering issues #1-12, is simply dubbed Five Years Later, and slowly reveals the situation of this new world. On the one hand, it's very confusing: partially this is because a lot has happened in those five years, and partially this is because the latest-published issue of the Legion I've read is from 1984 (in The Curse), so this is ten story years after what I was familiar with, and partially this is because Giffen's layouts are dense and packed and confusing. He uses the nine-panel grid here, with lots of quick cuts and little exposition, leaving the reader to piece togther events themselves. On the other hand, though, it's incredible: more happens in a single issue of this comic than in entire sixty-issue runs of contemporary comics. Giffen has always been an artistic master, but I feel like this is him at his peak: a very distinctive style and a command of characterization mostly unmatched. I didn't entirely understand everything that happened here... but I wanted to, and this is a story that will richly reward rereading, I suspect. There's lot of great character stuff here: for the first time, I care about Cosmic Boy, the rock upon which the Legion stands even when "powerless"; Cham is put into a new role of authority; new character Kono is an utter delight, a "female chauvinist"; Laurel Gand quickly establishes herself as the kind of strong woman who I love. There are time travel shenanigans and attempted genocides... but best of all is Matter-Eater Lad! Oh my god, I don't think I've laughed so much at a comic book in a long time as I did at #11, where he defends Polar Boy in court. In the midst of all this darkness, we have humor: Giffen and the Bierbaums get it. The one thing I didn't like about this storyline is that it almost seemed too easy to actually reunite the Legion: if so many of them were up for it, why did it take so long since the dissolution for this to happen?
The second is even more simply dubbed The Legion of Super-Heroes, and spans #12-25. It covers a couple different crises the Legion handles: Matter-Eater Lad battling Evillo, a Khund invasion, a Dark Circle infiltration, the Moon exploding, and the return of Darkseid. I found these hit or miss. The Matter-Eater Lad issue was great, of course. The Khund story didn't have the weight it should have; the whole thing seemed to happen so suddenly. The aftermath of the Moon exploding was interesting, but the actual way it happened didn't work for me, a crossover with Superman where Superman and the Legion reminisce about the "pocket universe Superboy," a character earlier issues went through some pain to establish had been removed from history! The Quiet Darkness, the Darkseid story, saw inker Al Gordon take over writing duties, and I found it a strong thriller with a neat take on Darkseid.
The third is Terra Mosaic, #26-36, which focuses on Earth finally rebelling against the Dominators, as well as the emergence of "Batch SW6," clones of the Legion from their young, idealistic days. Giffen switches from pencilling to doing layouts, and it's to the book's detriment. It's just not as dense anymore, it's more straightforward comics. Though some good stories are told about the Batch SW6 Legionnaires (I have mixed thoughts about the trans representation in #31, but it's an emotional triumph), they are a huge number of extra characters in a book already straining to use its cast, and most of the "adult" Legion sits around doing nothing for most of this crisis. The at first straightforward retcons start to get more complicated, too, with the introduction of Kid Quantum. But the Sun Boy story is terrific, the fight between Laurel Gand and B.I.O.N. is one of the best fights in comics, and the climax comes together extraordinarily well.
The last doesn't have an overaching title (but you could probably call it The End), and is just #37-39. #37 is a cute side story about Star Boy being a baseball manager, but then in #38 the Earth is destroyed! I'm not sure what I think about this; it feels gratuitous. It's an ambitious issue, covering lots of ground... but that means you feel rather distanced from its momentous events. #39 reads more like the start of something new; I suspect it's here because Giffen pencils some of it and DC wanted to get all of his "Five Years Later" work in this volume, but it reads more like the beginning of the next storyline.
There's also three annuals included. #1 is great, pulling together a history for Ultra Boy and deploying some clever retcons. Weaving Glorith into the events of the two Superboy and the Legion volumes almost makes what Brainiac did there palatable. I never cared much for Ultra Boy before, but this story made me appreciate him a whole lot. #2 does a lot to clarify Valor's history, though it's one of those stories that sounds better in summary than in actuality; I found its events too compressed to have much impact. #3 is half set-up for the Timber Wolf miniseries, but half a "story" where the Legion just chills out. I really enjoyed it: great character writing, lots of good moments. Plus some great Kono jokes!
And then there's Al Gordon's Timber Wolf miniseries. I appreciate that it is here, but it is quite frankly not very good. Timber Wolf is sent to the 1990s, and it's the most mediocre and generic 1990s superhero comic you've ever read. Full of bland, awful characters doing who knows what, and I didn't think it really felt much like Timber Wolf.
Lastly, the volume collects a sequence of Who's Who entries published during its run. These were helpful in orienting me, though it was hard to know when to read them: some contain spoilers for later issues, so beware! I eventually decided I'd just risk it, and usually I alternated between issues and Who's Who issue (so I wouldn't read them all in one go). There's even a series of postcards Giffen illustrated!
Given how much is in here, it feels churlish to complain about what's not, but by a total coincidence, I read Secret Origins #42 right around the same time I started this volume, and it really should have been included: it's by the Bierbaums, giving an origin for Phantom Girl that introduces some threads picked up on in Legion of Super-Heroes Annual #1. When reading that story, I found myself glad I had read the Secret Origins issue. I see from Wikipedia that issues #46, 47, and 49 also featured Legion-related tales, but as I haven't read those, I don't know if they would have made good inclusions here. (Only one is by the Bierbaums.)
This volume cuts off at a pretty logical point, when Keith Giffen left the book, and when the Earth was destroyed. Another big omnibus could collect Legion of Super-Heroes vol. 4 #40-61, the two remaining annuals, the eighteen issues of spin-off Legionnaires, and its one annual, enclosing the entire "Five Years Later" era in two large volumes. DC often starts Legion collections and cuts them off before getting anywhere, but I really really hope they can follow through on this book's "volume 1" and tie up this unique, worthwhile era of comics. I think I only scratched the surface in my reading, and I barely even did that in my write-up. I look forward to revisiting this someday and doing it justice. show less
You could write a book on this book (it is over 1,300 pages), but I will try to limit myself by sticking to one paragraph for each of the major storylines. The first, covering issues #1-12, is simply dubbed Five Years Later, and slowly reveals the situation of this new world. On the one hand, it's very confusing: partially this is because a lot has happened in those five years, and partially this is because the latest-published issue of the Legion I've read is from 1984 (in The Curse), so this is ten story years after what I was familiar with, and partially this is because Giffen's layouts are dense and packed and confusing. He uses the nine-panel grid here, with lots of quick cuts and little exposition, leaving the reader to piece togther events themselves. On the other hand, though, it's incredible: more happens in a single issue of this comic than in entire sixty-issue runs of contemporary comics. Giffen has always been an artistic master, but I feel like this is him at his peak: a very distinctive style and a command of characterization mostly unmatched. I didn't entirely understand everything that happened here... but I wanted to, and this is a story that will richly reward rereading, I suspect. There's lot of great character stuff here: for the first time, I care about Cosmic Boy, the rock upon which the Legion stands even when "powerless"; Cham is put into a new role of authority; new character Kono is an utter delight, a "female chauvinist"; Laurel Gand quickly establishes herself as the kind of strong woman who I love. There are time travel shenanigans and attempted genocides... but best of all is Matter-Eater Lad! Oh my god, I don't think I've laughed so much at a comic book in a long time as I did at #11, where he defends Polar Boy in court. In the midst of all this darkness, we have humor: Giffen and the Bierbaums get it. The one thing I didn't like about this storyline is that it almost seemed too easy to actually reunite the Legion: if so many of them were up for it, why did it take so long since the dissolution for this to happen?
The second is even more simply dubbed The Legion of Super-Heroes, and spans #12-25. It covers a couple different crises the Legion handles: Matter-Eater Lad battling Evillo, a Khund invasion, a Dark Circle infiltration, the Moon exploding, and the return of Darkseid. I found these hit or miss. The Matter-Eater Lad issue was great, of course. The Khund story didn't have the weight it should have; the whole thing seemed to happen so suddenly. The aftermath of the Moon exploding was interesting, but the actual way it happened didn't work for me, a crossover with Superman where Superman and the Legion reminisce about the "pocket universe Superboy," a character earlier issues went through some pain to establish had been removed from history! The Quiet Darkness, the Darkseid story, saw inker Al Gordon take over writing duties, and I found it a strong thriller with a neat take on Darkseid.
The third is Terra Mosaic, #26-36, which focuses on Earth finally rebelling against the Dominators, as well as the emergence of "Batch SW6," clones of the Legion from their young, idealistic days. Giffen switches from pencilling to doing layouts, and it's to the book's detriment. It's just not as dense anymore, it's more straightforward comics. Though some good stories are told about the Batch SW6 Legionnaires (I have mixed thoughts about the trans representation in #31, but it's an emotional triumph), they are a huge number of extra characters in a book already straining to use its cast, and most of the "adult" Legion sits around doing nothing for most of this crisis. The at first straightforward retcons start to get more complicated, too, with the introduction of Kid Quantum. But the Sun Boy story is terrific, the fight between Laurel Gand and B.I.O.N. is one of the best fights in comics, and the climax comes together extraordinarily well.
The last doesn't have an overaching title (but you could probably call it The End), and is just #37-39. #37 is a cute side story about Star Boy being a baseball manager, but then in #38 the Earth is destroyed! I'm not sure what I think about this; it feels gratuitous. It's an ambitious issue, covering lots of ground... but that means you feel rather distanced from its momentous events. #39 reads more like the start of something new; I suspect it's here because Giffen pencils some of it and DC wanted to get all of his "Five Years Later" work in this volume, but it reads more like the beginning of the next storyline.
There's also three annuals included. #1 is great, pulling together a history for Ultra Boy and deploying some clever retcons. Weaving Glorith into the events of the two Superboy and the Legion volumes almost makes what Brainiac did there palatable. I never cared much for Ultra Boy before, but this story made me appreciate him a whole lot. #2 does a lot to clarify Valor's history, though it's one of those stories that sounds better in summary than in actuality; I found its events too compressed to have much impact. #3 is half set-up for the Timber Wolf miniseries, but half a "story" where the Legion just chills out. I really enjoyed it: great character writing, lots of good moments. Plus some great Kono jokes!
And then there's Al Gordon's Timber Wolf miniseries. I appreciate that it is here, but it is quite frankly not very good. Timber Wolf is sent to the 1990s, and it's the most mediocre and generic 1990s superhero comic you've ever read. Full of bland, awful characters doing who knows what, and I didn't think it really felt much like Timber Wolf.
Lastly, the volume collects a sequence of Who's Who entries published during its run. These were helpful in orienting me, though it was hard to know when to read them: some contain spoilers for later issues, so beware! I eventually decided I'd just risk it, and usually I alternated between issues and Who's Who issue (so I wouldn't read them all in one go). There's even a series of postcards Giffen illustrated!
Given how much is in here, it feels churlish to complain about what's not, but by a total coincidence, I read Secret Origins #42 right around the same time I started this volume, and it really should have been included: it's by the Bierbaums, giving an origin for Phantom Girl that introduces some threads picked up on in Legion of Super-Heroes Annual #1. When reading that story, I found myself glad I had read the Secret Origins issue. I see from Wikipedia that issues #46, 47, and 49 also featured Legion-related tales, but as I haven't read those, I don't know if they would have made good inclusions here. (Only one is by the Bierbaums.)
This volume cuts off at a pretty logical point, when Keith Giffen left the book, and when the Earth was destroyed. Another big omnibus could collect Legion of Super-Heroes vol. 4 #40-61, the two remaining annuals, the eighteen issues of spin-off Legionnaires, and its one annual, enclosing the entire "Five Years Later" era in two large volumes. DC often starts Legion collections and cuts them off before getting anywhere, but I really really hope they can follow through on this book's "volume 1" and tie up this unique, worthwhile era of comics. I think I only scratched the surface in my reading, and I barely even did that in my write-up. I look forward to revisiting this someday and doing it justice. show less
Lists
Awards
You May Also Like
Associated Authors
Statistics
- Works
- 714
- Also by
- 46
- Members
- 8,086
- Popularity
- #2,995
- Rating
- 3.6
- Reviews
- 248
- ISBNs
- 340
- Languages
- 12
- Favorited
- 6





















