Scott Kolins
Author of Batman: Time and the Batman
Series
Works by Scott Kolins
Avengers (1997) #72 — Illustrator — 4 copies
Avengers (1997) #73 — Illustrator — 4 copies
Avengers (1997) #74 — Illustrator — 4 copies
Avengers (1997) #75 — Illustrator — 4 copies
She-Hulk [2005] #04 - Back To Bone — Illustrator — 2 copies
Superman/Batman #67 2 copies
Avengers (1997) #84 — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #8 (of 8) — Illustrator — 1 copy
Avengers (1997) #83 — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #7 (of 8) — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #6 (of 8) — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #5 (of 8) — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #2 (of 8) — Illustrator — 1 copy
Avengers: Earth's Mightiest Heroes [2005] #1 (of 8) — Illustrator — 1 copy
Blackest Night: The Flash #3 1 copy
Blackest Night: The Flash #2 1 copy
Blackest Night: The Flash #1 1 copy
The Flash (1987-) #183 1 copy
The Flash (2016-) #55 1 copy
Avengers: Earth's Mightiest Heroes [2005] #4 (of 8) — Illustrator — 1 copy
Associated Works
9-11: The World's Finest Comic Book Writers & Artists Tell Stories to Remember (2002) — Illustrator — 256 copies, 1 review
Avengers (1997) #78 — Cover artist — 3 copies
Future Quest Presents #6 — Cover artist, some editions — 1 copy
Tagged
Common Knowledge
Members
Reviews
Put me in the 5% (of people who gave this 5 stars) because this was awesome! The first half wasn't as exciting as the second, it was more setup and I'm not sure at all why Blue Beetle was included or that "god" guy. But the Star Hawkins/Ilda stuff was amazing, their banter was hilarious and the Larfleeze stuff had me laughing the whole time too. The art totally rocked with random aliens walking around in the background all the time.
The serious stuff was cool too. The "Hunted" plot seemed show more like something you would see as a movie plot, the twist ending was amazing, and I LOVED K-Rot. More please. You can leave out the Lanterns if you want, except Larfleeze show less
The serious stuff was cool too. The "Hunted" plot seemed show more like something you would see as a movie plot, the twist ending was amazing, and I LOVED K-Rot. More please. You can leave out the Lanterns if you want, except Larfleeze show less
Access a version of the below that includes illustrations on my blog.
Threshold was DC's first attempt at a "New 52"-era space-based ongoing comic, and The Hunted is its first and last volume. Threshold is the creation of Keith Giffen, co-creator of two 1980s space-based DC ongoings, The Omega Men and L.E.G.I.O.N. I don't know why it's called Threshold, but The Hunted is like the Hunger Games in space, sort of: it's a reality television series in Lady Styx's domain of Tolerance where show more political undesirables are forcibly enrolled. They have bounties placed on their heads, and are then let loose in Tolerance, and anyone who kills them gets the prize money. Anyone can take a shot, but popular groups of professionals have evolved. The longer you avoid being killed, the higher your bounty goes; L.E.G.I.O.N.'s Stealth appears as a long-time survivor of the games. The main character is Jediah Caul. Caul is a Green Lantern who sells out a trio of other "spectrum warriors" (purple, blue, and yellow) to The Hunted, but when they escape the game, Styx's people replace them with Caul.
Caul's not a very nice guy, and we watch him try to survive as he encounters 21st-century reworkings of a lot of old-school DC space characters, like Space Ranger and Tommy Tomorrow and Captain Carrot and Star Hawkins and the Star Rovers. Plus characters like the Blue Beetle show up, too. This was what made the book difficult for me: there was a lot to keep track of, and given that these characters were mostly created in the 1950s, most of them were generic white dudes. It seemed like there were too many for Keith Giffen to keep track of, too, as ideas and characters would be set up that went nowhere, or popped up sporadically.
I just could never get into the book as much as I would have liked. Too many characters, a premise that came across as both thin and overegged, a main character I never really enaged with, and too much sub-Firefly future slang that reminded me of the kind of thing Kris Straub parodied in Starslip. That's not to say it was bad: I liked Captain K'rot, and the whole Brainiac subplot was kind of interesting, but at times it was a slog that didn't seem to be going anywhere.
That said, there were two things I enjoyed. The first is the Star Hawkins backups, ten-page strips about what Tolerance's worst P.I. and his robot secretary (who has the mind of his ex-wife) are up to while Caul's on the run. They have some legit laugh-out-loud parts.
The other was the last issue, where Giffen provides a meta-commentary on the whole series by cancelling The Hunted. Blue Beetle even shows up to complain he didn't have anything to do with anything, and a spin-off is proposed, disposed of on the second-last page, a new spin-off is proposed and disposed of on the same page!
The sheer brazenness of the last issue made it hugely enjoyable, especially the way Giffen dovetails the last Star Hawkins backup into the main story, but I think if the best part of your comics series is the issue where you complain about being cancelled, you kinda had a problem from the very beginning.
DC Comics Space Heroes: « Previous in sequence | Next in sequence » show less
Threshold was DC's first attempt at a "New 52"-era space-based ongoing comic, and The Hunted is its first and last volume. Threshold is the creation of Keith Giffen, co-creator of two 1980s space-based DC ongoings, The Omega Men and L.E.G.I.O.N. I don't know why it's called Threshold, but The Hunted is like the Hunger Games in space, sort of: it's a reality television series in Lady Styx's domain of Tolerance where show more political undesirables are forcibly enrolled. They have bounties placed on their heads, and are then let loose in Tolerance, and anyone who kills them gets the prize money. Anyone can take a shot, but popular groups of professionals have evolved. The longer you avoid being killed, the higher your bounty goes; L.E.G.I.O.N.'s Stealth appears as a long-time survivor of the games. The main character is Jediah Caul. Caul is a Green Lantern who sells out a trio of other "spectrum warriors" (purple, blue, and yellow) to The Hunted, but when they escape the game, Styx's people replace them with Caul.
Caul's not a very nice guy, and we watch him try to survive as he encounters 21st-century reworkings of a lot of old-school DC space characters, like Space Ranger and Tommy Tomorrow and Captain Carrot and Star Hawkins and the Star Rovers. Plus characters like the Blue Beetle show up, too. This was what made the book difficult for me: there was a lot to keep track of, and given that these characters were mostly created in the 1950s, most of them were generic white dudes. It seemed like there were too many for Keith Giffen to keep track of, too, as ideas and characters would be set up that went nowhere, or popped up sporadically.
I just could never get into the book as much as I would have liked. Too many characters, a premise that came across as both thin and overegged, a main character I never really enaged with, and too much sub-Firefly future slang that reminded me of the kind of thing Kris Straub parodied in Starslip. That's not to say it was bad: I liked Captain K'rot, and the whole Brainiac subplot was kind of interesting, but at times it was a slog that didn't seem to be going anywhere.
That said, there were two things I enjoyed. The first is the Star Hawkins backups, ten-page strips about what Tolerance's worst P.I. and his robot secretary (who has the mind of his ex-wife) are up to while Caul's on the run. They have some legit laugh-out-loud parts.
The other was the last issue, where Giffen provides a meta-commentary on the whole series by cancelling The Hunted. Blue Beetle even shows up to complain he didn't have anything to do with anything, and a spin-off is proposed, disposed of on the second-last page, a new spin-off is proposed and disposed of on the same page!
The sheer brazenness of the last issue made it hugely enjoyable, especially the way Giffen dovetails the last Star Hawkins backup into the main story, but I think if the best part of your comics series is the issue where you complain about being cancelled, you kinda had a problem from the very beginning.
DC Comics Space Heroes: « Previous in sequence | Next in sequence » show less
Access a version of the below that includes illustrations on my blog.
This volume collects the entirety of Stars and S.T.R.I.P.E., a modernized take on the Star-Spangled Kid that began slightly before and ran alongside the Robinson/Goyer/John JSA revival of 1999. Our main character is Courtney Whitmore, a teenager who has recently relocated to Blue Valley, Nebraska because her mother has remarried, to Pat Dugan, who back during World War II was Stripesy, sidekick to the Star-Spangled Kid. She show more ends up becoming the new Star-Spangled Kid, eventually dubbing herself "Stars" and then "Stargirl," while Pat operates as her sidekick in a robotic suit called S.T.R.I.P.E. (As the cover of my edition indicates, it eventually became the basis for the CW tv series Stargirl starring Brec Bassinger.)
As a concept, it's great. Definitely a good storytelling engine: you have high school stuff, secret identity stuff, interpersonal stuff, legacy stuff. Courtney is ultimately the inheritor of the Star-Spangled Kid mantle and the Starman mantle. But I ended up feeling like Geoff Johns might not have been the writer to successfully pull off his own idea. The idea here is that Courtney becomes a superhero to annoy her stepfather, and then sort of grows into it... but I felt like this is an idea that we were told more than we actually saw on the page. The interpersonal dynamics were often crowded out by the superhero plots and the crossover storylines; some of Courtney's development as a hero was seemingly happening over in JSA, not here. I never really got a feel for her and Pat's relationship in a meaningful way.... but of course this is Geoff Johns. Great idea, but hand the execution over to, say, a John Rogers or a G. Willow Wilson, and I think this would have soared.
Still, it's entertaining stuff. Johns picks up on the kind of "legacy" work Roy Thomas was doing in Infinity, Inc., and the result is strong. I liked the story about Courtney interacting with Starman, for example, paralleled with a flashback adventure about how the original Star-Spangled Kid became Skyman, and also tying in how Star-Spangled Kid got the cosmic converter belt way back in the very first story I reviewed for this project, Only Legends Live Forever. I don't know if this kind of storytelling is meaningful to people who haven't been reading JSA comics nonstop for over two years now, but I dug it.
The Teen Titan appearances were fun. The story delving into the post-Crisis version of the JLA/JSA/Seven Soldiers of Victory crossover that brought the Star-Spangled Kid and Stripesy into the present day was fun... almost certainly better than the original story, actually! (Although, since when was the Crimson Avenger's sidekick, Wing, a kid? In the Roy Thomas version, he was the chauffeur!) I liked the occasional conversations between Pat and the original Starman, Ted. The villain being an evil cheerleader was good. The only "legacy" element I disliked was learning that Danette Reilly, Firebrand in All-Star Squadron, was fridged off-panel sometime in the decades since WWII in order to give the Shining Knight some angst. She is too good a character to deserve that, but apparently has made no post-A-SS appearances except in the All-Star Comics 80-Page Giant.
Overall, this is fun, and I look forward to seeing Courtney shine in JSA. But I can't help feel that somewhere in the multiverse there's a version of this comic that rivals G. Willow Wilson's Ms. Marvel!
The Justice Society and Earth-Two: « Previous in sequence | Next in sequence » show less
This volume collects the entirety of Stars and S.T.R.I.P.E., a modernized take on the Star-Spangled Kid that began slightly before and ran alongside the Robinson/Goyer/John JSA revival of 1999. Our main character is Courtney Whitmore, a teenager who has recently relocated to Blue Valley, Nebraska because her mother has remarried, to Pat Dugan, who back during World War II was Stripesy, sidekick to the Star-Spangled Kid. She show more ends up becoming the new Star-Spangled Kid, eventually dubbing herself "Stars" and then "Stargirl," while Pat operates as her sidekick in a robotic suit called S.T.R.I.P.E. (As the cover of my edition indicates, it eventually became the basis for the CW tv series Stargirl starring Brec Bassinger.)
As a concept, it's great. Definitely a good storytelling engine: you have high school stuff, secret identity stuff, interpersonal stuff, legacy stuff. Courtney is ultimately the inheritor of the Star-Spangled Kid mantle and the Starman mantle. But I ended up feeling like Geoff Johns might not have been the writer to successfully pull off his own idea. The idea here is that Courtney becomes a superhero to annoy her stepfather, and then sort of grows into it... but I felt like this is an idea that we were told more than we actually saw on the page. The interpersonal dynamics were often crowded out by the superhero plots and the crossover storylines; some of Courtney's development as a hero was seemingly happening over in JSA, not here. I never really got a feel for her and Pat's relationship in a meaningful way.... but of course this is Geoff Johns. Great idea, but hand the execution over to, say, a John Rogers or a G. Willow Wilson, and I think this would have soared.
Still, it's entertaining stuff. Johns picks up on the kind of "legacy" work Roy Thomas was doing in Infinity, Inc., and the result is strong. I liked the story about Courtney interacting with Starman, for example, paralleled with a flashback adventure about how the original Star-Spangled Kid became Skyman, and also tying in how Star-Spangled Kid got the cosmic converter belt way back in the very first story I reviewed for this project, Only Legends Live Forever. I don't know if this kind of storytelling is meaningful to people who haven't been reading JSA comics nonstop for over two years now, but I dug it.
The Teen Titan appearances were fun. The story delving into the post-Crisis version of the JLA/JSA/Seven Soldiers of Victory crossover that brought the Star-Spangled Kid and Stripesy into the present day was fun... almost certainly better than the original story, actually! (Although, since when was the Crimson Avenger's sidekick, Wing, a kid? In the Roy Thomas version, he was the chauffeur!) I liked the occasional conversations between Pat and the original Starman, Ted. The villain being an evil cheerleader was good. The only "legacy" element I disliked was learning that Danette Reilly, Firebrand in All-Star Squadron, was fridged off-panel sometime in the decades since WWII in order to give the Shining Knight some angst. She is too good a character to deserve that, but apparently has made no post-A-SS appearances except in the All-Star Comics 80-Page Giant.
Overall, this is fun, and I look forward to seeing Courtney shine in JSA. But I can't help feel that somewhere in the multiverse there's a version of this comic that rivals G. Willow Wilson's Ms. Marvel!
The Justice Society and Earth-Two: « Previous in sequence | Next in sequence » show less
Absolutely loved this!
1:26 pm 27 September 2016
Blue Beetle: Rebirth (2016) #1 (Blue Beetle (2016-)) - Scott Kolins, Keith Giffen
I was charmed by the banter, and while there was plenty of action, this seemed character driven. It's all about being a hero when it's forced on you and you don't really want to be and how you cope. It's all about friendship, along with the ugly verbal sparring and how that's all dropped when there's a serious situation.
Funny, even when it was seriously into the show more action.
I just might have to start following a new character.
Graphic Novel DC read in 2016 show less
1:26 pm 27 September 2016
Blue Beetle: Rebirth (2016) #1 (Blue Beetle (2016-)) - Scott Kolins, Keith Giffen
I was charmed by the banter, and while there was plenty of action, this seemed character driven. It's all about being a hero when it's forced on you and you don't really want to be and how you cope. It's all about friendship, along with the ugly verbal sparring and how that's all dropped when there's a serious situation.
Funny, even when it was seriously into the show more action.
I just might have to start following a new character.
Graphic Novel DC read in 2016 show less
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Statistics
- Works
- 51
- Also by
- 24
- Members
- 995
- Popularity
- #25,893
- Rating
- 3.5
- Reviews
- 37
- ISBNs
- 60
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