Heroic Worlds: A History and Guide to Role Playing Games

by Lawrence Schick

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Description

This history of role-playing games such as Dungeons and Dragons explains their evolution and gives complete definitions and descriptions for related game products. Arriving on the scene in 1973, such games caught on rapidly and spawned a thriving industry. These games are regularly played improvisations, with rules that allow for consistent resolution of action, in which heroic characters created by the players battle enemies or solve mysteries. Featuring essays by eighteen top industry show more designers, Heroic Worlds explains the evolution of role-playing games and their influence on other forms of entertainment. The art and jargon of game design, play, and collection are defined in detail. show less

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2 reviews
If you ever needed an encyclopedia on the early days of gaming, this is it. A complete catalog of every role-playing game from 1974 through 1990/1991. I'd love to see another edition that fills in the last 17 years as well, but I suspect Mr. Schick has moved on to bigger and better things....
Top five humor role-playing games: Paranoia, Toon, Ghostbusters, Bullwinkle and Rocky, Teenagers from Outer Space.

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Common Knowledge

Canonical title
Heroic Worlds: A History and Guide to Role Playing Games
Original publication date
1991

Classifications

Genres
Nonfiction, General Nonfiction, History
DDC/MDS
793.93Arts & recreationRecreation, sports, and performing artsGames, PuzzlesOther indoor diversionsAdventure games
LCC
GV1469.6 .S35Geography, Anthropology and RecreationRecreation. LeisureRecreation. LeisureGames and amusementsIndoor games and amusementsBoard games. Move games
BISAC

Statistics

Members
57
Popularity
536,929
Reviews
2
Rating
(4.15)
Languages
English
Media
Paper
ISBNs
2