The Eternity Code: The Graphic Novel

by Eoin Colfer

Artemis Fowl (Graphic Novels — 3)

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Twelve-year-old criminal mastermind Artemis Fowl's only hope of saving his loyal bodyguard, Butler, is to employ fairy magic and contact his old rival, Captain Holly Short, to help him pull off the most brilliant criminal feat of his career.

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5 reviews
In the past I’ve given relatively high ratings to the previous two graphic novels in this series, but I have to drop it a bit for this one. I still love the stories, and the adaptation is extremely well done (due to the involvement of Eoin Colfer, of course), but while I was reading this book I found myself to often be rather frustrated by the formatting of the book. The art style is incredibly detailed (likely chosen to appeal to the pre-teen male audience that is the book’s target audience), but my old eyes can’t handle all the detail when the pages are so small! Give me all the intricacy of the illustrations, but give them to me in a bigger format so I can actually enjoy all of them! Why didn’t they just publish the book as a show more standard size graphic novel, rather than these shrunken size? Or even a bigger special format would have been nice. Complaints about formatting aside, the story was a wonderful adventure, as per usual, with Artemis going up against a foe who almost matches him in intelligence in the form of tech billionaire John Spiro. Artemis isn’t as smart as he thinks he is though, since he falls straight into Spiro’s trap and has to call on the resources of the LEP to help save the day. It would have been a lot better if Artemis hadn’t poked the bear again, since this latest escapade got his mind wiped of all knowledge of the fairy race and ends up losing him some of his favourite people (in the shape of Holly Short and Foaly). Of course, readers know this is only temporary, since it’s only a matter of time before Opal Koboi makes her next attempt to take over the world and Artemis’ backup plan to get his memories back is practically foolproof. show less
Artemis Fowl is growing up: now a 13 year old criminal mastermind antihero. In this book, Artemis has created a cube made from stolen fairy devices which is stolen from him by the criminal to whom he was trying to sell it. The devices is able to detect the fairy underworld and triggers a massive lockdown. Holly is sent to investigate and must work with Artemis to retrieve the cube. The dwarf thief Mulch Duggums is back, of course, and he's working for Artemis now. Great fun to read, well illustrated.
I loved this book. Yes, the artwork took some getting used to and it obviously didn't match the picture in my head I had of the characters, but I still really, really, enjoyed it. It was a fun quick read that was true to the original content. The colors were vibrant and easy to see and read. 5 out of 5 stars. I can't wait to read more.
This is the 3rd book of the Artemis Fowl series. This volume begins at a fancy restaurant bringing Artemis and his faithful bodyguard Butler together with the crooked Chicago businessman Jon Spiro.

13-year-old Artemis has a fairy-made C Cube to sell. This box is more powerful than any computer and sure to make Artemis even wealthier…but Butler is killed and Spiro makes off with the cube. Spiro finds he needs Fowl to show him how to use the new technology.

Artemis is desperate to contact his fairy friend Holly Short, who he believes can bring Butler back to life. Artemis is smart, we all know that, but has his ambitious nature taken him too far? Will the fairy world be revealed to all?
The 3rd book in the Artemis Fowl series transformed into a graphic novel. This book is about Artemis Fowl showing a extremely advanced fairy tech to a wealthy businessman, but the businessman takes it for himself. If he opens the cube the fairy world will be discovered. Artemis needs a plan to save his friends and reclaim his tech. I like the graphic novel form, but i prefer the chapter books. This was one of my favorite because of the long plan Artemis composed and used. Again, i suggest this book, but probably after you read the original.

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111+ Works 111,324 Members
Eoin Colfer was born in Wexford, Ireland on May 14, 1965. After taking a three-year degree course in Dublin, he qualified as a primary teacher in 1986. Returning to Wexford he began teaching in a local primary school by day and wrote at night. In 1991, he left Ireland and spent the next four years working in Saudi Arabia, Tunisia and Italy. show more Resettling in Wexford after his arrival back in Ireland, he recommenced his teaching career, continuing his habit of writing after school. His first book, Benny and Omar, was published in October 1998. His other works include Benny and Babe, the O'Brien Flyers series, and the Artemis Fowl series. He became a full-time author following the success of Artemis Fowl. The Wish List won a Bisto Merit Award in 2001. In 2015 he won an Irish Book Award in the children's category with his title Imaginary Fred. (Bowker Author Biography) show less

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Lamanna, Paolo (Illustrator)

Series

Common Knowledge

Canonical title
The Eternity Code: The Graphic Novel
People/Characters
Artemis Fowl II

Classifications

Genres
Kids, Graphic Novels & Comics
DDC/MDS
741.5Arts & recreationDrawing & decorative artsDrawingComic books, graphic novels, fotonovelas, cartoons, caricatures, comic strips
LCC
PZ7.7 .C645 .ALanguage and LiteratureFiction and juvenile belles lettresFiction and juvenile belles lettresJuvenile belles lettres
BISAC

Statistics

Members
201
Popularity
162,402
Reviews
5
Rating
(4.11)
Languages
English
Media
Paper, Ebook
ISBNs
11
ASINs
2