Supercade: A Visual History of the Videogame Age 1971-1984
by Van Burnham
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Description
The long-awaited sequel to Supercade: A Visual History of the Videogame Age 1971-1984, the first book to illustrate the videogame In the years since the original Supercade was first published, the next generation of gamers have come of age. Raised in the aftermath of the crash - the grand arcade palaces of the early 80s replaced by battered Neo Geo cabinets in laundromats and the few remaining game parlors begging for play - they are the children of the Nintendo Entertainment System, the show more home console that saved the US game industry after Atari effectively destroyed it. Over the past two decades they have expressed an intense love for the games of their youth including Super Mario, Space Harrier, and Street Fighter. show lessTags
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Member Reviews
I should have enjoyed this book but I'm afraid it just left me cold. One of the best books I ever read regarding this era was Martin Amis's "Invasion of the Space Invaders", which I got at the time it was published and although some of the contributions in here seem to try aping his style, they can't quite pull it off.
It's also unfortunate that for a book subtitled "a visual history of the videogame age" that so many of the renderings of in-game screens fail to capture the spirit of the game in question. The awful depictions of the vector-based systems are a real shame, especially when the texts describe the beauty and crispness of the system they're commenting on.
In short, there is a really comprehensive and engaging tome to be written show more about the golden age of video gaming but I have to say (and despite wishing otherwise) that this isn't it. show less
It's also unfortunate that for a book subtitled "a visual history of the videogame age" that so many of the renderings of in-game screens fail to capture the spirit of the game in question. The awful depictions of the vector-based systems are a real shame, especially when the texts describe the beauty and crispness of the system they're commenting on.
In short, there is a really comprehensive and engaging tome to be written show more about the golden age of video gaming but I have to say (and despite wishing otherwise) that this isn't it. show less
Beautiful book that smudges too easily.
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2 Works 192 Members
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Classifications
- Genres
- Nonfiction, Technology, General Nonfiction, History, Art & Design
- DDC/MDS
- 794.809 — Arts & recreation Recreation, sports, and performing arts Chess, Computer Games / Card Games Electronic games Video Game History
- LCC
- GV1469.3 .B87 — Geography, Anthropology and Recreation Recreation. Leisure Recreation. Leisure Games and amusements Indoor games and amusements Board games. Move games
- BISAC
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- 176
- Popularity
- 185,382
- Reviews
- 2
- Rating
- (4.09)
- Languages
- English
- Media
- Paper, Ebook
- ISBNs
- 3






















































