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Feast of the King's Shadow (2000)

by Chaz Brenchley

Other authors: See the other authors section.

Series: Kingdom of Outremer (UK edition - Book 2)

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673397,827 (3.63)5
The Kingdom of Outremer was raised on sands steeped in the blood of war, and to war it is returning. The Sharai tribes, bitter and divided in defeat, have regrouped in their stronghold at Rhabat. They await the coming of the Ghost Walker, long-promised deliverer of their people. The Ghost Walker has indeed returned, but not to the Sharai. Marron is a former Ransomer from Outremer who does not yet fully understand what he has become. His companions know more about the power he now wields, and insist that his destiny lies with theirs in Rhabat. But their motives are far from united. Rudel seeks to prevent the coming war and save his mysterious homeland of Surayon; his daughter Elisande is pursuing a djinni's cryptic prophecies, as is Julianne, daughter of the King's Shadow. And Jemel, of the Sharai but now sworn tribeless, has his own reasons for bringing the Ghost Walker home to his people. One thing is certain: whoever controls the Ghost Walker controls the future of Outremer. But Marron has a will of his own . . .… (more)
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» See also 5 mentions

Showing 3 of 3
This I really should have launched into after finishing the first one, there were bits I was groping for recollection of as I started reading this one, definitely a bridging novel.

It's an interesting story of a slightly different world but with similarities. Medieval Outremer with war and magic. Djinn and ghouls abound and people try to live with some of the stronger magics. The tensions between some of the characters build and the road that Marron walks takes a few more twists.

It's interesting but a world you would need to almost make notes about as you read. I found myself somewhat lost with what had happened before and sometimes wanting things to move a little quicker. ( )
  wyvernfriend | Mar 26, 2010 |
Plot: What plot? (And sadly, not a PWP either.) Five people trek through the desert without an apparent reason beyond getting from A to B. Why they want to get to B is a bit of a mystery, but nobody seems to be concerned about it. A few things happen on the way, but never really feel alarming. Horrible ending - cliffhangers are fine, but not when they're done like this. No tension throughout the book, and the plot merely meanders along, when it can be bothered to do as much.

Characters: Flat as cardboard. They never develop any motives for what they're doing or why they want to achieve something, so it's impossible to care about whether they succeed or not. Interactions are flat, background for specific behaviour is rarely given. You never get to know these people in any way.

Style: Very pretty prose, especially in the descriptive sections. Horrible scene structures an an oddly distant feeling whenever action scenes come up.

Plus: The prose.

Minus: Nothing happens. And if something happens, it's written in a way that the reader cannot possibly care about.

Summary: There are a lot of books out there with more interesting stories than this one. Character development isn't just a catch-phrase! ( )
  surreality | Dec 7, 2007 |
"The Kingdom of Outremer was raised on sands steeped in the blood of war, and to war it is returning."

Seuqel to "Tower of the King's Daughter" ( )
  Melisende | Sep 22, 2009 |
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Author nameRoleType of authorWork?Status
Brenchley, Chazprimary authorall editionsconfirmed
Howe, JohnCover artistsecondary authorsome editionsconfirmed
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Dedication
Big hearts are big houses, with a spare room for friends. This one's for Richard and Jane.
First words
He had come out of the west in the early morning, running now as he had run all night, hard on their trail.
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(Click to show. Warning: May contain spoilers.)
Disambiguation notice
Be careful when combining books in this series.

The Kingdom Of Outremer was published as 3 books in the UK and then reprinted as 6 books in the US. Some of the books in the US series have the same name as the UK books.

This is the second book in the UK series.
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The Kingdom of Outremer was raised on sands steeped in the blood of war, and to war it is returning. The Sharai tribes, bitter and divided in defeat, have regrouped in their stronghold at Rhabat. They await the coming of the Ghost Walker, long-promised deliverer of their people. The Ghost Walker has indeed returned, but not to the Sharai. Marron is a former Ransomer from Outremer who does not yet fully understand what he has become. His companions know more about the power he now wields, and insist that his destiny lies with theirs in Rhabat. But their motives are far from united. Rudel seeks to prevent the coming war and save his mysterious homeland of Surayon; his daughter Elisande is pursuing a djinni's cryptic prophecies, as is Julianne, daughter of the King's Shadow. And Jemel, of the Sharai but now sworn tribeless, has his own reasons for bringing the Ghost Walker home to his people. One thing is certain: whoever controls the Ghost Walker controls the future of Outremer. But Marron has a will of his own . . .

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