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Set in the 21st century, this novel about the Internet features the first private eye to specialise in virtual reality. Professor Frank Gobi has to save his 10 year old, perpetually on-line son from Satori's virtual Gametime.Tags
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Member Reviews
I really enjoyed the combination of futuristic cyberpunk and Eastern philosophy/spirituality/religion. The inclusion of cultural elements from all over Asia was nice too. Some parts felt a little too cheesy like a James Bond film, other parts just seem to dawdle. Regardless, I'm eager to start the next book in the trilogy!
A virtual society gone out of control. Corporations battling to keep control of their stocks while sending the virtual world to a halt, collapsing game systems that trap people in the world of virtual reality or send them to their death. Frank Gobi is called on a mission to save the world and those trapped inside including his son. Full of twists and turns as he makes his way to Neo-Tokyo. Here is where I felt the book took a turn for the worst, your typical shoot em-up, chase em-down Tokyo scene. Overall the book was interesting for a one time read.
Whimsical foray into virtual reality -- and highly original (if improbably true).
At least it wasn't too long.
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Common Knowledge
- Original publication date
- 1994
- First words
- The elderly Japanese man stepped with a purposeful stride toward the entrance to the inner garden.
- Last words
- (Click to show. Warning: May contain spoilers.)"Have a safe journey home."
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- Members
- 407
- Popularity
- 76,047
- Reviews
- 4
- Rating
- (3.09)
- Languages
- English, German, Italian, Spanish
- Media
- Paper
- ISBNs
- 9
- ASINs
- 4





























































