MUD Game Programming

by Ron Penton, Andre LaMothe (Editor)

Game Development Series

35 Members ½ (3.25)

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Description

Develop your own Multi-User Dungeon games Multi-User Dungeon games are still going strong. It's no wonder?they?re easy to create and easy to access. They also have an additional appeal for game programmers?they serve as the foundation for today's Massively Multiplayer Online Role Playing Games. In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation If you have a basic knowledge of C++, MUD Game Programming gives you everything you need to know to show more begin programming your own MUD games. The fundamentals of network basics are put to the test as you work your way through a simple MUD program. Put your new skills to work as you wrap things up with a more advanced, robust MUD. Pull out all the stops and test your creativity with the flexible aspects of your new MUD engine. show less

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Author Information

4 Works 98 Members
Ron Penton has a bachelor's degree in computer science from The State University of New York at Buffalo
Editor
18+ Works 668 Members
Andre LaMothe is CEO of Xtreme Games, a leading game developer, and the author of many bestselling game books, including The Black Art of 3D Game Programming.

Series

Common Knowledge

Canonical title
MUD Game Programming

Classifications

Genres
Technology, Nonfiction
DDC/MDS
794.8Arts & recreationRecreation, sports, and performing artsIndoor games of skillElectronic games
LCC
QA76.76 .C672 .P46ScienceMathematicsMathematicsInstruments and machinesCalculating machinesElectronic computers. Computer scienceComputer software
BISAC

Statistics

Members
35
Popularity
820,550
Rating
½ (3.25)
Languages
English
Media
Paper, Ebook
ISBNs
3