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About the Author

Includes the names: Jim Bambra, Jum Bambra

Image credit: Jim Bambra

Works by Jim Bambra

Warhammer Fantasy Roleplay (1st Edition) (1986) — Designer — 228 copies
The Complete Book of Dwarves (1991) 191 copies
Dead of Night (1989) — Author — 62 copies, 1 review
Death on the Reik (1987) — Author — 61 copies, 1 review
Shadows Over Bögenhafen {Hogshead version} (1991) — Author — 51 copies, 1 review
Creature Catalogue (1986) 41 copies
UK7: Dark Clouds Gather (1985) 34 copies
Warhammer Fantasy Battle (3rd Edition) (1987) — Author; Games design and development — 34 copies
The Cyberpapacy (1991) 31 copies

Associated Works

Warhammer Fantasy Roleplay (2nd Edition) (2005) — Contributor — 146 copies
Warhammer 40,000: Rogue Trader (1987) — Editor — 108 copies, 1 review
Sigmar's Heirs (2005) — Contributor, some editions — 52 copies
Warhammer City (1987) — Contributor, some editions — 49 copies, 1 review
Paths of the Damned: Ashes of Middenheim (2005) — Contributor — 49 copies
Apocrypha Now (1995) — Author — 45 copies, 1 review
White Dwarf 96 (1987) — Contributor — 4 copies, 1 review
White Dwarf 90 (1987) — Contributor — 4 copies
White Dwarf 87 (1987) — Contributor — 3 copies, 1 review
The Talisman Dungeon (1987) — Designer/developer — 2 copies
Imagine: Adventure Games Magazine: Special Edition I (1984) — Contributor — 2 copies, 1 review

Tagged

AD&D (40) AD&D 1st Edition (13) adventure (18) D&D (95) fantasy (78) Fantasy RPG (9) fiction (18) Fighting Fantasy (17) game (26) gamebook (10) games (23) Games Workshop (15) gaming (52) module (13) Mystara (10) non-fiction (15) read (10) reference (12) role-playing games (52) roleplaying (31) RPG (229) rpg-warhammer (14) rulebook (20) softcover (9) torg (25) TSR (21) Warhammer (85) Warhammer Fantasy Roleplay (14) WFRP (33) wfrp1 (12)

Common Knowledge

Birthdate
1956
Gender
male
Short biography
Jim Bambra is a British designer and reviewer of fantasy roleplaying games (RPG), and a former company director. He is particularly known for his contributions to Dungeons and Dragons, Fighting Fantasy, Warhammer, and Star Wars: The Roleplaying Game which was based on the Star Wars films. Later he became head of design at MicroProse, then managing director of Pivotal Games, a publisher of video games including Conflict: Desert Storm.
Nationality
UK
Associated Place (for map)
UK

Members

Reviews

4 reviews
I've had a brief go at this one before, both as an adult and a child, but haven't had any luck, so it was a joy to complete it last night. This book is better than I remembered and the horror aspects work well. Lots of grisly demonic stuff. I picked my special skills well, (Heal / Meditation / Detect Demon) and they all seemed to come in useful. There don't seem to be any skills without which you will lose, which is good. The Evil Points mechanism didn't make any difference to me, I only show more clocked up 2 in the whole game, but perhaps I am naturally a 'good' alignment person :D This is a well plotted and planned book, and whilst i think there has been some sharp editing for length (i.e. some of the references could have done with longer explanations or exposition to ensure they didn't feel rushed) it felt complete and satisfying. There were some good set pieces, geographical horror straight out of 80s weird horror. There were no impossible battles, even the final battle with the demon price Myurr and its SKILL of 14 was mitigated by the Demon Slayer Sword which I had just found. Without it you will struggle unless you know where its Crystal of Whatever is hidden and destroy it quickly. If anything this one might be too easy for those players who seek complexity and want a gamebook that requires replaying time and time again. IMO few of those gamebooks are well written enough to make you want to do that! This is definitely one of the upper tier of Fighting Fantasy so worth checking out. show less
This is a lovely little adventure. I suspect it would be quite tricky, I think there are lotsof ways for the players to come unstuck here. But it is very characterful, quite horrific, and full of the trademark silliness for which WFRP1 was known.
I have recently started playing rpgs after years of just reading them for pleasure. Yes, I know, shush. Reading this as a player I am struck by both the freedom and the complexity of this story. Could I successfully save Bogenhafen without the gm ushering me towards success? Probably not, tbh. It's pretty simple on paper but requires a reasonably analytical approach. Its not impossible at all, just tricky. It looks like a good one to play though!

Lists

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Associated Authors

Graeme Davis Author, Designer, Games design and development
Phil Gallagher Designer, Production
Bryan Ansell Contributor, Game Designer, Additional material
Richard Halliwell Game Designer, Additional material, Games design and development
Stephen Hand Author, Games design and development
Mike Brunton Proofreading, Author, Games design and development
Sean Masterson Author, Games design and development
Alan Merrett Contributor, Author
Dave Andrews Illustrator, GM's maps and handouts, artist
John Blanche Illustrator
Tony Ackland Illustrator
Charles Elliot Designer, logo
Colin Dixon Illustrator, artist
Jes Goodwin Illustrator
John Sibbick Cover artist
Ian Miller Illustrator, Cover artist, artist
Brian George Designer, Illustrator
Jervis Johnson Contributor, Games design and development
Russ Nicholson artist, Illustrator
Wil Rees Cover artist, Illustrator
Paul Bonner Illustrator
Bob Naismith Illustrator
Nick Bibby Illustrator
Steve Tappin Illustrator
Josh Kirby Illustrator
John Bolton Illustrator
Angus Fieldhouse Illustrator
Chris Achilleos Illustrator
Ian Cooke Illustrator
Jamie Simm Illustrator
Richard Hook Illustrator
H Maps
Gary Chalk Illustrator
Daniel Loveday Illustrator
Rick Scollins Illustrator
Tony Hough artist
SID artist
Tony Roberts Cover artist
Martin McKenna Illustrator
David Alabort Translator
Charles Elliott Cartographer
Rob Silk Cover designer, Designer
Tim Sell Illustrator
Maria Chapman Cover designer
James Wallis Contributor
Terry Oakes Cover artist
Euan Smith Illustrator
Carole Morris Proofreading
Clyde Caldwell Cover artist
Geoff Wingate Cartography
Jeff Anderson Cover artist
Paul Bourne Designer
Andy Law Editor
Scott Purdy Illustrator

Statistics

Works
27
Also by
12
Members
1,017
Popularity
#25,335
Rating
3.8
Reviews
3
ISBNs
35
Languages
4

Charts & Graphs