John Meaney
Author of Bone Song
About the Author
Image credit: Used with permission
Series
Works by John Meaney
From The Heart 2 copies
The Whisper of Disks {short story} 2 copies
Blood and Verse 2 copies
Necroflux Day 2 copies
The Swastika Bomb 2 copies
The London Interception 1 copy
Lost Time 1 copy
Sideways From Now 1 copy
A Bitter Shade Of Blindsight 1 copy
Diva's Bones 1 copy
Study in Shadow 1 copy
A Bitter Shade Of Mindsight 1 copy
Associated Works
The Year's Best Science Fiction: Twentieth Annual Collection (2003) — Contributor — 525 copies, 1 review
Tagged
Common Knowledge
- Birthdate
- 1957
- Gender
- male
- Occupations
- IT consultant
- Short biography
- Meaney grew up in London and Slough, England. He has been studying martial arts since childhood and has a black belt in shotokan karate. Meaney originally studied at Birmingham University and holds a combined degree in Physics and Computer Science from the Open University. He has done postgraduate work at Oxford University and is a part time IT consultant.
- Nationality
- UK
- Birthplace
- Paddington, London, England, UK
- Places of residence
- London, England, UK
Slough, Berkshire, England, UK - Associated Place (for map)
- England, UK
Members
Reviews
As others have stated, the world building here is really good. There's a certain romance to Meaney's gothic-deco city with its 200-storey skyscrapers bathed in eternal twilight. A place where witches ride alongside police detectives, hexes are often deadlier than bullets, and zombies can find true love. But he seems to spend so much time playing with his set pieces that he neglects to flesh out the story itself leaving us to wonder the whys and wherefores of a rather serpentine plot....in show more other words, what the hell is going on? Add to that an annoying habit of interjecting sentence fragments ad nauseam: "Do you...?" "Can you feel....?" "...the bones?" and you have a novel with some interesting passages undone by stretches of tedium. Would probably have been better as a manga giving the visuals a greater impact. show less
An intriguing but wildly inconsistent book.
Imagine, if you will, [a:J.D. Robb|17065|J.D. Robb|https://images.gr-assets.com/authors/1481138127p2/17065.jpg]'s "In Death" series redone with the deathworld of Chronicles of Riddick, the sensibility of a Batman graphic novel, and the magic of [b:California Bones|18490594|California Bones (Daniel Blackland, #1)|Greg Van Eekhout|https://images.gr-assets.com/books/1393646834s/18490594.jpg|25312108]. It's an unusual combination, a Dagwood sandwich of show more a book if you will, and much of my reading was occupied by puzzling out the details of the world.
"Donal sketched a fingertip salute to the shadows beyond the stone steps. Stuffing his hands in his overcoat pockets, he looked up at the two hundred stories of police HQ rearing upward, dark and uncompromising. It was late and cold and the sky appeared deep purple, heavily opaque. Somewhere near the top, Commissioner Vilnar's office waited. And reading between the lines of this morning's phone call, the commissioner had a new job lined up for him--something Donal was not going to enjoy."
The plot is straightforward: someone is killing artists to use their bones sooner than a natural death would allow. Donal Riordan is a highly respected New York City Tristopolis cop, whose job is his life. If he isn't on a case, he's practicing his marksmanship, going for a run or resting in his crummy little apartment in a dangerous side of town. Commissioner Vilnar assigns Riordan the job of protecting a famed opera singer while she is in town. The first half of the book centers around the protection detail, while the second is nominally about finding the conspirator(s). There's a missing-person side investigation that ends up dominating the majority of the second half of the book. There's also supposed to be political underpinnings to the main mystery, but it is not well integrated.
It's the world-building that intrigues here. There's hints of a chronic, quick-silver rain that is toxic to the skin, to the extent that Donal tends to spend his time running in the sewers catacombs (what isn't explained is why there are catacombs if the dead are burned for energy?) There are death-wolves that guard the doors of the police precinct, and seem to act as independent police agents. The desk sergeant is literally melded to his desk. There are non-human races, such as the cat-like people that staff the hospital/healing facilities.
However, the flip side to all the ideas is the extent to which they are developed. Much of it feels like 'sci-fi/fantasy' in the same way that J.D. Robb's books do: replace any given object or basic function with something fantastical and call it world-building. There's a comment about '25/9' instead of '24/7,' streets go up to the thousands, taxis are purple and instead of armor-piercing rounds, we have chitin-piercing rounds with a silver load.
At times, there's a little more depth, which leads to interesting mental routes. Mechanical devices are powered by indentured wraiths and the dead bones that provide 'thaumaturgical energy'. Death seems to come in many layers, with the wraiths resembling a disembodied consciousness and the zombies are bodies reliant on the energy from the bones. Wraiths and zombies are viewed as less-than-human, but unfortunately, the writing around it is largely generic and non-nuanced, resorting to obvious -ist comments. It'd be easy to replace 'zombies' with any other group and have a non-fantasy story, and the wraiths have a strong parallel in slavery-based cultures.
This is a book that is all over the ratings map, even among reading friends, with two giving it one-star, and two awarding four and five stars. It's not one that would be easy to recommend, but I can see it appealing to people who enjoyed [b:Two Serpents Rise|16059411|Two Serpents Rise (Craft Sequence, #2)|Max Gladstone|https://images.gr-assets.com/books/1355469010s/16059411.jpg|21846173] by Gladstone. I was frequently struck at how vivid some of the scenes were in my mind; I feel like there's something almost cinematic about it. Recently, I was discussing the concept of stretchy-books that push one's reading. This felt like one of them, not in terms of ethics or boundary-pushing writing skill, but in the wealth of ideas and their combination. I wanted to play longer in the world, so despite a variety of issues with plotting and world-building, I'll be giving it a read. show less
Imagine, if you will, [a:J.D. Robb|17065|J.D. Robb|https://images.gr-assets.com/authors/1481138127p2/17065.jpg]'s "In Death" series redone with the deathworld of Chronicles of Riddick, the sensibility of a Batman graphic novel, and the magic of [b:California Bones|18490594|California Bones (Daniel Blackland, #1)|Greg Van Eekhout|https://images.gr-assets.com/books/1393646834s/18490594.jpg|25312108]. It's an unusual combination, a Dagwood sandwich of show more a book if you will, and much of my reading was occupied by puzzling out the details of the world.
"Donal sketched a fingertip salute to the shadows beyond the stone steps. Stuffing his hands in his overcoat pockets, he looked up at the two hundred stories of police HQ rearing upward, dark and uncompromising. It was late and cold and the sky appeared deep purple, heavily opaque. Somewhere near the top, Commissioner Vilnar's office waited. And reading between the lines of this morning's phone call, the commissioner had a new job lined up for him--something Donal was not going to enjoy."
The plot is straightforward: someone is killing artists to use their bones sooner than a natural death would allow. Donal Riordan is a highly respected New York City Tristopolis cop, whose job is his life. If he isn't on a case, he's practicing his marksmanship, going for a run or resting in his crummy little apartment in a dangerous side of town. Commissioner Vilnar assigns Riordan the job of protecting a famed opera singer while she is in town. The first half of the book centers around the protection detail, while the second is nominally about finding the conspirator(s). There's a missing-person side investigation that ends up dominating the majority of the second half of the book. There's also supposed to be political underpinnings to the main mystery, but it is not well integrated.
It's the world-building that intrigues here. There's hints of a chronic, quick-silver rain that is toxic to the skin, to the extent that Donal tends to spend his time running in the sewers catacombs (what isn't explained is why there are catacombs if the dead are burned for energy?) There are death-wolves that guard the doors of the police precinct, and seem to act as independent police agents. The desk sergeant is literally melded to his desk. There are non-human races, such as the cat-like people that staff the hospital/healing facilities.
However, the flip side to all the ideas is the extent to which they are developed. Much of it feels like 'sci-fi/fantasy' in the same way that J.D. Robb's books do: replace any given object or basic function with something fantastical and call it world-building. There's a comment about '25/9' instead of '24/7,' streets go up to the thousands, taxis are purple and instead of armor-piercing rounds, we have chitin-piercing rounds with a silver load.
At times, there's a little more depth, which leads to interesting mental routes. Mechanical devices are powered by indentured wraiths and the dead bones that provide 'thaumaturgical energy'. Death seems to come in many layers, with the wraiths resembling a disembodied consciousness and the zombies are bodies reliant on the energy from the bones. Wraiths and zombies are viewed as less-than-human, but unfortunately, the writing around it is largely generic and non-nuanced, resorting to obvious -ist comments. It'd be easy to replace 'zombies' with any other group and have a non-fantasy story, and the wraiths have a strong parallel in slavery-based cultures.
This is a book that is all over the ratings map, even among reading friends, with two giving it one-star, and two awarding four and five stars. It's not one that would be easy to recommend, but I can see it appealing to people who enjoyed [b:Two Serpents Rise|16059411|Two Serpents Rise (Craft Sequence, #2)|Max Gladstone|https://images.gr-assets.com/books/1355469010s/16059411.jpg|21846173] by Gladstone. I was frequently struck at how vivid some of the scenes were in my mind; I feel like there's something almost cinematic about it. Recently, I was discussing the concept of stretchy-books that push one's reading. This felt like one of them, not in terms of ethics or boundary-pushing writing skill, but in the wealth of ideas and their combination. I wanted to play longer in the world, so despite a variety of issues with plotting and world-building, I'll be giving it a read. show less
Setting, setting, setting - this author is damned deviously inventive when it comes to setting. Tristopolis is like nothing else out there now. But it comes with some characters that are sometimes as incompletely fleshed out as the zombies that inhabit this dark city. The love affair that Donal, the main character has feels too convenient. The situation provides him with everything that he would need as a sort of deus ex machina of amour. Donal doesn't have to lift a finger to achieve the show more relationship so it feels flat. It's also a rough transition when the story goes from Donal's perceptions to suddenly encompass the view points of the members of the team. This is not a bad thing, because there are a number of interesting characters. The plot of the story is intriguing and develops well and contains well drafted action scenes. But it's that setting, the completely thought out and envisioned world of Tristopolis that really sells things. Meany has a plethora of ideas and he tosses them out freely. What's even better is the follow up is an easier read, partially because he can now freely pursue these larger themes without the necessity of complex intoductions. show less
Meaney wraps up the Nulapeiron Sequence with a bang: planetary-scale warfare. As warned at the end of Context, the collective-intelligence Blight was only an individual infestation of a greater threat dubbed the Anomaly, and this book is all about the fight against it. The story itself is well-woven— this is as much of a page-turner as the previous books— but I was disappointed at the number of questions left unanswered at the end, the lack of reflection on a war with aliens caused by show more foreknowledge, and the oddity of a gigantic collective intelligence that regards humans as interchangeable units but still takes the time to torment a particular one.
The tale brings us up to date on the separation of the mu-space Pilots from ordinary humanity, and keeps up the well-depicted martial arts of the previous books. show less
The tale brings us up to date on the separation of the mu-space Pilots from ordinary humanity, and keeps up the well-depicted martial arts of the previous books. show less
Awards
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Statistics
- Works
- 50
- Also by
- 14
- Members
- 1,862
- Popularity
- #13,824
- Rating
- 3.6
- Reviews
- 55
- ISBNs
- 72
- Languages
- 3
- Favorited
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