The Glass Bead Game

by Hermann Hesse

On This Page

Description

The final novel of Hermann Hesse, for which he won the Nobel Prize for Literature in 1946, The Glass Bead Game is a fascinating tale of the complexity of modern life as well as a classic of modern literature. Set in the twenty-third century, The Glass Bead Game is the story of Joseph Knecht, who has been raised in Castalia, the remote place his society has provided for the intellectual elite to grow and flourish. Since childhood, Knecht has been consumed with mastering the Glass Bead Game, show more which requires a synthesis of aesthetics and scientific arts, such as mathematics, music, logic, and philosophy, which he achieves in adulthood, becoming a Magister Ludi (Master of the Game). show less

Tags

Recommendations

Member Recommendations

Member Reviews

122 reviews
"The summons was stronger than the warning…" (pg. 402)

Just as a bad ending can undo the good work done by a writer in a book, so too can a good ending redeem a writer who had got himself caught in the weeds. The Glass Bead Game, sometimes called Hermann Hesse's masterpiece, is by no means a bad book, but for the most part it is a very challenging one. It is only the beauty of that ending which recast my appraisal of the book, like sunlight breaking over an unpromising morning and burning away the fog.

The Glass Bead Game is the longest of any of Hermann Hesse's major novels, and completely contrary to the crystal-clear brevity evident in Siddhartha, Demian and, to a lesser extent, Steppenwolf. That wouldn't necessarily be a drawback, show more but when I described it as 'challenging' above, it was not the sort of challenge that seems rewarding as you read it. Seasoned readers of literature can enjoy getting stuck into heavy classics, but this joy wasn't present for most of the book. It can be a slog at times.

The book's premise is interesting; set in the twenty-third century, there has developed an elaborate game known as the Glass Bead Game, and an intellectual hierarchy dedicated to its development. Part university and part monastery, this aristocratic hierarchy is known as Castalia, and we follow our protagonist Joseph Knecht from his youth to his position at the top of this hierarchy. We then follow his thought process as he resigns his post and climbs down, metaphorically speaking, from his ivory tower to find his place in the regular world.

The problem, however, is that until this climbdown towards the end, the book is far from agreeable as a piece of storytelling. Its ideas are often stimulating (and this is always one of Hesse's strengths), but they are buried under a dense morass of prose. There is no flair to the writing (except on the rare occasion when you can isolate a sentence that could serve as an aphorism), and Hesse is constantly building his world, introducing us to new rules of the Glass Bead Game and the hierarchical structure of Castalia even when we're hundreds of pages in. There's no movement to the story, and the reader has to do a lot of endurance work.

I'm still not entirely sure what the Game really is; if it has a physical form, like a chess game, or a metatextual array of symbols, a concept that individual minds can play with, or if Hesse was trying to explain – as an old man in a pre-electronic age – something that we would nowadays recognise as a network, a sort of utopian Internet. Hesse alternates between keeping it vague ("the framework of a universal language… nourished by all the sciences and arts" (pg. 31)) and delving deeply into rules and minutiae that serve as walls to the reader, not gateways to understanding. (It's also worth mentioning, to avoid any doubt, that even though the book is set in the twenty-third century, the sci-fi element is non-existent.)

Knecht, too, lacks anything for the reader to invest in, or at least he lacks it until that final act. By the narrative's own admission, progress through the hierarchy is rather easy for our protagonist (pp142, 179), and so we never really warm to him. Similarly, the Game has no flavour. For all the talk of music and the love of art and science, I was surprised there was no warmth to the writing. Knecht is ill-served by the supporting characters, who are bland, and there is no playing with ideas in the dialogue. Not only is there no movement to the story, there's no movement in the reader's heart when the artistic and scientific knowledge is 'played' with. The book is written in the style of a dry academic text, when a more personal writing style that brings us closer to Knecht might have been to greater effect.

The dissatisfaction from the reader helps engage them later on (though no doubt many will have given up before then), as we share Knecht's quiet disenchantment with the structure of the Glass Bead Game. Hesse is kicking his ball in the same ballpark as Nietzsche and Jung: published in 1943, Hesse warns that "the music of decline has sounded" in society, and though it is set in the future, the academic narrative is sure to mention "the corporal who becomes a dictator overnight" in a previous era (pg. 157). Through Knecht's sometimes didactic arguments, Hesse tells us that intellectuals cannot remain aloof from the world.

But Hesse doesn't necessarily attack the 'ivory towers', and in fact he at one point provides a good riposte to the claims of intellectual arrogance and aloofness: "people in the [regular] world were no less proud of their bad manners, their meagre culture, their coarse, loud humour, the dull-witted shrewdness with which they kept themselves to practical, egotistical goals" (pg. 279). Hesse's book becomes much more interesting at this point, because the author makes his argument not as a political call to arms, but as a philosophical one. Knecht reaches the pinnacle of the Glass Bead Game's hierarchy, but is astute enough to recognise that his continued dissatisfaction needs to be addressed logically. The Game is concerned with seeking truth and knowledge, and the fact that Knecht, at the top of the Game, still wants something more means that whatever that 'something more' is, it must be a further truth, one that cannot be achieved within the Game (pg. 363).

It is impressive that the book finds a second wind, but it's even more impressive that this second wind is original. Rather than Knecht being drawn back into the regular world by a sense of nobility ("giving back" to society) or by a plot contrivance like a romantic relationship (there's scarcely a mention of a woman in the book), he is a genuine seeker, possessed by honest intellectual wanderlust. In that Nietzsche-Jung ballpark, Knecht recognises that the true individual must look backwards to the past, to conserve his culture, and also forwards to the future, the spirit of knowledge beyond the horizon (pg. 343). He develops the "cheerful serenity" (pg. 298) that characterises all the great sages and, recognising the potential for even the illustrious Game to decline and collapse (pg. 256), is determined that "no matter how it turned out, he would do it with serenity and a clean tempo" (pg. 359). That is the only solid resolution a true individual can make when he steps out onto new and uncertain ground.

It is, in truth, tough to engage with all this as you are reading Hesse's dense and esoteric book. But the ending is really rather remarkable, and it compels you to reassess everything you have read. Not as a plot twist or anything like that, but simply because the ending is done with such integrity that it imbues the reader with integrity, and makes you want to think deeply about what you have read, even when most of the book has been tough and you are glad to finish it. And once you do think deeply about the ending, you recognise that the reason it chimes so well is because Knecht has been working towards this from the start – again, not as any sort of plotting mechanism, but because he has been a true seeker. A true seeker doesn't hold themselves to a single philosophy but is open to everything, and because Knecht has always behaved with this mentality, everything that has been done honestly in his life has been seeking that underlying truth. This is what he is able to embrace at the end, with serenity and a clean tempo.

I am referring here to the ending at the lake, with Knecht swimming into truly unknown depths, not the 'Three Lives' addendum with which Hesse really ends the novel. This 'lake' ending is where the book truly ends. It recalls all of Knecht's living, evolving philosophy from the start: we are told on page 72 that "the kind of person we aim to become [in the Glass Bead Game] would at any time be able to exchange his discipline or art for any other". Knecht has become an example of this by the end, though not in the way that his fellow scholars at Castalia would have anticipated. Knecht, in coming down from his ivory tower and exchanging out the Game completely, has become the ultimate epitome of the Game.

Not only that, but this lake ending, and what it means for Knecht's companion in the final lines, shows the underlying interconnectivity between all things that the true seeker embraces. Even Knecht at the end has, in his actions and his final inaction, provided a further lesson for his companion, his student, the one who will continue on to new horizons. The way this is all phrased by Hesse is almost Hemingway-esque in its quiet devastation, reminiscent of A Farewell to Arms. It reshaped my impressions of a book that had seemed a lost cause, an errant slog, and reminded me that Hesse at his best is a quite brilliant writer. Even when that brilliance only shines at full brightness for the final few paragraphs, it proves to be worth it. A sunrise that burns away the fog is worth all the trials of the preceding night.
show less
Previous to "The Glass Bead Game" -- I had only read "Siddhartha" by Hesse. Having enjoyed that book -- When a friend suggested GBG -- I didn't hesitate to start it. The principal protagonist, Joseph Knecht (German for "servant"), in attaining the position of "Magister Ludi", becomes successful with minimal effort on his part in his life in Castalia, the province of the intellectual elite in GBG. Although this novel is set in the 23rd century, there are no obvious clues in the text that render the environment of the book to be futuristic. Thus one can read this work as if it had been set in the present day. A complementary world of organized religion exists along with Castalia -- In that world, Knecht comes into contact Father Jacobus show more and expands his knowledge of history. Both societies appear to be monastic -- And both view one another with suspicion. The only female character I can recall is the wife of Knecht's classmate from his youth (Plinio Designori) -- She is described as being cold and lacking in compassion [Knecht has 3 major friendships in this work -- All of which are meaningful and important at various points in the novel - Though they suffer due to Knecht's inaccessibility in his role as Magister Ludi]. At one point early on in the book -- Castalia is described as being a place where women are available to young men. But this element of Castalian society is never spelled out in detail. And so the Castalians seem to live as monks. Which comes as no surprise given that the "Glass Bead Game" is an ultimate synthesis of the philosophical, the intellectual, the artistic and the spiritual -- As opposed to the physical, the carnal and anything that could qualify as a baser element of human expression. The entire concept of The Glass Bead Game is veiled in mystery -- Which makes it all the more intriguing -- As the reader can only imagine how this game ultimately manifests, in the context of a technology existing 200 or more years from the present day.

Knecht is blessed with an easy-going, pragmatic personality and is perhaps naive in his reactions to how his success has been thrust upon him. He is a "servant" who follows the path that has been presented to him. He does not stray or rebel, he takes advantage of every opportunity along the way, he masters whatever task is presented to him that will be necessary for him to move forward to the next level. At the same time Knecht appears to be genuinely creative and enough of a people person so that he can sublimate his energies into the social realm -- Thus minimizing any major professional conflicts. He is all business, he avoids and / or manipulates those who could be a threat to his career -- While simultaneously exhibiting compassion for his fellows. Knecht seems to be the envy of his subordinates and yet all is not well within his inner paradise, where his doubts and misgivings about Castalian society continue to multiply -- Via an expansion of knowledge gained through experience. He ultimately realizes that in the philosophical-intellectual-artistic-spiritual confluence that defines life in Castalia -- Its inhabitants live an over-protected, privileged world where they will never rub up against the shoulders of the common man living "outside Castalia". Most Castalians (with the exception of Knecht, who at one point is utilized by the Castalian hierarchy as a kind of ambassador-envoy) are unlikely to visit the world beyond their borders and to know the particular suffering of the "Outsider". If the reader were to see the world of GBG in a futuristic context, it could be viewed as a kind of "Star Trek" where the Castalians, in the manner of the Vulcans, have mastered baser human emotions via "meditation" (which could also be interpreted as "mind control"). The Castalian practice of meditation has taken the place of organized religion and their society is therefore technically godless.

That being said -- Knecht is a spiritual man -- As well as one who wears masks for the sake of his career. As humble as he seems to have been portrayed in GBG -- Perhaps Knecht overreaches his grasp and ultimately tries too hard to be good. Thereby he attempts to share his goodness in situations where it is not called for or even desired. He may even be suicidal and unaware of it. He is after all a man blessed with so much good fortune that it would be easy for him to delude himself into thinking that no achievement exists that is beyond his grasp. Thus the end of the book is devastating: Although a tragedy is alluded to by the narrator, I had no idea what form it would eventually take. There are layered / multiple meanings inherent in the ending that I pondered over for days after finishing this novel -- There are so many ways that its conclusion can be interpreted. Fortunately the 3 chapters that ended the book (following a short addendum of Knecht's poetry), entitled "The Three Lives", helped me to recover from the unfortunate yet realistic conclusion of "Magister Ludi" Joseph Knecht's biography -- As well as to gain an understanding of the work in its entirety. Knecht has a lifetime of good luck behind him when he finally "disappears". Why this happens is as much of a mystery as the mystery of life and death itself. In the end the message that this book relayed to me is as follows: Even if one has everything planned out perfectly in one's life, and even if one successfully executes everything that one has planned -- All of that can be lost via the misfortune of one random event, through a thrust of fate, or by means of a miscalculation based on human error.

In closing: The character who best represents the attribute of "goodness" in this novel is actually the Music Master -- Who guides Knecht forward in life -- Beginning in Knecht's childhood and onwards to his success in Castalia. In one haunting section of the book -- The Music Master is dying and essentially transforms into a blazing sunset of serenity. In this moment -- One can see the arc of a truly fulfilled life and the effect is almost chilling. The Music Master enters into a Nirvana-like state during his last days on the planet and Knecht is a witness to this metamorphosis. It is probably in this moment that Knecht realizes that this is how he would have wanted to be himself. But at this point it is too late -- Knecht has virtually been locked into his position as Magister Ludi -- A position he will be expected by the Castalian hierarchy to retain and maintain until the end of his days. Knecht, whether inadvertently or not, has chased power and fame, has been granted the gifts of its privileges, and will ultimately pay a price for having made that decision. His life becomes both a blessing and a curse. Though he becomes a master of "The Glass Bead Game" -- The game that he does not master, and that no man can master, is "The Game of Life".
show less
I see on another libraryting review that this book failed a reader by its dryness and lack of a climax. I must say that I found this book extraordinary and I thought that the most extraordinary thing was that I enjoyed it so much when there was no obvious reason why I should be doing so. The truth is that Hesse (and his translators probably deserve come credit here too) has managed to bring form and content together in perfect synchrony. The book is a collection of texts (two pieces biography and some writings by the subject) from a fictional time and culture where intellectualism has been refined into a heightened aesthetic and tempered by the incorporation of yogic meditation techniques and where, consequently, every word and action show more (and even thought) is considered and careful with all emotional and visceral responses muted. The essence of the book is a discussion of the validity of such intellectual and analytical existence as set against the creative and chaotic "normal" world and to a large extent the intellectual world wins out although with the critical final acknowledgement that it only has meaning in its dialogue with the other world. The book therefore is considered, reflective and seemingly emotionally neutral by the standards of things we are used to reading. Of course it is not emotionally neutral at all. In fact, emotions are keenly felt and experienced by the people of Castalia and the goings on in the book are often related to highly emotionally charged matters (although not exotic or spectacular matters, just the run of the mill business of a person challenging and coming to terms with the limitations of their whole philosophy and world view) but in the tradition of Castalia (drawing on monastic traditions from Europe and Asia) all such emotions are examined carefully by the person experiencing them, they are analysed for their origins and connections,the emphasis being on keen self-awareness such that one never reacts in a knee-jerk manner but always with a full awareness of ones own motivations.

I am interested in other readers' thoughts on Hesse's apparent blind spot for feminism which was already becoming a significant force in intellectual circles by the time he wrote this book. The greatest failing of his construction of a future world is the 19th century place of women in it which must have seemed unlikely for any educated writer in the mid-20th century unless they were wilfully ignoring their female colleagues. In many ways I see Hesse as quite a heroic figure, arising early 20thC Germany, taking a path diametrically opposed to the political jingoism of the time, avoiding Nazism, Marxism and fanatical capitalism and pursuing a free-thinking philosophical but he makes me mad as hell with his chauvinism.
show less
Glass Bead Game is the most complex of Hesse's work. I think the mistake people make is taking the characters, plot, setting in literal terms. Ultimately, Glass Bead Game is best appreciated as metaphor -- an elaborate, detail-rich metaphor of the unconscious struggle with the world of conception and idea, and the world of actual experience. It is also revealing to look into the book's subtleties. Hesse doesn't come out directly and tell us what he's doing, he intends for us to earn it. We must remember that the book is about the famous Joseph Knecht (the perspective implies a future wholly influenced by him). The setting is an intellectual community, reaching it's zenith of thought. Castalia is presented in overwhelmingly positive show more terms--a harmonized utopia of art, music, and science. The focus on such an idealistic setting is often misplaced; rather, the focus should be on Joseph Knecht's famous act: rejecting, or more accurately--fulfilling the role of Castalia, and leaving the world of symbols, thoughts, and dualistic study of the external, and experiencing the world, free of the dependence of thought. This one act, seemingly has enormous consequences. We must take a step back and imagine the repercussions: a world thoroughly free of the domination of conception, both in the lives of individuals and society in general; a world which is constantly taking creative leaps of faith, and constantly becoming rather than mere witnessing or studying. Looked at in metaphorical terms, the Glass Bead Game is not a piece of literature, but rather a spiritual road map intended to influence well into the future. It is also worth noting that this is the last major work of Hesse. Is it quite easy to draw the comparison between Hesse and Knecht. The Glass Bead Game was that final leap from thought into the calm, engulfing waters of sheer being. Hesse went to the forest never to come back, but he left this special little book as a helpful guide. show less
The Glass Bead Game (the title Magister Ludi was an imposition of the first English translation) was Hesse's final novel, separated from his penultimate one Journey to the East by over a decade. I think it has been even longer for me between the reading of the two, and I wish that I had a fresher memory of the earlier book, because it's clear that they have some themes and questions in common, but possibly some different conclusions.

I have seen reviewers refer to the imagined society of Castalia that Hesse presents (set several centuries in our future) as "utopian" and as "dystopian," and I found it to be neither, although it is set at a certain extreme of social development for an intellectual aristocracy. Accordingly, the prose style show more and structure of the book is not that of a novel, but rather that of scholarship. It is easy for me to imagine this approach putting off many readers, and a quick scan of online reviews shows that it is so. The pace is slow, the narrative voice is pedantic, and the details are often not the ones in which a readerly imagination will take the most interest.

Still, I found this book enormously engaging and rewarding. It centers on the career of Joseph Knecht in the elite academy that has for its transcendent superfluity -- something between a sport, a performance art, and a scholarly discipline -- the Glass Bead Game which synthesizes cultural legacies into symbolically-integrated abstractions. The actual "rules of the game" are never presented; it is rather treated as an opaque object at the acme of a set of social and cultural concerns.

The themes of the book include aspiration, pedagogy, cultural difference, intellectual legacy, and confrontations between spiritual and material priorities. In addition, there are large pieces of end matter within the frame of the fiction: a set of poems written by Knecht in his youth, and three "lives" written during his studies. These latter are imagined prior incarnations, used to provide narrative expression of the writer's research into earlier ages and archaic cultures. Any of this material could be read with interest on its own, and it seems that much of it may have been written by Hesse before he built the larger Glass Bead Game framework into which it is now fitted. Still, read retrospectively, the end matter pieces all echo and illuminate core features of the Knecht story.

My Bantam mass market paperback copy has a foreword by Theodore Ziolkowski, ostensibly to justify the production of a new translation. This essay is interesting and enlightening, but it is replete with spoilers, and ironically enough, it subjects the text to analysis and situates it in Hesse's oeuvre, after complaining that too few people approach the book for the pleasure of reading it rather than some duty of study. One of Ziolkowski's best services in the introduction is to point out the roman a clef elements in characters based on other men of German letters, such as Nietzsche, Burkhardt, and Mann. I would recommend reading this essay after the novel itself.

The Glass Bead Game is not light or quick reading, but it has a lot to offer the reflective reader. I'm not sure that I would have appreciated it if I had read it when I was younger, but I could easily see revisiting it (along with Journey to the East) another 20 years from now.
show less
Unarguably, Hesse's Magnum Opus.

“Every age, every culture, every custom and tradition has its own character, its own weakness and its own strength, its beauties and cruelties; it accepts certain sufferings as matters of course, puts up patiently with certain evils.”

Ever wondered what a utopian dreamland filled with hermetic intellectuals that valued knowledge and inner harmony above all would be like? A land governed on Plato’s stipulations elaborated in The Republic sans the politics and governance. Where the baser concepts of possessions, economics, and social struggles are wholly absent. Such is the land of Castilia: an autonomous region that is home to a monastic order of scholars who strive to achieve intellectual and show more spiritual unity through knowledge of science, mathematics, music, and meditation. At the heart of this order is The Glass Bead Game. But is it really the utopia it is purported to be?

Having read most of Hesse’s works, with The Glass Bead Game being the concluding act of a two-month circuit which aimed at completing majority of Hesse’s oeuvre, I can wholeheartedly vouch for The Glass Bead Game or Magister Ludi being Hesse’s most ambitious work and a befitting coup de grace to his writing career (his last full-length novel). Published in 1943, it might have been pivotal in Hesse’s winning the Nobel Prize for Literature in 1946.

The novel is written in the form of a biography of Joseph Knecht, as we follow him and his rise from an elite student in one of the boarding schools within Castilia to the revered position of Magister Ludi (Master of the Game). The choice of narration in the form of a disconnected biography written deliberately in dry tones of intellectual work instead of Hesse’s other works that have heartfelt prose, seems to be a comment on the triteness of academic works. Being set in an unspecified future, the province of Castilia is located within the wider nation but is completely cut off from the outside world in its monastic traditions which places wisdom and knowledge above all. The Castilians live as scholars who never raise families and spend their lives in studying and deciphering the intellectual mysteries of the world. The interaction with the outside world and its citizens is limited to selection of promising young students who are handpicked to join one of the boarding schools within Castilia and enter its tradition as scholar citizens.

The nature of the Glass Bead Game which is the essence of what the Castilian order stands for: a form of symbolic language that aims to combine mathematics, music, philosophy, and cultural history into an impeccable intellectual harmony, is fleetingly dealt upon in the book. The Game is never explored in detail because of it is considered too sophisticated and complex for plebeians like us to comprehend. Its nature remains illusive throughout yet its impact within the Castilian order is felt through Knecht’s struggles and achievements as he tries to master the Game. There are many philosophical symbolisms and discourses within the book, some are dealt superficially while others are delved deep into. There are many allusions to the Eastern philosophies of Hinduism, Buddhism, and Taoism along with Hesse’s other book Journey to the East.

The novel shifts tone halfway; as Knecht begins to question the hallowed character of Castilia and the purported perfectionism that masks the inner decadence and hollowness of the order. The question that becomes apparent is whether the ideal of intellectual perfectionism is enough for the world or does it become degenerate through the years of avoiding life in its raw form and emotion which is represented in the outside world? Hesse hints at the answer that the true wisdom lies in integration of thought and action, spirit and body, intellect and heart.
show less
Unarguably, Hesse's Magnum Opus.

“Every age, every culture, every custom and tradition has its own character, its own weakness and its own strength, its beauties and cruelties; it accepts certain sufferings as matters of course, puts up patiently with certain evils.”

Ever wondered what a utopian dreamland filled with hermetic intellectuals that valued knowledge and inner harmony above all would be like? A land governed on Plato’s stipulations elaborated in The Republic sans the politics and governance. Where the baser concepts of possessions, economics, and social struggles are wholly absent. Such is the land of Castilia: an autonomous region that is home to a monastic order of scholars who strive to achieve intellectual and show more spiritual unity through knowledge of science, mathematics, music, and meditation. At the heart of this order is The Glass Bead Game. But is it really the utopia it is purported to be?

Having read most of Hesse’s works, with The Glass Bead Game being the concluding act of a two-month circuit which aimed at completing majority of Hesse’s oeuvre, I can wholeheartedly vouch for The Glass Bead Game or Magister Ludi being Hesse’s most ambitious work and a befitting coup de grace to his writing career (his last full-length novel). Published in 1943, it might have been pivotal in Hesse’s winning the Nobel Prize for Literature in 1946.

The novel is written in the form of a biography of Joseph Knecht, as we follow him and his rise from an elite student in one of the boarding schools within Castilia to the revered position of Magister Ludi (Master of the Game). The choice of narration in the form of a disconnected biography written deliberately in dry tones of intellectual work instead of Hesse’s other works that have heartfelt prose, seems to be a comment on the triteness of academic works. Being set in an unspecified future, the province of Castilia is located within the wider nation but is completely cut off from the outside world in its monastic traditions which places wisdom and knowledge above all. The Castilians live as scholars who never raise families and spend their lives in studying and deciphering the intellectual mysteries of the world. The interaction with the outside world and its citizens is limited to selection of promising young students who are handpicked to join one of the boarding schools within Castilia and enter its tradition as scholar citizens.

The nature of the Glass Bead Game which is the essence of what the Castilian order stands for: a form of symbolic language that aims to combine mathematics, music, philosophy, and cultural history into an impeccable intellectual harmony, is fleetingly dealt upon in the book. The Game is never explored in detail because of it is considered too sophisticated and complex for plebeians like us to comprehend. Its nature remains illusive throughout yet its impact within the Castilian order is felt through Knecht’s struggles and achievements as he tries to master the Game. There are many philosophical symbolisms and discourses within the book, some are dealt superficially while others are delved deep into. There are many allusions to the Eastern philosophies of Hinduism, Buddhism, and Taoism along with Hesse’s other book Journey to the East.

The novel shifts tone halfway; as Knecht begins to question the hallowed character of Castilia and the purported perfectionism that masks the inner decadence and hollowness of the order. The question that becomes apparent is whether the ideal of intellectual perfectionism is enough for the world or does it become degenerate through the years of avoiding life in its raw form and emotion which is represented in the outside world? Hesse hints at the answer that the true wisdom lies in integration of thought and action, spirit and body, intellect and heart.
show less

Members

Recently Added By

Published Reviews

LE JEU DES PERLES DE VERRE, de Hermann Hesse (Calmann-Lévy), n'est pas un roman d'anticipation, mais une exploration de la vie intérieure. Il n'est pas question de savoir si la possibilité, dans un avenir proche ou lointain, de l'établissement d'une province où tous les raffinements de la culture se seraient réfugiés en une sorte de monachisme laïc est purement utopique et si, en show more n réaction contre l'effusion de bestialité et de sottise, le jeu sublime des "perles de verre" peut devenir le symbole du salut de l'esprit humain.
Une utopie contient toujours, même sur un fond de désenchantement, une bonne part d'optimisme ; il n'y en a aucun dans le roman de Hermann Hesse, et la tragédie de son héros, Joseph Valet (ce qui est la traduction du nom allemand du personnage : Knecht), ne nous laisse plus qu'un seul espoir : que toute chose soit illusion, maya, comme disent les hindous, et que l'action ait aussi peu d'importance que la non-action.
Il a paru durant les dix dernières années peu de livres aussi importants que celui-ci ; peu de livres capables de remuer aussi profondément l'inquiétude de tout homme d'aujourd'hui partagé entre la tentation de la sécurité intellectuelle, de la paix spirituelle qu'offre la province idéale de Castalie, à l'écart de tous les orages de la conscience et de la société, et la tentation de participer à la vie émouvante, impure, dangereuse, d'un monde où l'action n'est pas la soeur du rêve.
show less
Marcel Brion, Le Monde
Dec 23, 2005

Lists

Author Information

Picture of author.
1,011+ Works 93,357 Members
Hermann Hesse (July 2, 1877 -- August 9, 1962) was a German poet, novelist, essayist and painter. His best-known works included Steppenwolf, Siddhartha, and The Glass Bead Game, each of which explores an individual's search for authenticity, self-knowledge and spirituality. In 1946, he received the Nobel Prize in Literature. Hess publicly show more announced his views on the savagery of World War I, and was considered a traitor. He moved to Switzerland where he eventually became a naturalized citizen. He warned of the advent of World War II, predicting that cultureless efficiency would destroy the modern world. His theme was usually the conflict between the elements of a person's dual nature and the problem of spiritual loneliness. His first novel, Peter Camenzind, was published in 1904. His masterpiece, Death and the Lover (1930), contrasts a scholarly abbot and his beloved pupil, who leaves the monastery for the adventurous world. Steppenwolf (1927), a European bestseller, was published when defeated Germany had begun to plan for another war. It is the story of Haller, who recognizes in himself the blend of the human and wolfish traits of the completely sterile scholarly project. During the 1960s Hesse became a favorite writer of the counter culture, especially in the United States, though his critical reputation has never equaled his popularity. Hermann Hesse died in 1962. (Bowker Author Biography) show less

Some Editions

Awards and Honors

Series

Belongs to Publisher Series

Work Relationships

Common Knowledge

Canonical title
The Glass Bead Game
Original title
Das Glasperlenspiel. Versuch einer Lebensbeschreibung des Magister Ludi Josef Knecht samt Knechts hinterlassen Schriften
Alternate titles
Magister Ludi
Original publication date
1943 (Fretz und Wasmuth Verlag, Zürich) (Fretz und Wasmuth Verlag, Zürich)
People/Characters
Joseph Knecht; The Music Master; Plinio Designori; Father Jacobus; Elder Brother; Thomas van der Trave (show all 7); Fritz Tegularius
Important places
Castalia
Epigraph
. . . For although in a certain sense and for light- minded persons non-existent things can be more easily and irresponsibly represented in words than existing things, for the serious and conscientious historian it is just th... (show all)e reverse. Nothing is harder, yet nothing is more necessary, than to speak of certain things whose existence is neither demonstrable nor probable. The very fact that serious and conscientious men treat them as existing things brings them a step closer to existence and to the possibility of being born. (From Joseph Knecht's holograph translation of Albertus Secundus tract. de cristall. spirit. ed. Clangor et Collof. lib. I, cap. 28).
Dedication
dedicated to the Journeyers to the East
First words
It is our intention to preserve in these pages what scant biographical material we have been able to collect concerning Joseph Knecht, or Ludi Magister Josephus III, as he is called in the Archives of the Glass Bead Game.
Quotations
But now for the first time I had heard the inner voice of the Game itself, its meaning. It had reached me and since that moment I have believed that our royal game is truly a lingua sacra, a sacred and divine language.
One who had experienced the ultimate meaning of the Game within himself would by that fact no longer be a player; he would no longer dwell in the delight in invention, construction and combination, since he would know altoget... (show all)her different joys and raptures. Because I think I have come close to the meaning of the Glass Bead Game, it will be better for me and for others if I do not make the Game my profession, but instead shift to music.
God sends us despair not to kill us; He sends it to us to awaken new life in us.
Last words
(Click to show. Warning: May contain spoilers.)He never again left the forest.
Original language
German

Classifications

Genres
General Fiction, Fiction and Literature
DDC/MDS
833.912Literature & rhetoricGerman & related literaturesGerman fiction1900-1900-19901900-1945
LCC
PT2617 .E85 .G513Language and LiteratureGerman, Dutch and Scandinavian literaturesGerman literatureIndividual authors or works1860/70-1960
BISAC

Statistics

Members
7,651
Popularity
1,487
Reviews
115
Rating
(4.10)
Languages
27 — Catalan, Chinese, Czech, Danish, Dutch, English, Estonian, Finnish, French, German, Greek, Hungarian, Italian, Korean, Latvian, Lithuanian, Norwegian (Bokmål), Norwegian, Polish, Portuguese, Romanian, Russian, Serbian, Croatian, Spanish, Swedish, Turkish
Media
Paper, Audiobook, Ebook
ISBNs
150
ASINs
99