Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.
Hide this

Results from Google Books

Click on a thumbnail to go to Google Books.


Monster Manual: Core Rulebook III (3.5)

by Skip Williams, Monte Cook, Jonathan Tweet

Series: Monster Manual (1, 3.5 edition), Dungeons & Dragons 3.5 Edition (WTC 177550000)

MembersReviewsPopularityAverage ratingMentions
826320,189 (3.86)2
Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

» See also 2 mentions

Showing 3 of 3
The Monster Manual is third "core book" in the D&D gameline. Technically you do not need this book to play the game, but it provides a large array of ideas for creatures to be used as antagonists (or allies) to the player characters.

This is the version 3.5 edition and many of the old favorites from previous editions are in here. Templates and some other key details have been re-worked in this edition, mainly to provide better indexing and "balance" of monster challenge rating for combat encounters.

The art in this book is generally not bad, though largely drawn directly from the previous edition.

My only complaints about this book is that it could do with a little more indexing (For instance the creature Leonal comes under the category Guardinal, but if you don't remember it's a Guardinal then there's no convenient way to find what page it's on.) and I would've liked more creatures to have Level Adjustments so they could be easily integrated as player characters if desired.

But otherwise it's a pretty solid book.

- Peter K. ( )
  Kisners42 | Jul 7, 2007 |
An audio review of this book is available in Nuketown Radio Active #13: http://www.nuketown.com/podcast/radioactive/13 ( )
  NukeHavoc | May 20, 2007 |
The Monster Manual is the primary bestiary for the Dungeons & Dragons adventure game, and a must-have for dungeonmasters. In this, the 3.5 edition, monster templates have been taken out of the appendix and integrated into the main work. The monsters' stat blocks have been updated for clarity and compatibility with various game mechanics. Base attack bonus and grapple check modifiers are now listed seperately from the "attacks" line, and PC-playable creatures now show a Level Adjustment rating. With this edition, DMs should be able to find the desired monster quickly and adapt it easily to the adventure at hand. ( )
  okaynowa | May 9, 2007 |
Showing 3 of 3
no reviews | add a review

» Add other authors (19 possible)

Author nameRoleType of authorWork?Status
Skip Williamsprimary authorall editionscalculated
Cook, Montemain authorall editionsconfirmed
Tweet, Jonathanmain authorall editionsconfirmed
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
Important places
Important events
Related movies
Awards and honors
First words
Last words
Disambiguation notice
Publisher's editors
Original language
Canonical DDC/MDS
Canonical LCC
Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.

No library descriptions found.

Book description
Haiku summary

Popular covers

Quick Links


Average: (3.86)
1 1
2 5
2.5 1
3 33
3.5 3
4 30
4.5 5
5 31

Is this you?

Become a LibraryThing Author.


About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 162,416,910 books! | Top bar: Always visible