Playing For Keeps

by Mur Lafferty

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Summary: "The shining metropolis of Seventh City is the birthplace of super powers. The hereos are jerks, but they have the best gifts: flght, super strength, telepathy, genius, fire. The Third Wavers are stuck with the leftovers: the ability to instantly make someone sober, the power to smell the past, the grace to carry a tray and never drop its contents, the power to produce high-powered excrement blasts, absolute control over elevators. Bar owner Keepsie Branson is a Third Waver with a show more power that prevents anything in her posession from being stolen. Keepsie and her friends just aren't powerful enough to make a difference, at least that's what they've always been told. But when the villain Doodad slips Keepsie a mysterious metal sphere, the Third Wavers become caught in the middle of a battle between the egotistical heroes and the manipulative villains. As Seventh City begins to melt down, it's hard to tell the good guys from the bad, and even harder to tell who may become the true heroes. show less

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7 reviews
My reaction to the first few sentences went something like "Ugh. Superheroes," having just read two other, less than satisfying works based on the same premise, but this one turned out to be alright. The characters are relatable, their powers fresh and interesting, and the story is infinitely more engaging than others I've read in the genre.
I enjoyed this a lot - I was interested in the Seventh City world after listening to Barry Coleman's story. The world-building in this novel was very nice indeed, and the powers were a lot of fun. I found the relationships a little flat, and there was an occasional jarring metaphor. If there's a sequel, I'll read it eagerly.
½
7th City is a city straight from the comic books--superheroes and villians battle daily in its skies and streets. Not everything is as idealistic as some would like to believe, though. There are those in 7th City not considered strong or powerful enough to gain entrance to the Heroes' Academy. These people, called "The Third Wave," possess strange skills and powers considered too weak to be of any real value to the public. Playing for Keeps is the story of Keepsie Branson, a Third Waver who gets caught up in the power struggle going on in the city. She discovers that maybe her powers, and those of her friends, might not be so useless after all.

This is a fun take on the superhero genre and I loved the story, but there are some flaws in show more the writing that tended to bug me along the way. Not enough to make me put the book down, but minor annoyances in an otherwise fantastic novel. show less
I might've enjoyed this more had I really read this instead of listening to the audiobook. I'm just not an audiobook person. Or maybe it's the reader (which in this case is the author). But I really liked the story.
A really great character you can't help rooting for. First heard this as an audio book in serialized podcast form from Podiobooks.
Quick and refreshing view of what the world would be like with super heroes.
The main character is like many of us, unaware of her true potential.
A fun read

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66+ Works 4,638 Members

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Genres
Fiction and Literature, Science Fiction
DDC/MDS
813Literature & rhetoricAmerican literature in EnglishAmerican fiction in English
LCC
PS3613Language and LiteratureAmerican literature

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Members
219
Popularity
148,918
Reviews
7
Rating
(3.83)
Languages
English
Media
Paper, Ebook
ISBNs
2
ASINs
2