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About the Author

Thomas M. Kane is Director of the Centre for Security Studies at the University of Hull.

Works by Thomas M. Kane

Associated Works

Dungeon Magazine #3 (1987) — Contributor — 15 copies

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Common Knowledge

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male

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Reviews

5 reviews
Note: Although this can be read as a standalone, reading the first book will give you a better depth of understanding of Mara and her world. This time we have not just Mara, but her friends Gretchen and Ginny as the heroines of the story. They’re strong characters. who take on some serious dangers to try and find Annie. With serious consequences hanging in the balance, you’ll be holding your breath waiting to see what happens to Mara and her friends.
I cannot recommend this book enough. GURPS indeed deserves it's reputation of having well researched materials in a form that can be used for gaming. This particular gem allows putting espionage, counterintelligence and different covert ops in your campaign. Not only it contains usual assortment of gadgets, character templates and such but also incredible amount of real histories of spy rings and operations. I love the section describing different espionage operations and the discussion how show more you can you can introduce espionage into different campaigns. Again, this being GURPS it is not something ready to play. But if you are willing to come up with scenarios of your own it is excellent! show less
An adventure for Ars Magica. Set in Medieval France, the characters must find out what happened to a covenant, while dealing with plague
A sourcebook set in Mythic Africa, the realm of Prester John.
½

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