Lyndon Hardy
Author of Master of the Five Magics
Series
Works by Lyndon Hardy
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Common Knowledge
- Birthdate
- 1941
- Gender
- male
- Education
- California Institute of Technology
- Occupations
- fantasy author
physicist - Nationality
- USA
- Places of residence
- California, USA
- Associated Place (for map)
- California, USA
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Reviews
Alodar is back.
But only briefly - through him, we meet his daughter Briana, who takes on a quest for adventures worthy of the sagas, and, she hopes, a way out of a hastily contracted marriage.
I was a big fan of the "Magic by the Numbers" fantasy series in the 1980s, which approached magic with a scientific attitude. In "Master of the Five Magics," we followed Alodar as he mastered the magic systems of his world, ultimately becoming the Archimage. There were three books about this world in show more quick succession, then nothing. With this new book, we readers can re-enter that fantasy realm.
It starts with a shrouded alien asking for the Archimage's help. Briana seizes the opportunity to prove herself before anyone else can be assigned to the task. She ends up on a strange place, where the balance between magic and science is quite different than on her home world.
The book then bounces between two parallel stories: Briana's quest to find traces of the alien exiles placed into this strange world unbeknownst to the natives, and the quest of those exiles to escape and prosper at the expense of the natives. Briana must first find her feet in this strange new world, and then figure out how to accomplish her mission. I won't spoil you with details of either story, but the new world is well-realized, Briana's growth from naive adventurer fun to see, the ways both Briana and the exiles have of learning about a world new to them are clever, and the well-described balance between science and magic is fascinating.
In addition to the story, the author has added a glossary of words and concepts used in the book, with pointers to web pages with further information. The glossary has a brief introduction to things like Alchemy, a strategy for winning at Clue, the historical evolution of the concept of Money, and other arcane lore to supplement enjoyment of the story.
I found the book to be delightful on its own and a worthy return to a favorite fantasy series. show less
But only briefly - through him, we meet his daughter Briana, who takes on a quest for adventures worthy of the sagas, and, she hopes, a way out of a hastily contracted marriage.
I was a big fan of the "Magic by the Numbers" fantasy series in the 1980s, which approached magic with a scientific attitude. In "Master of the Five Magics," we followed Alodar as he mastered the magic systems of his world, ultimately becoming the Archimage. There were three books about this world in show more quick succession, then nothing. With this new book, we readers can re-enter that fantasy realm.
It starts with a shrouded alien asking for the Archimage's help. Briana seizes the opportunity to prove herself before anyone else can be assigned to the task. She ends up on a strange place, where the balance between magic and science is quite different than on her home world.
The book then bounces between two parallel stories: Briana's quest to find traces of the alien exiles placed into this strange world unbeknownst to the natives, and the quest of those exiles to escape and prosper at the expense of the natives. Briana must first find her feet in this strange new world, and then figure out how to accomplish her mission. I won't spoil you with details of either story, but the new world is well-realized, Briana's growth from naive adventurer fun to see, the ways both Briana and the exiles have of learning about a world new to them are clever, and the well-described balance between science and magic is fascinating.
In addition to the story, the author has added a glossary of words and concepts used in the book, with pointers to web pages with further information. The glossary has a brief introduction to things like Alchemy, a strategy for winning at Clue, the historical evolution of the concept of Money, and other arcane lore to supplement enjoyment of the story.
I found the book to be delightful on its own and a worthy return to a favorite fantasy series. show less
Having enjoyed book 1 of this series, although not quite as much as on my original read years ago, I approached this hoping for another adventure story with the added bonus of a magical system that has been really worked out, even if the characterisation left something to be desired. Unfortunately, I found this one really dragged. I also discovered that these books are more or less standalone: the protagonist of book 1 makes a cameo appearance near the end of this one, but the story is show more entirely independent. In fact, it takes place in a different country than the first and some years later.
As the story opens, Jemidon has just arrived on the island of Morgana which, in the land of Arcadia, is the home of sorcerors. Because (as was made clear in book 1) the use of sorcery actually drains the user's life force, in Arcadia sorcery is used for only lightweight spells to create illusions. These illusions have become an artform and are exhibited each year in a presentation hall, but in recent years the Prince of Arcadia has become an important patron and puts up a sizeable purse for the winner. Jemidon needs to succeed in sorcery and earn a black robe because he has already tried the other four magical disciplines and been a complete failure: although he is able to absorb the theory quickly enough, he somehow always messes up the practice. And, as becomes clear when he is lucky enough to find a sorceror who will take him on as a tyro (apprentice), he is bored by the repetition and rote learning necessary in the magical crafts and fails to apply himself. This is unfortunate as, ever since he was first sent with a gold brandel (coin) to apply to become a thaumaturge - a coin that might otherwise have paid for medicine to save his little sister who was fevered - he has borne the guilt of his sister's death, and the coin on a thong around his neck as a reminder of why he must succeed.
The annual contest is imminent and Jemidon helps his new master - whose illusions have been eclipsed by a rival's for some years - to prepare, but the intercession of a trader with savage dogs and an odd insistence in showing his own type of illusion, plus Jemidon's encounter with the trader's beautiful slave girl Delia, throws several spanners in the works. Sorcery loses its potency and Jemidon leaves in pursuit of the trader to the larger more prosperous island of Pluton which is the centre of currency trading and the place where magicians produce the enchanted coinage which forms the basis of all wealth. He still seeks the black robe of mastery, and an old flame Augusta tries to help him, but a combination of the machinations of the trader - or rather his sinister master - and Jemidon's own clumsiness and perpetual distraction with puzzles that seize his attention, mean that both are soon in peril.
The invention encountered in the first book continues in this story, although here, instead of the original five magical arts, the focus is on a system which displaces them (I will say no more to avoid spoilers). Confusingly, the book refers several times to seven magics - I think that must be a continuity error in the context (although I take the point that there could be a lot more, just not all active at once - however, it didn't read as if that was the meaning).
The main problem is that I found the protagonist quite repellent. Apart from the fact that, early on in the story, he takes Delia's thanks for saving her as an invitation into bed - which she has to rebuff - he is lazy, lacking in focus and more interested in puzzles than key things that are going on. Until quite late in the story he aims to learn from the mysterious master when it is perfectly clear that this person is bent on the overthrow and domination of everything - and should be opposed, not assisted. It makes Jemidon appear quite stupid despite his supposed intelligence. Repeatedly, when a conversation is in progress in which he should interject to tell people about the villain's machinations, he just stands there and says nothing. Also, there is supposed to be a love triangle between him, Delia and Augusta, but he never comes across as having real feelings for either woman.After reading the book, I saw that a second edition had been issued by the author, possibly in a small press edition, which mentions changes to the protagonist's character, so maybe there have been improvements - I can only judge by the version I've read.
The other problem with the book is that it is very difficult to envisage some of the concepts and machines/contrivances being described at various times. So it was rather a chore to read through to the end to discover what happened, despite a brief cameo by Alodar from book 1, and I can only rate this as 2 stars. show less
As the story opens, Jemidon has just arrived on the island of Morgana which, in the land of Arcadia, is the home of sorcerors. Because (as was made clear in book 1) the use of sorcery actually drains the user's life force, in Arcadia sorcery is used for only lightweight spells to create illusions. These illusions have become an artform and are exhibited each year in a presentation hall, but in recent years the Prince of Arcadia has become an important patron and puts up a sizeable purse for the winner. Jemidon needs to succeed in sorcery and earn a black robe because he has already tried the other four magical disciplines and been a complete failure: although he is able to absorb the theory quickly enough, he somehow always messes up the practice. And, as becomes clear when he is lucky enough to find a sorceror who will take him on as a tyro (apprentice), he is bored by the repetition and rote learning necessary in the magical crafts and fails to apply himself. This is unfortunate as, ever since he was first sent with a gold brandel (coin) to apply to become a thaumaturge - a coin that might otherwise have paid for medicine to save his little sister who was fevered - he has borne the guilt of his sister's death, and the coin on a thong around his neck as a reminder of why he must succeed.
The annual contest is imminent and Jemidon helps his new master - whose illusions have been eclipsed by a rival's for some years - to prepare, but the intercession of a trader with savage dogs and an odd insistence in showing his own type of illusion, plus Jemidon's encounter with the trader's beautiful slave girl Delia, throws several spanners in the works. Sorcery loses its potency and Jemidon leaves in pursuit of the trader to the larger more prosperous island of Pluton which is the centre of currency trading and the place where magicians produce the enchanted coinage which forms the basis of all wealth. He still seeks the black robe of mastery, and an old flame Augusta tries to help him, but a combination of the machinations of the trader - or rather his sinister master - and Jemidon's own clumsiness and perpetual distraction with puzzles that seize his attention, mean that both are soon in peril.
The invention encountered in the first book continues in this story, although here, instead of the original five magical arts, the focus is on a system which displaces them (I will say no more to avoid spoilers). Confusingly, the book refers several times to seven magics - I think that must be a continuity error in the context (although I take the point that there could be a lot more, just not all active at once - however, it didn't read as if that was the meaning).
The main problem is that I found the protagonist quite repellent. Apart from the fact that, early on in the story, he takes Delia's thanks for saving her as an invitation into bed - which she has to rebuff - he is lazy, lacking in focus and more interested in puzzles than key things that are going on. Until quite late in the story he aims to learn from the mysterious master when it is perfectly clear that this person is bent on the overthrow and domination of everything - and should be opposed, not assisted. It makes Jemidon appear quite stupid despite his supposed intelligence. Repeatedly, when a conversation is in progress in which he should interject to tell people about the villain's machinations, he just stands there and says nothing. Also, there is supposed to be a love triangle between him, Delia and Augusta, but he never comes across as having real feelings for either woman.
The other problem with the book is that it is very difficult to envisage some of the concepts and machines/contrivances being described at various times. So it was rather a chore to read through to the end to discover what happened, despite a brief cameo by Alodar from book 1, and I can only rate this as 2 stars. show less
Maybe 2 1/2 stars, to be fair. Rounded down for disappointment!
The author's preface (or whatever one calls a preface when it shows up at the end of the book) was very illuminating. He admits spending the Vast Majority of his time on working out the details of his magic system, and comparatively little time on plot and characters, and it certainly shows.
The characters have no character whatsoever--the main character especially so. He's a bit of a Mary Sue, except that he's also awful several show more times throughout without any indication that anyone (other than mean, bad people) might think he's being awful. There's never a dark night of the soul where he comes to realize his horrible mistakes--no, turns out destiny's groomed him for even greater greatness. Very annoying.
The magical system is very specifically thought out, and I went along with the subpar book just to see how it would all transpire, but now I rather wish I'd cut and bailed early enough to just read a more enjoyable book.
Oh--and it also reads rather like one of those pre-novel novels, e.g. Sir Philip Sidney's Arcadia, or an Icelandic saga, etc., because it's so very plot-based and, as implied before, the lack of anything resembling psychological realism. Your emotional involvement will be similar to having a not-very-good RPG video game plotline explained to you.
(Note: 5 stars = rare and amazing, 4 = quite good book, 3 = a decent read, 2 = disappointing, 1 = awful, just awful. There are a lot of 4s and 3s in the world!) show less
The author's preface (or whatever one calls a preface when it shows up at the end of the book) was very illuminating. He admits spending the Vast Majority of his time on working out the details of his magic system, and comparatively little time on plot and characters, and it certainly shows.
The characters have no character whatsoever--the main character especially so. He's a bit of a Mary Sue, except that he's also awful several show more times throughout without any indication that anyone (other than mean, bad people) might think he's being awful. There's never a dark night of the soul where he comes to realize his horrible mistakes--no, turns out destiny's groomed him for even greater greatness. Very annoying.
The magical system is very specifically thought out, and I went along with the subpar book just to see how it would all transpire, but now I rather wish I'd cut and bailed early enough to just read a more enjoyable book.
Oh--and it also reads rather like one of those pre-novel novels, e.g. Sir Philip Sidney's Arcadia, or an Icelandic saga, etc., because it's so very plot-based and, as implied before, the lack of anything resembling psychological realism. Your emotional involvement will be similar to having a not-very-good RPG video game plotline explained to you.
(Note: 5 stars = rare and amazing, 4 = quite good book, 3 = a decent read, 2 = disappointing, 1 = awful, just awful. There are a lot of 4s and 3s in the world!) show less
I approached this book not knowing whether I would enjoy it on this re-read as I first read it years ago. I did still enjoy it but not as much as I recall; however, that was a positive as I was doubtful at first. The beginning seemed far more muddled and difficult to envisage re what the protagonist was doing - this apparently was the author's first published novel and he certainly had taken onboard the advice to plunge straight into action. Alodar is trying to raise a gondola into the air show more to take a soldier across to a vantage point from which he can fire a projectile weapon onto encircling invaders of the Iron Fist fort. Gradually, it is revealed that he is a journeyman thaumaturge and that there are five magical disciplines.
Alodar seeks the black robe of a master but for him it is only a means to an end: that of recovering his family's lost social position. The Queen is present in the fortress and the attack was unexpected; led by a local lord who, it is rumoured, is demon-possessed. To win favour, Alodar decides to become a suitor to the Queen but has a rival - the son of a powerful lord. Alodar works hard and his insights are pivotal in saving the Queen, but the credit is given to his rival.
This becomes a repeating pattern throughout the novel as Alodar moves from one magical discipline to another, each time using something he has acquired in the service of the previous one to try to secure his sought-after position as a suitor. Along the way he is brought to acknowledge that he has feelings for Aeriel, the Queen's closest advisor who returns them - but she, too, has to put aside her personal feelings in favour of ensuring that the best possible suitor wins the Queen's hand, and so far that is Alodar. Meanwhile, the initial revolt grows in scope and becomes more and more menacing until the entire kingdom is in peril.
The way magical disciplines are worked out in this book is probably the most complete attempt I can recall reading in any fantasy. Each has its own rules and procedures. There is also quite a lot of action and suspense regarding Alodar's progress each time and his continual frustration by someone else who steals the credit. The weakness of the story, however, is in the characterisation: Alodar is driven, determined and rather too lacking in actual convincing emotion although we are led to believe he is struggling against having feelings for Aeriel, and she, too, is rather thinly sketched whereas other characters are thinner still to the point of sometimes being caricature as in the case of the Queen. But it is a good adventure tale with the added spice of the magical systems so I rate it at a 3-star read overall. show less
Alodar seeks the black robe of a master but for him it is only a means to an end: that of recovering his family's lost social position. The Queen is present in the fortress and the attack was unexpected; led by a local lord who, it is rumoured, is demon-possessed. To win favour, Alodar decides to become a suitor to the Queen but has a rival - the son of a powerful lord. Alodar works hard and his insights are pivotal in saving the Queen, but the credit is given to his rival.
This becomes a repeating pattern throughout the novel as Alodar moves from one magical discipline to another, each time using something he has acquired in the service of the previous one to try to secure his sought-after position as a suitor. Along the way he is brought to acknowledge that he has feelings for Aeriel, the Queen's closest advisor who returns them - but she, too, has to put aside her personal feelings in favour of ensuring that the best possible suitor wins the Queen's hand, and so far that is Alodar. Meanwhile, the initial revolt grows in scope and becomes more and more menacing until the entire kingdom is in peril.
The way magical disciplines are worked out in this book is probably the most complete attempt I can recall reading in any fantasy. Each has its own rules and procedures. There is also quite a lot of action and suspense regarding Alodar's progress each time and his continual frustration by someone else who steals the credit. The weakness of the story, however, is in the characterisation: Alodar is driven, determined and rather too lacking in actual convincing emotion although we are led to believe he is struggling against having feelings for Aeriel, and she, too, is rather thinly sketched whereas other characters are thinner still to the point of sometimes being caricature as in the case of the Queen. But it is a good adventure tale with the added spice of the magical systems so I rate it at a 3-star read overall. show less
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