

Loading... Non-Stop (1958)by Brian Aldiss
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No current Talk conversations about this book. A thoroughly enjoyable generation ship story Regretfully need to use the For It's Time(trademark) preface, but this moves quickly, not simply in its mile-a-minute plot, but in its plotting, which was surprising given the moderately tedious syntaxing at play here (and the, I mean, just par for the course at this point, raging Horniness-Sexism Tornado), with some genuinely nice twist-y elements thrown in at the end. There's also, god forbid, a genuine structural critique of social scientific field methodology present within, in terms of the ambiguous to nefarious spectrum of the relationship between the studier and the studied here. Non-Stop is a short book by today’s standards: only 160 pages in a pocket edition. Yet it manages to cram quite a lot of content in its small space: a nice analogy for a book about a generational starship. Some claim giving that away is spoiling it, but the knowledge is out in the open on page 21, and the book was published in the US as Starship. Non-Stop/Starship is the debut novel of Brian Wilson Aldiss, and one that left me wanting to read more of his work. The book is not entirely without problems. It’s partly 50ies pulp, especially in the character department. Today’s readers might complain about a lack of depth or character development. Yet to do so would be the result of superficial reading. Indeed, there’s only 160 pages, and Non-Stop generally focuses on plot, so drawing complex characters wasn’t Aldiss’s main intention. There’s simply not enough room for it. But that doesn’t mean there’s nothing there. Consider the very first two sentences – great, great lines by the way. Like a radar echo bounding from a distant object and returning to its source, the sound of Roy Complain’s beating heart seemed to him to fill the clearing. He stood with one hand on the threshold of his compartment, listening to the rage hammering through his arteries. It’s in passages like this, often almost hidden, Aldiss manages to say profound things about being human – namely, about humans being bodies. Spread throughout the novel there are similar observations – about love and feelings too. What more character depth do you want? Is “being a body” flawed enough for today’s crowd? There are some other small problems too, but lets not dwell on those. Non-Stop is a very rich book – I made 4 pages of notes, a ton for such a short book – and this review wouldn’t do it justice if I start nitpicking. I won’t elaborate on all the book’s goodies either, but focus on two big -isms: postcolonialism & existentialism. (...) Full review on Weighing A Pig Classic story of a overdue generation starship... no reviews | add a review
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Non-Stop remains a brilliant and ground-breaking work of imagination. Curiosity was discouraged in the Greene tribe. It's members lived out their lives in cramped quarters, hacking away at the encroaching jungle called "the ponics." As to where they were--that had long ago been forgotten. But Roy Complain decides to find out, along with the renegade priest, Marapper. They move into unmapped territory, where they make a series of discoveries which turn their universe upside-down. They meet mutants and giants, regimented rats, telepathic rabbits, and the fabled Outsiders. And they confront a secret kept hidden for twenty-three generations--a secret whose discovery will reveal their origins and destiny even as it destroys their world. No library descriptions found. |
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Everything takes place in space in what is called a generation ship, which is set out on a mission for many years to reach planet x or y and then return home. Whole societies are created on this ship, it's a world on its own, with tribes and different kinds of decks. Of course, there is also fauna and flora on board to help the people on board lead an as normal as possible life. And yet, not all decks are accessible to everyone.
You've got Quarters, Deadways, and Forwards. As you might imagine, there's an order of intelligence with Forwards being the most civilised of the group, also living a bit more comfortably than on the other decks.
They discover places and infrastructure completely unknown to them (like a swimming pool) and link this to divine beings or to natural creation. The pool is considered the sea, for example.
In the end, our fellowship gets captured by the "governing" people in Forwards, who are waging war against the Outsiders (living in Deadways), rebels of some sort living with mutations. The leader of the Outsiders is Gregg Complain, Roy Complain's brother. Yes, there's a little family reunion later on.
The Control Room is discovered, in an unorthodox manner, but apparently damaged beyond repair, which means the ship, which was set out for a duration of 23 generations (of people), can not be sent home. It's only after riots break out and during the fighting against the so-called Giants, who are regular humans maintaining the ship and its infrastructure, that Complain Marapper and co. realise they've been lied to, that they were part of a scientific project: people on board of the Big Dog, as the ship was called (Little Dog was the organisation on Earth, in charge of the project and ship), were ageing 4 times faster than on Earth, because of the bacteria in the water tanks and pipes.
The water tanks, while linked to a recycling system, were refiled with new/fresh water from the colonised planet several generations ago, but the security system that was to filter out all dangerous elements, was never updated, so it never recognised the hazardous elements from that planet's water. And so, one thing leads to another: animals drink the water, the water is used for the plants and growing of food, ... Not only humans are subject to this change, small animals like rodents also change, acquire intelligence and even manage to submit other animals to their will. Some creepy stuff here, especially when those rodents fight the humans.
In the end, after breaking down the ship's interior and seeking a way out and towards the Control Room, our fellowship - or those that remain - can really see space... AND Earth. Rejoice! One can go home and end the suffering, or sort of. It's ultimately the mutated moths that will finalise the destruction of the ship, making each compartment float on its own. Many people lost, others maybe floating back to Earth. Maybe. Thus ending the Long Journey, which was a euphemism for being dead, but was actually also part of the project: the ship was never to come home, never to land on Earth.
Non-Stop is a fairly quick read. The ideas (religion, experiencing civilisation through the eyes of a more primitive people, the impact of being trapped in space / in a confined space [as not all decks are accessible], the effect on one's growth and intelligence, and so on), make it a very worthwhile reading experience, although I found the book dragging a bit around/over halfway. Or maybe external circumstances negatively influenced my reading pleasure. As I wrote above, the writing was very nice. The characterisation and certain dialogues, however, were not always top. I'd say they're the weakest aspects of the book.
That said, despite the flaws, every SF-fan should give this book a chance. While not the same kind of story, it did remind me of a.o. [b:The Penultimate Truth|41064|The Penultimate Truth|Philip K. Dick|https://images.gr-assets.com/books/1519091756s/41064.jpg|209478] (by [a:Philip K. Dick|4764|Philip K. Dick|https://images.gr-assets.com/authors/1264613853p2/4764.jpg]) and its contemporary version, the Silo Series (by [a:Hugh Howey|3064305|Hugh Howey|https://images.gr-assets.com/authors/1327581631p2/3064305.jpg]). Lyn, for example, also mentioned [b:Lord of the Flies|7624|Lord of the Flies|William Golding|https://images.gr-assets.com/books/1327869409s/7624.jpg|2766512] (by [a:William Golding|306|William Golding|https://images.gr-assets.com/authors/1198342496p2/306.jpg]) as possible source of inspiration. (