The Sandman: A Game of You
by Neil Gaiman
The Sandman (05 (Issues 32-37)), The Sandman {1989-1996} (Collections and Selections — TPB, issues 32-37)
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Description
Take an apartment house, add in a drag queen, a lesbian couple, some talking animals, a talking severed head, a confused heroine, and the deadly Cuckoo. Stir vigorously with a hurricane and Morpheus himself and you get this fifth installment of THE SANDMAN series. This story stars Barbie, who first makes an appearance in The Doll's House and now finds herself a princess in a vivid dream world.Tags
Recommendations
Member Recommendations
FFortuna Sandman is much more intense and adult, but for those who have already read it they might read Courtney Crumrin as something simple and enjoyable.
mmonk The two works are so closely tied together that it's hard to decide if the Sandman arc is an homage or some kind of a quasi-sequel to Carroll's novel. Reading one work enriches the understanding of the other.
Member Reviews
A lot of negative reviews here keep taking the transphobic villain at his word when the narrative clearly (to me, a basic cishet boyo) has Wanda's back.
Along with "people contain multitudes," the other big message here is to cherish little victories, like helping someone find shelter in a storm or feeling able to say goodbye to a friend.
Along with "people contain multitudes," the other big message here is to cherish little victories, like helping someone find shelter in a storm or feeling able to say goodbye to a friend.
SPOILERS
In Volume 5 of the Sandman series, we are taken in a different direction as it steps away from mythology and offers only one story for the whole book. We rendezvous with some characters that have showed up previously and follow a confused Barbie into her dream world. We are also introduced to some new, and fabulous characters, a drag queen, a lesbian couple, and a pair of seriously strange neighbours.
I loved the story of Barbie’s dreamland, how she came there as a child and now has to return to try and set things right. This seems to be recurring theme in the Sandman, real life characters coming to their inner dream world to wage battle. In A Game of You, “The Cuckoo” is Barbie’s nemesis and is a clever invention and show more one that we can all identify with (don‘t we all feel as if somewhere in our dreams the child we used to be dwells?). This book with it’s female leads and princess dream concept felt very feminine and fresh, yet this is a dark and at times violent tale.
Gaiman often gives the reader a nod and a wink with a reference to a past event or character. He keeps his readers on their toes and I love the feeling of satisfaction when you do recognize something from a previous book. I hesitate to say this issue is my favorite, but for me, this one stands beside The Doll House as two of the best (so far). show less
In Volume 5 of the Sandman series, we are taken in a different direction as it steps away from mythology and offers only one story for the whole book. We rendezvous with some characters that have showed up previously and follow a confused Barbie into her dream world. We are also introduced to some new, and fabulous characters, a drag queen, a lesbian couple, and a pair of seriously strange neighbours.
I loved the story of Barbie’s dreamland, how she came there as a child and now has to return to try and set things right. This seems to be recurring theme in the Sandman, real life characters coming to their inner dream world to wage battle. In A Game of You, “The Cuckoo” is Barbie’s nemesis and is a clever invention and show more one that we can all identify with (don‘t we all feel as if somewhere in our dreams the child we used to be dwells?). This book with it’s female leads and princess dream concept felt very feminine and fresh, yet this is a dark and at times violent tale.
Gaiman often gives the reader a nod and a wink with a reference to a past event or character. He keeps his readers on their toes and I love the feeling of satisfaction when you do recognize something from a previous book. I hesitate to say this issue is my favorite, but for me, this one stands beside The Doll House as two of the best (so far). show less
Barbie is back for this plot arch. She's divorced Ken and moved into a six flat in New York. She hasn't dreamed in two years. Unbeknownst to her, the dream world she inhabited for most of her life is dying. She was the princess of this land and when she left, something dreadful moved in. Something bent of destroying the whole dream island so it can escape. It will be up to Barbie and her friends to save the Land and get out alive.
This is a cool and self-contained story that really captivated me. I loved the characters and the villain of the piece who was uniquely scary.
This is a cool and self-contained story that really captivated me. I loved the characters and the villain of the piece who was uniquely scary.
Most people have nightmares. They are horrible experiences, but the most frightening aspect is that they are our own creation. We may dream our greatest fears, of fanged and clawed beasts, public speaking, or something dreadful happening to our loved ones. Maybe we awaken in a fright, repulsed by what we saw or what we did, but it was our own minds that spawned the images. No matter how horrifying the images we might be presented with, they ultimately came from somewhere within us. In some ways it's like a betrayal, of a sort.
In typical creepy Sandman fashion, A Game of You explores the idea that this perhaps shouldn't be there after all but instead is an orphan entity that has latched onto our dream worlds and is possibly plotting show more against us. Gaiman draws comparison to the Cuckoo bird, which lays its eggs in the nest of other birds, where their offspring will hatch and destroy the other eggs to ensure its own survival. Just don't think about that before you nod off to sleep.
This series continues to improve, with every completed book I think it is my favorite so far and this one is no different. It probably helped that the characters are a cast of complete oddballs, many of which I utterly adored. I also appreciated that Barbie, who was previously depicted as hopelessly normal, is given a bit of depth and fits in so well with the crazy (wonderful) people populating her apartment building.
The art in this edition is pretty typical comic book fair. One book in particular does look quite horrendous, but beyond that it's good. The story is what you are reading this one for, and it offers all the depth you would expect from the series. It most certainly gets a thumbs up and a nod of approval from me, plus 4 stars to boot. show less
In typical creepy Sandman fashion, A Game of You explores the idea that this perhaps shouldn't be there after all but instead is an orphan entity that has latched onto our dream worlds and is possibly plotting show more against us. Gaiman draws comparison to the Cuckoo bird, which lays its eggs in the nest of other birds, where their offspring will hatch and destroy the other eggs to ensure its own survival. Just don't think about that before you nod off to sleep.
This series continues to improve, with every completed book I think it is my favorite so far and this one is no different. It probably helped that the characters are a cast of complete oddballs, many of which I utterly adored. I also appreciated that Barbie, who was previously depicted as hopelessly normal, is given a bit of depth and fits in so well with the crazy (wonderful) people populating her apartment building.
The art in this edition is pretty typical comic book fair. One book in particular does look quite horrendous, but beyond that it's good. The story is what you are reading this one for, and it offers all the depth you would expect from the series. It most certainly gets a thumbs up and a nod of approval from me, plus 4 stars to boot. show less
This one didn't grab me as much as the last volume, Season of Mists. It was okay, but I found it didn't pick up steam until the second-last chapter, which I enjoyed immensely. And the epilogue, though subdued, was fitting.
My biggest issue is with the constantly rotating stable of artists. I find the stories become much more nuanced when a single, dedicated artist has time to become emotionally invested in the stories and characters as they evolve. That's not the case here. Instead, one artist starts the story, then others are chained to those likenesses and settings. Not as much fun, and it was a particular annoyance in this volume.
Still, Gaiman always has some good stuff to say, and he did so here as well.
My biggest issue is with the constantly rotating stable of artists. I find the stories become much more nuanced when a single, dedicated artist has time to become emotionally invested in the stories and characters as they evolve. That's not the case here. Instead, one artist starts the story, then others are chained to those likenesses and settings. Not as much fun, and it was a particular annoyance in this volume.
Still, Gaiman always has some good stuff to say, and he did so here as well.
Hmm. I am divided on this one. I didn't like it as much as I did Season of Mists, for all that this is in many ways a more intelligent and incisive book. It's dark and it's often gruesome (Hazel's dream about her baby attacking Foxglove's was possibly one of the more disturbing things I've ever seen), and the dual storyline meant that the reader is often left questioning which one is reality and which fantasy, if such a concept can ever be attached to a work by Gaiman at all. Wanda was fabulous, though, and I loved the way Gaiman dealt with ideas of gender and sexuality and so on.
However, I was a little confused by the idea of the Cuckoo - was she a part of Barbie who had been repressed, and who was trying to come back to the surface? show more Was she a completely different entity? A part of Barbie who had been sent into the Dreaming and then changed? - and I really, really didn't believe Hazel's 'don't you have to kill a rabbit when you're performing a pregnancy test?' statement. Let alone the 'but you can't get pregnant if you have sex standing up!' *rolls eyes*
A recommendation, then, but a somewhat confused one. ('Which is unusual how?', she says...) show less
However, I was a little confused by the idea of the Cuckoo - was she a part of Barbie who had been repressed, and who was trying to come back to the surface? show more Was she a completely different entity? A part of Barbie who had been sent into the Dreaming and then changed? - and I really, really didn't believe Hazel's 'don't you have to kill a rabbit when you're performing a pregnancy test?' statement. Let alone the 'but you can't get pregnant if you have sex standing up!' *rolls eyes*
A recommendation, then, but a somewhat confused one. ('Which is unusual how?', she says...) show less
La historia es interesante, los personajes diversos y bien definidos, y aunque algunos detalles del argumento están un poco difuminados (¿cómo ha causado Barbie todo esto? ¿y qué responsabilidad tiene Rose Walker exactamente?), el final es brillante y no supone un regreso total al status quo como de costumbre.
No me voy a extender más: otra excelente historia, en la que se recorre más territorio inexplorado, sobre todo para la época.
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ThingScore 75
A Game of You is the least popular of all The Sandman installments, yet Gaiman considers it his favorite. When it was first published, a story in which Morpheus barely appears, in which half the action takes place in a Disney-on-acid world of talking animals and a villainous Cuckoo, a quest that features the most MacGuffiny MacGuffin ever, and stars one heroine in search of an identity, two show more lesbians, one trans-woman and a Bronze-age witch...well, let’s just say that the heroes of Comic Book Men, had they been filming in 1992, wouldn’t quite know what to make of it. show less
added by elenchus
I have great admiration for the genius of this series, for the themes, for the storytelling, and the way they are combined; however, of all THE SANDMAN trade collections, it is the one I find least enjoyable as a reading experience.
In reviewing this collection, as masterful as it is, I feel I have to dock it half a star because so many readers do not enjoy reading it. But how many books that I show more don’t enjoy reading am I willing to give four-and-a-half stars? Not many, if at any at all. Leave it to Gaiman to make me praise in a long review a story that I wasn’t even looking forward to re-reading! show less
In reviewing this collection, as masterful as it is, I feel I have to dock it half a star because so many readers do not enjoy reading it. But how many books that I show more don’t enjoy reading am I willing to give four-and-a-half stars? Not many, if at any at all. Leave it to Gaiman to make me praise in a long review a story that I wasn’t even looking forward to re-reading! show less
added by elenchus
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Author Information

Neil Gaiman was born in Portchester, England on November 10, 1960. He worked as a journalist and freelance writer for a time, before deciding to try his hand at comic books. Some of his work has appeared in publications such as Time Out, The Sunday Times, Punch, and The Observer. His first comic endeavor was the graphic novel series The Sandman. show more The series has won every major industry award including nine Will Eisner Comic Industry Awards, three Harvey Awards, and the 1991 World Fantasy Award for best short story, making it the first comic ever to win a literary award. He writes both children and adult books. His adult books include The Ocean at the End of the Lane, which won a British National Book Awards, and the Locus Award for Best Fantasy Novel for 2014; Stardust, which won the Mythopoeic Award as best novel for adults in 1999; American Gods, which won the Hugo, Nebula, Bram Stoker, SFX, and Locus awards; Anansi Boys; Trigger Warning: Short Fictions and Disturbances; and The View from the Cheap Seats: Selected Nonfiction, which is a New York Times Bestseller. His children's books include The Day I Swapped My Dad for Two Goldfish; Coraline, which won the Elizabeth Burr/Worzalla, the BSFA, the Hugo, the Nebula, and the Bram Stoker awards; The Wolves in the Walls; Odd and the Frost Giants; The Graveyard Book, which won the Newbery Award in 2009 and The Sandman: Overture which won the 2016 Hugo Awards Best Graphic Story. (Bowker Author Biography) show less
All Editions
Some Editions
Series

The Sandman
11 works (05 (Issues 32-37))

The Sandman {1989-1996}
76 works (Collections and Selections — TPB, issues 32-37)
Belongs to Publisher Series
Work Relationships
Is contained in
Contains
Has as a reference guide/companion
Has as a supplement
Common Knowledge
- Canonical title
- The Sandman: A Game of You
- Original title
- The Sandman: A Game of You
- Alternate titles
- The Sandman Vol. 05: A Game of You
- Original publication date
- 1993-05-04
- People/Characters
- Dream (Morpheus); Lord Roderick Burgess; Barbie; Alexander Burgess; Foxglove; Unity Kinkaid (show all 45); Hazel McNamara; Choronzon; Martin Tenbones; Sandman (Wesley Dodds); Thessaly; Cain; Wanda (Alvin Mann); Abel; Gregory the Gargoyle; Ethel Dee; Doctor Destiny (John Dee); Lucien [Sandman]; Eve [of Genesis]; Fashion Thing; Goldie the Gargoyle; The Three Witches; John Constantine; Mad Hettie; Chas; Squatterbloat; Etrigan the Demon; Nada; Lucifer; Beelzebub; Azazel; Agony; Ecstasy; Scarecrow (Jonathan Crane); Mister Miracle (Scott Free); Martian Manhunter (J'onn J'onnz); Judy; Death of the Endless; Morris Burgess Brocklesby; Wesley Dodds (Sandman); John Dee (Doctor Destiny); Frank William Chandler; Jonathan Crane (Scarecrow); Scott Free (Mister Miracle); J'onn J'onzz (Martian Manhunter)
- Important places
- The Dreaming; Toronto, Ontario, Canada; Mayhew, New Jersey, USA
- First words
- "What will we do, Prinado? Why we will perish. We will all die, and the Land will die, and the world will die, and the Cuckoo will reign in bleak dominion over all. That is what we will do.
- Quotations
- You are utterly the stupidest, most self-centered, appallingest excuse for an anthropomorphic personification on this or any other plane!
- Last words
- (Click to show. Warning: May contain spoilers.)And that's all.
- Blurbers
- Davis, Erik; Shiner, Lewis; Erickson, Steve; Hand, Elizabeth
Classifications
- Genres
- Graphic Novels & Comics, Fiction and Literature, Horror
- DDC/MDS
- 741.5973 — Arts & recreation Drawing & decorative arts Drawing Comic books, graphic novels, fotonovelas, cartoons, caricatures, comic strips History, geographic treatment, biography North American United States (General)
- LCC
- PN6728 .S26 .G35 — Language and Literature Literature (General) Literature (General) Collections of general literature Comic books, strips, etc.
- BISAC
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