Picture of author.

Christopher Perkins (1) (1968–)

Author of Player's Handbook

For other authors named Christopher Perkins, see the disambiguation page.

55+ Works 6,949 Members 21 Reviews

About the Author

Image credit: via Acquisitions Incorporated Wiki

Series

Works by Christopher Perkins

Player's Handbook (2014) — Editor — 2,834 copies, 7 reviews
Monster Manual (2014) — Monster Manual Lead — 1,875 copies, 6 reviews
Curse of Strahd (2016) — Lead designer — 533 copies, 3 reviews
Candlekeep Mysteries (2021) — Project Lead — 356 copies
Book of Exalted Deeds (2003) — Author — 287 copies, 1 review
Dungeons & Dragons Dungeon Master's Guide [2024 Edition] (2024) — Lead Designer — 275 copies
Dungeon Magazine #80 (2000) 11 copies
Dungeon Magazine #86 (2001) 11 copies
Dungeon Magazine #69 (1998) 11 copies
Dungeon Magazine #84 (2001) 10 copies
Dungeon Magazine #68 (1998) 9 copies
Dungeon Magazine #65 (1997) 9 copies
Dungeon Magazine #77 (1999) 9 copies
Dungeon Magazine #79 (2000) 9 copies
Dungeon Magazine #85 (2001) 9 copies
Dungeon Magazine #83 (2000) 9 copies
Dungeon Magazine #70 (1998) 9 copies
Dungeon Magazine #71 (1998) 9 copies
Dungeon Magazine #78 (2000) 9 copies
Dungeon Magazine #73 (1999) 9 copies
Dungeon Magazine #66 (1998) 8 copies
Dungeon Magazine #67 (1998) 8 copies
Dungeon Magazine #76 (1999) 8 copies
Dungeon Magazine #72 (1999) 8 copies
Dungeon Magazine #74 (1999) 7 copies
Dungeon Magazine #82 (2000) 7 copies
Star Wars Gamer #1 (2000) 6 copies
Dungeon Magazine #75 (1999) 6 copies
Dungeon Magazine #81 (2000) 6 copies
Star Wars Gamer #3 (2001) 4 copies
Star Wars Gamer #4 (2001) 3 copies
Star Wars Gamer #5 (2001) 3 copies
Star Wars Gamer #6 (2001) 3 copies

Associated Works

Dungeon Master's Guide (2014) — Lead — 2,167 copies, 6 reviews
Xanathar's Guide to Everything (2017) — Additional design — 1,287 copies, 4 reviews
Volo's Guide to Monsters (2016) — Designer; Editor — 944 copies, 3 reviews
Mordenkainen's Tome of Foes (2018) — Contributor, some editions — 662 copies, 1 review
Eberron: Rising from The Last War (2019) — Editor, some editions — 529 copies, 2 reviews
Eberron Campaign Setting (2004) — Editor, some editions — 421 copies, 4 reviews
Explorer's Guide to Wildemount (2020) — Managing editor — 406 copies, 2 reviews
Hoard of the Dragon Queen (2014) — Contributor, some editions — 381 copies, 3 reviews
d20 Modern Roleplaying Game: Core Rulebook (2002) — Author, some editions — 325 copies, 1 review
Monster Manual III (3rd edition) (2004) — Author, some editions — 325 copies
Guildmasters' Guide to Ravnica (2018) — Editor, some editions — 318 copies, 2 reviews
Dungeons & Dragons Monster Manual [2024 edition] (2025) — Contributor — 193 copies, 1 review
Fiendish Codex I: Hordes of the Abyss (2006) — Editor, some editions — 167 copies, 1 review
Races of the Dragon (2006) — Design manager — 141 copies
Dragon Magic (2006) — Designer — 106 copies, 1 review
An Adventurer's Guide to Eberron (2008) — Editor, some editions — 33 copies, 1 review

Tagged

Common Knowledge

Birthdate
1968-02-29
Gender
male
Occupations
game designer
dungeon master
Organizations
Wizards of the Coast
Nationality
USA
Birthplace
Canada

Members

Reviews

23 reviews
As an avid table-top RPG player, I found this latest edition of DnD to be the best yet to come out of Wizards of the Coast. Granted I have only dabbled in 1st and 2nd edition, but playing 3rd, 3.5, and 4th for the past 11 years or so, this 5th edition book seems to take all the good things in the last few tries and compiles them all together into this version. It was an enjoyable read especially if you read it out loud as I did to my newborn daughter.
Now for a little uber-nerdom fan talk - show more If you follow RPG politics you may know that a lot of 4th edition DnD game designers jumped ship over the past couple years to make their own kickstarter games like Numenera and 13th Age. It's rumored that they did this because they wanted to get back to basics but Wizards of the Coast wasn't having it because it's hard to make a "back to basics" RPG profitable. Having played these recent offshoots for the past couple years now, you can tell that Wizards of the Coast took the hint and decided to get back to their roots a bit and incorporate more "theater of the mind" and storytelling elements into their game mechanics. This is a good thing in my opinion, but some of it seems a bit borrowed. Numenera for instance, has a random roll list of bizarre items that you might come across as a player. The items tend to be weird and quirky, like a two headed cat fetus in a jar for instance. These items are called oddities and add a bit of strangeness to the world but rarely do they serve any real tactical advantage. That's ok because Numenera isn't really about combat, it's about discovery. DnD is however about combat a majority of the time This new version of DnD happens to included a random roll list called "trinkets" which appears to be very similar to the Numenera concept. When I came across the trinkets page in the new edition of this player's handbook it seems a little out of place. Wizards of the Coast also added the idea of "bonds" which seems to be directly drawn from 13th Age. I find this funny because these are probably the kind of concepts that Monte Cook and Rob Heinsoo wanted to incorporate into DnD before they left. Regardless of these interesting asides, the book is well put together, well edited, and contains decent art that isn't too cartoony. I look forward to checking out the new Monster Manual and Dungeon Master's Guide soon. I have also been given a reprieve from DMing by my players since we have a new edition to the family and I don't have a lot time to plan out adventures. So another brave soul is DMing for now and I'm really looking forward to playing through this new system over the next year or so. show less
I was a die-hard fan of 3.5e for a long time but 5e seems to be a worthy successor! I really enjoyed this handbook and look forward to giving it a spin.

I started playing in times of AD&D 2e and this system was unnecessarily complex even then and the worldbuilding was absolutely minimal. So when 3.5e came around it was very refreshing, books looked inviting, it felt epic, and it gave a sense of the world that adventures happen. 5e takes it to the next level - mechanics are simplified, but it show more doesn't limit player's options; the book is full of story hooks and many are baked into character creation (read: mandatory); it provides glimpses of different settings and sets basic themes of each (multiverse in the 1st core book!).

5e seems to be fast and intuitive mechanic-wise and gives a lot of inspiration for both DM and PCs to build an epic story. It gives a variety of options to chose from and basically everything you need to start playing (even without other core books). A lot of OP combos, powers, and spells seem to be nerfed or eliminated, so I hope for a balanced play where every choice (race/class/etc.) gives a player an awesome experience.

My only issue with this book is the lack of a short core mechanics summary. The index is very poor and frustrating, there is no glossary (like in 3.5e), and the book is full of "You will learn more about it in Chapter X". So when you want a summary of what the Proficiency Bonus is for, you need to skip through 4 different chapters of the handbook to get a full picture.
show less
½
This is my 3rd D&D player's handbook and I really like how they've gone back to a more traditional feel to the game while still allowing for (and giving support to) DMs and Players who are used to the miniatures and tiles based play of 4th edition. I'm excited to start DMing under 5e in the coming weeks.
I'm having mixed reactions to this version of the game. On the one hand, they've added some useful mechanics to make character development more flexible and gotten rid of the plethora of Force skills (replacing them with a single Use the Force skill). The combat section is clear, marred only by the transparency with which it's shilling for the Star Wars miniatures products. (The fault for this may lie with Lucasfilm rather than WotC, though; the Lucasfilm lawyers are formidable.)

On the other show more hand, there are now Force powers, Force talents, Force techniques, and Force secrets that can interact with each other. There are some very artificial and bizarre mechanics, such as having to rotate among different Force powers as if they're a deck of cards rather than abilities a character possesses, and linking Force points (a mechanism for heroic effort) to level progression (so the frequency with which one can perform heroic feats is related to the frequency of XP rewards). There's also a new notion of Destiny, which gives yet another mechanism for fudging events in the service of a long-term goal; I'm rather dubious of a system that gives advantages to characters who have picked a Destiny, while those who aren't as heavily immersed in the setting have nothing to match it. And the gamemastering section isn't as richly detailed as that in the previous edition.

This is still worth keeping around to raid for ideas while I build a Star Wars game using the FATE rules.
show less
½

Lists

Awards

You May Also Like

Associated Authors

Jeremy Crawford Designer, Managing editor
Rodney Thompson Author, Stat Block Development
James Wyatt Author, Story Development
Robert J. Schwalb Author, Story Development
Chris Sims Editor, Stat Block Development
Bruce R. Cordell Author, Contributor
Kate Irwin Art Director, Art director
Richard Whitters Illustrator, Designer, Additional art direction, Interior illustrator
Tracy Hickman Contributor, Creative consultant, Foreword
Kieran Yanner Illustrator, Interior illustrator
Scott Fitzgerald Gray Editor, Editorial assistance
Mark Behm Illustrator, Interior illustrator
Eric Belisle Illustrator, Interior illustrator
Lake Hurwitz Illustrator, Interior illustrator
Jedd Chevrier Illustrator, Interior illustrator
Emi Tanji Designer, Graphic designer
Ben Wootten Illustrator, Cartographer
Kim Mohan Contributor, Editor
Cory Trego-Erdner Illustrator
Tom Olsen Contributor
Anita Williams Production Services
Claudio Pozas Illustrator, Feedback Provider
David Gershman Production Services
Tom Babbey Illustrator
Milivoj Ćeran Illustrator
Rob Kuntz Contributor
Jefferson Dunlap Production Services
Daren Bader Illustrator
Barry Craig Designer
Margaret Weis Contributor
Ben Petrisor Contributor
Matt Sernett Contributor, Story Development
Chris Youngs Contributor
Jesper Ejsing Illustrator
Jon Hodgson Illustrator
Kim Graham Project Management
Greg Bilsland Producer
Brynn Metheney Illustrator
Tyler Jacobson Cover artist, Illustrator
Lars Grant-West Illustrator
Chris Dupuis Contributor
Miranda Horner Contributor
Slawomir Maniak Illustrator
Ralph Horsley Illustrator
Craig J. Spearing Illustrator
Steve Townshend Contributor, Story Development
Wayne England Illustrator
Hector Ortiz Illustrator
J. Eric Holmes Contributor
Sam Burley Illustrator
Hilary Ross Brand and Marketing
Peter Lee Author, Stat Block Development
Chris Lindsay Brand and Marketing
Skip Williams Contributor
Liz Schuh Brand and Marketing
Tom Moldvay Contributor
Brian Dumas Production Services
Harold Johnson Contributor
John Hay Project Management
Laura Tommervik Brand and Marketing
Kim Lundstrom Brand and Marketing
Steve Winter Contributor
Jonathan Tweet Contributor
Frank Mentzer Contributor
Trevor Kidd Brand and Marketing
Keith Baker Contributor
Andy Collins Contributor
Bill Slavicsek Contributor
Richard Baker Contributor
Jeff Grubb Contributor
Monte Cook Contributor
Douglas Niles Contributor
Aaron Allston Contributor
Ed Greenwood Contributor
Neil Shinkle Project Management
Raphael Lubke Illustrator
Don Kaye Contributor
Titus Lunter Illustrator
Bree Heiss Designer
James Ward Contributor
Rob Heinsoo Contributor
E. Gary Gygax Contributor
Mark Molnar Illustrator
JD Illustrator
Raphael Lübke Illustrator
Tom LaPille Contributor
Autumn Rain Turkel Illustrator
Nathan Stewart Brand and Marketing
Brian Blume Contributor
Rob Rey Illustrator, Interior illustrator
Chris Seaman Illustrator, Interior illustrator
Wayne Reynolds Illustrator
Adam Paquette Illustrator, Interior illustrator
Zoltan Boros Illustrator, Interior illustrator
Shauna Narciso Art Director, Additional art direction
Olly Lawson Illustrator
Thom Tenery Illustrator
Steve Argyle Illustrator
Randy Gallegos Illustrator
Beth Trott Illustrator
Aaron J. Riley Illustrator
Shelley Mazzanoble Brand and Marketing
Dave Arnseon Contributor
Drew Baker Illustrator
Noah Bradley Illustrator
Jose Vega Illustrator
Kekai Kotaki Illustrator
Alessandra Pisano Illustrator
Cynthia Sheppard Illustrator
Eva Widermann Illustrator
Scott M. Fischer Illustrator
John Stanko Illustrator
William O'Connor Illustrator
Tyler Walpole Illustrator
Roger E. Moore Contributor
David Cook Contributor
Allen Douglas Illustrator
Matt Stawicki Illustrator
Clint Cearley Illustrator
Nina Hess Contributor
Craig Elliott Illustrator
Justin Gerard Illustrator
Alex Stone Illustrator
Scott Murphy Illustrator
Aaron Miller Illustrator
David Palumbo Illustrator
François Beauregard Interior illustrator, Cartographer
Daniel Ljunggren Illustrator
Peter Adkison Contributor
Daniel Landerman Illustrator
Wesley Burt Illustrator
Toma Feizo Gas Illustrator
Karl Resch Feedback Provider
Tom Lommel Feedback Provider
Jim Nelson Illustrator
Adam Danger Cook Illustrator
Mike Burns Illustrator
Andrew Mar Illustrator
Sterling Hershey Feedback Provider
Sam Wood Illustrator
David "Zeb" Cook Contributor
Shelly Mazzanoble Brand and Marketing
Dave Dorman Illustrator
Paul Hughes Feedback Provider
Justin Sweet Illustrator
Filip Burburan Illustrator
Robert Alaniz Feedback Provider
Ryan Pancoast Illustrator
Pieter Sleijpen Feedback Provider
Yan Lacharite Feedback Provider
Fredrick Wheeler Feedback Provider
Ken J. Breese Feedback Provider
Doug Irwin Feedback Provider
Curt Duval Feedback Provider
Matt Knannlein Production Services
Anthony Caroselli Feedback Provider
Sam Sherry Feedback Provider
Daren Mitchell Feedback Provider
Mike Mihalas Feedback Provider
Paul Melamed Feedback Provider
Rory Madden Feedback Provider
Jonathan Longstaff Feedback Provider
Adam Hennebeck Feedback Provider
Dan Gelon Art Director
Sam E. Simpson Jr. Feedback Provider
Josh Dillard Feedback Provider
Michael Bérubé Illustrator
David Vargo Illustrator
Jasper Sandner Illustrator
Aleksi Biclot Illustrator
Matt Maranda Feedback Provider
David Stark Feedback Provider
E.W. Hekaton Illustrator
Matias Tapia Illustrator
Steve Prescott Illustrator
Toma Feizo Gas Illustrator
Melissa Rapier Art Director
Dave Arneson Contributor
Vance Jovacs Illustrator
Conceptopolis Illustrator
Milivoj Ceran Illustrator
Marco Nelor Illustrator
John Proudfoot Feedback Provider
Raymond Swanland Cover artist
Tomás Giorello Illustrator
E.M. Gist Illustrator
Vincent Proce Illustrator
R. A. Salvatore Contributor
Mike Faille Illustrator
John-Paul Balmet Illustrator
Jim Pavelec Illustrator
M. Sean Molley Feedback Provider
Mari Kolkowsky Art Director
Franz Vohwinkel Illustrator
Darrell Riche Illustrator
Marc Sasso Illustrator
Julie Dillon Illustrator
Scott Roller Illustrator
Emrah Elmasli Illustrator
Lindsey Look Illustrator
Vance Kovacs Illustrator
Zelda Devon Illustrator
Carmen Sinek Illustrator
Kurt Huggins Illustrator
Emily Fiegenschuh Illustrator
Mark A. Nelson Illustrator
Ned Rogers Illustrator
Cynda Callaway Production Services
Anne Stokes Illustrator
Aleksi Briclot Illustrator
Min Yum Illustrator
Matt Stewart Illustrator
Mark Zug Illustrator
Vincent Venturella Feedback Provider
Mike Sass Illustrator
Arthur Wright Feedback Provider
Zack Stella Illustrator
Ilya Shkipin Illustrator
Annie Stegg Illustrator
David Milman Feedback Provider
Ben Oliver Cover illustrator, Interior illustrator
Chuck Lukacs Interior illustrator
Adam Lee Designer
Dave Allsop Interior illustrator
Daarken Interior illustrator
Howard Lyon Interior illustrator
Mike Schley Cartographer
Laura Hickman Creative consultant
Ben Benham Author
Brom Cover artist
David O. Miller Cover artist
Brent Chumley Illustrator
Matt Mitchell Illustrator
Matt Cavotta Illustrator
Arnie Swekel Illustrator
Jeremy Jarvis Illustrator
David Martin Illustrator
Mark Nelson Illustrator
Erik Mona Author
Henry Higginbotham Cover artist
Ben Thompson Illustrator
Steve Belladin Illustrator
Ron Spencer Illustrator
Tom Baxa Illustrator
Doug Kovacs Illustrator
Ginger Kubic Illustrator
Hannibal King Illustrator

Statistics

Works
55
Also by
16
Members
6,949
Popularity
#3,520
Rating
4.1
Reviews
21
ISBNs
47
Languages
6

Charts & Graphs