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Steve Perrin (1946–2021)

Author of Runequest 2nd Edition

44+ Works 701 Members 3 Reviews

About the Author

Includes the name: Steve Perrin

Series

Works by Steve Perrin

Runequest 2nd Edition (1980) 79 copies
Dreams of Red Wizards (1989) 67 copies
Elfquest: The Official Role Playing Game (1984) 55 copies, 1 review
Fires of Dis (1995) 48 copies
RuneQuest: Roleplaying in Glorantha (2018) — Author — 43 copies
N5: Under Illefarn (1987) 42 copies
RuneQuest: Fantasy Roleplaying Adventure (1987) 35 copies, 1 review
Cults of Prax (2016) — Author — 29 copies
Pavis & Big Rubble (1999) 18 copies
Borderlands & Beyond (2005) 16 copies
The Elfquest Companion (1985) 14 copies

Associated Works

Castle Greyhawk (WG7) (1988) — Contributor — 77 copies, 2 reviews
Joker Moon (2021) — Contributor — 44 copies, 1 review
The Red Book of Magic (2021) 24 copies
Griffin Mountain (2001) — Contributor, some editions — 21 copies
RuneQuest: The Smoking Ruin & Other Stories (2019) — Author — 19 copies
Basic Roleplaying: Universal Game Engine (2023) 15 copies, 1 review
Warhammer Armies (1991) — Author — 13 copies
Balastor's Barracks (1978) — Author, some editions — 7 copies

Tagged

Common Knowledge

Birthdate
1946-01-22
Date of death
2021-08-13
Gender
male
Nationality
USA
Associated Place (for map)
USA

Members

Reviews

10 reviews
RuneQuest was the second role-playing game I bought, and as a result I know it better than I would expect given the very small amount of actual play that this game has seen through the years.

Regardless of that RuneQuest remains a favorite of mine and I have given this book 5 stars for that reason. Compared to newer systems it is a bit cumbersome to play, mostly because it needs a bit of bookkeeping during the game, especially in combat.

The only problem with this particular book is that you show more really need the Advanced Set in addition to this one to really use the system in any kind of campaign. show less
An early attempt at a generic system and a somewhat poor one at that.

Magic World is interesting but limited, Future*World is derivative, and Superworld is underdeveloped. There were/are better options for the various genres elsewhere — some even from Chaosium themselves.

Could have also used another editorial pass-through to catch some fairly easily spotted errors. Historical curiosity, but the lack of any supporting products meant that there's not enough to do much with.
½
Based on the popular independent comic book series by the Pini's. If you liked that world, this was a fun game, using Choasium's Basic Role Playing system, tweaked for various Wolfrider (and other elven) powers.

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Statistics

Works
44
Also by
8
Members
701
Popularity
#36,119
Rating
½ 3.6
Reviews
3
ISBNs
32
Languages
2

Charts & Graphs